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  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Configuration spécifique d’Apache

    4 février 2011, par

    Modules spécifiques
    Pour la configuration d’Apache, il est conseillé d’activer certains modules non spécifiques à MediaSPIP, mais permettant d’améliorer les performances : mod_deflate et mod_headers pour compresser automatiquement via Apache les pages. Cf ce tutoriel ; mode_expires pour gérer correctement l’expiration des hits. Cf ce tutoriel ;
    Il est également conseillé d’ajouter la prise en charge par apache du mime-type pour les fichiers WebM comme indiqué dans ce tutoriel.
    Création d’un (...)

Sur d’autres sites (5154)

  • Theatrical quality ffmpeg/x264 encoding of a high-motion 1080p video

    2 décembre 2011, par Ian

    I've been struggling with encoding videos using FFMPEG and x264. The output stutters when played back in Quicktime, while in VLC it shows a lot of compression artifacts at the same places Quicktime stutters. So it seems like Quicktime is stuttering because it's trying to suppress the corruption/artifacts.

    The videos have a lot of random motion in them, including frames where 75% of the pixels will change at a random interval (the video is software generated so it's truly pseudo-random). The compression seems to be choking in these places where it's likely detecting a "scene cut" incorrectly. It also seems to choke at regular intervals where I guess it's doing a keyframe.

    I've based my encoding preset off of the x264-hq preset that comes with FFMPEG. I've tried turning off scene cut detection, and playing with the keyint/g and keyint_min options. Setting g to 1 makes it work, but blows out the filesize. I've tried the lossless presets, but they won't playback at all in Quicktime. Oddly, I haven't had any problems when working with a lower-resolution test video (1440x810).

    Here's the preset I have right now, which works, but yields a file that's approximately 60% larger than the (non-working) hq preset yields. Is there any way to improve upon this ? The filesize doesn't matter much, I just want something that will playback anywhere and be very high quality.

    coder=1
    flags=+loop
    cmp=+chroma
    partitions=+parti8x8+parti4x4+partp8x8+partp4x4+partb8x8
    me_method=umh
    subq=8
    me_range=16
    g=1
    keyint_min=1
    sc_threshold=0
    i_qfactor=0.71
    b_strategy=1crf=20
    qcomp=0.6
    qmin=20
    qmax=51
    qdiff=4
    bf=16
    refs=4
    trellis=1
    flags2=+dct8x8+wpred+bpyramid+mixed_refs
    wpredp=2
    

    Here's the command :

    ffmpeg \
      -r 60 -i "frame-%06d.tiff" \
      -vcodec libx264 -vpre my_preset \
      -threads 0 \
      -r 60 -an -f out.mp4
    
  • Theatrical quality ffmpeg/x264 encoding of a high-motion 1080p video

    2 décembre 2011, par Ian

    I've been struggling with encoding videos using FFMPEG and x264. The output stutters when played back in Quicktime, while in VLC it shows a lot of compression artifacts at the same places Quicktime stutters. So it seems like Quicktime is stuttering because it's trying to suppress the corruption/artifacts.

    The videos have a lot of random motion in them, including frames where 75% of the pixels will change at a random interval (the video is software generated so it's truly pseudo-random). The compression seems to be choking in these places where it's likely detecting a "scene cut" incorrectly. It also seems to choke at regular intervals where I guess it's doing a keyframe.

    I've based my encoding preset off of the x264-hq preset that comes with FFMPEG. I've tried turning off scene cut detection, and playing with the keyint/g and keyint_min options. Setting g to 1 makes it work, but blows out the filesize. I've tried the lossless presets, but they won't playback at all in Quicktime. Oddly, I haven't had any problems when working with a lower-resolution test video (1440x810).

    Here's the preset I have right now, which works, but yields a file that's approximately 60% larger than the (non-working) hq preset yields. Is there any way to improve upon this ? The filesize doesn't matter much, I just want something that will playback anywhere and be very high quality.

    coder=1
    flags=+loop
    cmp=+chroma
    partitions=+parti8x8+parti4x4+partp8x8+partp4x4+partb8x8
    me_method=umh
    subq=8
    me_range=16
    g=1
    keyint_min=1
    sc_threshold=0
    i_qfactor=0.71
    b_strategy=1crf=20
    qcomp=0.6
    qmin=20
    qmax=51
    qdiff=4
    bf=16
    refs=4
    trellis=1
    flags2=+dct8x8+wpred+bpyramid+mixed_refs
    wpredp=2
    

    Here's the command :

    ffmpeg \
      -r 60 -i "frame-%06d.tiff" \
      -vcodec libx264 -vpre my_preset \
      -threads 0 \
      -r 60 -an -f out.mp4
    
  • How to play video using FFMPEG library in Android ?

    3 mai 2015, par Macchiato

    I was able to build ffmpeg library by using rock player build script.

    Now I have this .so file, how do I play video ? And I want to display this video inside a small LinearLayout in my Activity.

    Is it possible ?

    Update :
    I know that it’s easy to play video using VideoView or MediaPlayer + SurfaceView. I just wanted to understand more about ffmpeg library and how to display the frames inside an Android Activity.