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Autres articles (103)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (19217)
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Core : make sure remote is executed last
14 janvier 2014, par bpintoCore : make sure remote is executed last
Fixes gh-711
Closes gh-807 -
Deploying on google App Engine : An error occurred : ffmpeg was killed with signal SIGABRT Error : ffmpeg was killed with signal SIGABRT
27 août 2020, par Jérémy GachonI wrote a node-js api, with node-js and fluent-ffmpeg :


'use strict';
require('babel-register');
const path = require('path'); 
const ffmpeg = require('fluent-ffmpeg');



[...]


var infs = new ffmpeg

infs.addInput(doc.data().url).outputOptions([
 '-preset slow', '-g 48', '-sc_threshold 0',
 '-map 0:0', '-map 0:1', '-map 0:0', '-map 0:1',
 '-s:v:0 1280x720', '-c:v:0 libx264', '-b:v:0 2000k',
 // "-var_stream_map", "'v:0,a:0 v:1,a:1'",
 '-master_pl_name ./' + req.params.id + '/master' + req.params.id + '.m3u8',
 '-f hls', '-hls_time 6', '-hls_list_size 0',
 '-hls_segment_filename ./' + req.params.id + '/fileSequence|' + req.params.id + '|%d|v%v.ts',
 '-max_muxing_queue_size 1024',
 ]).output('./' + req.params.id + '/video' + req.params.id + '.m3u8')
 .on('start', function (commandLine) {
 console.log('Spawned Ffmpeg with command: ' + commandLine);
 })
 .on('error', function (err, stdout, stderr) {
 console.log('An error occurred: ' + err.message, err, stderr);
 })
 .on('progress', function (progress) {
 console.log('Processing: ' + progress.percent + '% done')
 })
 .on('end', function (err, stdout, stderr) {

 console.log('Finished processing!' /*, err, stdout, stderr*/)
 })
 .run()
 res.status(200).send('GG').end();
 } 
 });



[...]


That work with




node app.js




on my macbook pro, but when i do




gcloud app deploy




and I call the public url, I have this logs :


Processing: undefined% done
An error occurred: ffmpeg was killed with signal SIGABRT Error: ffmpeg was killed with signal SIGABRT 



Here is my app.yaml :


# Copyright 2017, Google, Inc.
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

# [START gae_flex_quickstart_yaml]
runtime: nodejs
env: flex

# This sample incurs costs to run on the App Engine flexible environment.
# The settings below are to reduce costs during testing and are not appropriate
# for production use. For more information, see:
# https://cloud.google.com/appengine/docs/flexible/nodejs/configuring-your-app-with-app-yaml
manual_scaling:
 instances: 1
resources:
 cpu: 1
 memory_gb: 6
 disk_size_gb: 30

# [END gae_flex_quickstart_yaml]





How can I do to deploy correctly my node-js api on google app engine ?


Thank's in advance.


Jérémy.


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what is the best way to use an edl and make script video editing ? (ffmpeg ?, moviepy ?)
18 août 2016, par user2216280I would like to know if it’s possible to use ffmpeg with an edl to make simple scripting video editing ?
or maybe in python way with movie py ?
what do you thnik about this ?