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The Great Big Beautiful Tomorrow
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Texte
Autres articles (111)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (4932)
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FPS drop in FFMPEG streaming processes to FB from production server
30 janvier 2017, par Aakash GuptaI have made a rails app that can stream live videos to facebook rtmp server and deployed it on AWS. I have used nginx as web server. The major problem that I am encountering after viewing log files of FFMpeg processes is that sometimes the FPS of FFmpeg process starts to drop. In some cases, it remains stable at 25 FPS but in some cases, it remains at 25 only for sometime, and after that it starts to drop and sometimes it falls to even 3-4 FPS which is unacceptable during live streaming. As FFMpeg process is quite heavy, I would also like to share my CPU info as well.
CPU information is :
cat /proc/cpuinfo
processor : 0
vendor_id : GenuineIntel
cpu family : 6
model : 63
model name : Intel(R) Xeon(R) CPU E5-2676 v3 @ 2.40GHz
stepping : 2
microcode : 0x25
cpu MHz : 2400.070
cache size : 30720 KB
physical id : 0
siblings : 1
core id : 0
cpu cores : 1
apicid : 0
initial apicid : 0
fpu : yes
fpu_exception : yes
cpuid level : 13
wp : yes
flags : fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush mmx fxsr sse sse2 ht syscall nx rdtscp lm constant_tsc rep_good nopl xtopology eagerfpu pni pclmulqdq ssse3 fma cx16 pcid sse4_1 sse4_2 x2apic movbe popcnt tsc_deadline_timer aes xsave avx f16c rdrand hypervisor lahf_lm abm xsaveopt fsgsbase bmi1 avx2 smep bmi2 erms invpcid
bogomips : 4800.14
clflush size : 64
cache_alignment : 64
address sizes : 46 bits physical, 48 bits virtual
power management:FFMPEG log file with unstable fps : https://drive.google.com/open?id=0B1gtp1iXJppkUndFamk4M0lRYzA
FFMPEG log file with stable fps : https://drive.google.com/open?id=0B1gtp1iXJppkMkVCZEJjYWJrVTA
When FPS was stable, I also tried to run another parallel FFMpeg process from the same server which resulted in FPS dropping of both the processes to 13-14 FPS.
I am currently using this FFMPEG command :
ffmpeg -loop 1 -re -y -f image2 -i "image_path" -i "audio_path.aac" -acodec copy -bsf:a aac_adtstoasc -pix_fmt yuv420p -profile:v high -s 1280x720 -vb 400k -maxrate 400k -minrate 400k -bufsize 600k -deinterlace -vcodec libx264 -preset veryfast -g 30 -r 30 -t 14400 -strict -2 -f flv "rtmp_server_link"
I never face this problem when I try to stream to FB using app on my localhost.
So, my questions are :
- What can be the reason for this FPS drop ?
- Can upscaling production server help me fix this issue ?
- Can I run multiple FFMpeg processes for streaming from same server without performance drop ?
Thanks in advance :)
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Recording of Full HD 60 FPS videos in C#
17 mars 2021, par Alexander NaumovMy application works with a high-speed camera. I am trying to record a videofile using C#.


The task is pretty "simple" : to record the video from the camera. We need to record medium (higher-better) quality videos to save as many details as possible.


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- Resolution : 1920 x 1080 (FullHD)
- Frames per second (FPS) : 60
- Bitrate : I've started from 10000*1000 (but now I don't know)
- Mediacontainer : MP4, AVI (does not really matter, we just need to
solve our task)
- Codec : also does not matter, we just need speed and quality.
- Maximum size of videofile : 10 GB/hour














Framerate of the camera can be changed during the recording by the camera itself (not by user), so it's necessary to have something like timestamps for every frame or anything else.


The problem is not fast enough recording.
Example : using AForge libs, generated pictures ("white" noise), duration of test videos is 20 seconds.


Duration of video creating using different codecs (provided by AForge) :


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- Codec : MPEG4, Time : 33,703
- Codec : WMV1, Time : 45,338
- Codec : WMV2, Time : 45,530
- Codec : MSMPEG4v2, Time : 43,775
- Codec : MSMPEG4v3, Time : 44,390
- Codec : H263P, Time : 38,894
- Codec : FLV1, Time : 39,151
- Codec : MPEG2, Time : 35,561
- Codec : Raw, Time : 61,456




















Another libs we've tried is not satisfied us.
Accord.FFMPEG is slow because of strange inner exceptions.
EmguCV.FFMPEG has no timestamps, therefore it creates corrupted video.


Recording the video to the SSD drive did not give us any visible acceleration.


Google search gives no clear examples or modern solutions to solve this task. That's the main reason to write here.


There is a code sample of our test :


private static void AForge_test()
 {
 Console.WriteLine("AForge test started...");
 unsafe
 {
 Stopwatch watch = new Stopwatch();

 Console.WriteLine("FPS: {0}, W:{1}, H:{2}, T:{3}", fps, w, h, time);

 AForge.Video.FFMPEG.VideoCodec[] codecs = (AForge.Video.FFMPEG.VideoCodec[]) Enum.GetValues(typeof(AForge.Video.FFMPEG.VideoCodec));

 for(int k = 0; k < codecs.Length; k++)
 {
 /* if (codecs[k] != VideoCodec.MPEG4)
 continue;*/
 try
 {
 watch.Restart();

 Random r2 = new Random(200);
 AForge.Video.FFMPEG.VideoFileWriter vw = new AForge.Video.FFMPEG.VideoFileWriter();
 string name = String.Format("E:\\VideosHDD\\AForge_test_{0}_mid.avi", Enum.GetName(typeof(AForge.Video.FFMPEG.VideoCodec), codecs[k]));
 vw.Open(name, w, h, fps, codecs[k], 10000 * 1000);

 for (int i = 0; i < frames; i++)
 {
 vw.WriteVideoFrame(bmps[i%N]);
 }

 vw.Close();
 vw.Dispose();

 watch.Stop();

 Console.WriteLine("Codec: {0}, Time: {1:F3}", Enum.GetName(typeof(AForge.Video.FFMPEG.VideoCodec), codecs[k]), watch.ElapsedMilliseconds / 1000d);
 }
 catch(Exception ex)
 {
 Console.WriteLine("Error " + codecs[k].ToString());
 }

 }
 
 }

 Console.ReadKey();
 }



Additional :


- 

- We are ready to use not-for-free solutions, but free is preferable.
- One of the supposed reasons for low recording speed : (x86) building of applications. I tried so hard to find x64 Aforge building but failed in this. We really don't know is there any influence of application architecture on recording speed.






I am ensured that I don't know all the background of video recording and another "little" thing, so I would be very pleased to solutions with clear explanations.


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lavc : Deprecate avctx.me_method
7 juillet 2015, par Vittorio Giovaralavc : Deprecate avctx.me_method
This option is extremely codec specific and only a few codecs employ it.
Move it to codec private options instead : mpegenc family supports only 3
values, xavs and x264 use 5, and xvid has a different metric entirely.Signed-off-by : Vittorio Giovara <vittorio.giovara@gmail.com>
- [DH] doc/encoders.texi
- [DH] libavcodec/avcodec.h
- [DH] libavcodec/libx264.c
- [DH] libavcodec/libxavs.c
- [DH] libavcodec/libxvid.c
- [DH] libavcodec/motion_est.c
- [DH] libavcodec/motion_est.h
- [DH] libavcodec/mpegvideo.h
- [DH] libavcodec/mpegvideo_enc.c
- [DH] libavcodec/options_table.h
- [DH] libavcodec/svq1enc.c
- [DH] libavcodec/svq1enc.h
- [DH] libavcodec/version.h
- [DH] libavcodec/wmv2enc.c