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Médias (29)
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (111)
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Les autorisations surchargées par les plugins
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autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
Demande de création d’un canal
12 mars 2010, parEn fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...)
Sur d’autres sites (5186)
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Audio out of sync, direct capture device stream (Windows 10)
3 mai 2020, par user3459555Using ffplay, the video stays in sync using this command :



ffplay -f dshow -rtbufsize 702000k video="Cam Link"
ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers
 built with gcc 9.3.1 (GCC) 20200328
 configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf
 libavutil 56. 43.100 / 56. 43.100
 libavcodec 58. 82.100 / 58. 82.100
 libavformat 58. 42.101 / 58. 42.101
 libavdevice 58. 9.103 / 58. 9.103
 libavfilter 7. 80.100 / 7. 80.100
 libswscale 5. 6.101 / 5. 6.101
 libswresample 3. 6.100 / 3. 6.100
 libpostproc 55. 6.100 / 55. 6.100
Input #0, dshow, from 'video=Cam Link':vq= 0KB sq= 0B f=0/0
 Duration: N/A, start: 141954.961000, bitrate: N/A
 Stream #0:0: Video: rawvideo (YUY2 / 0x32595559), yuyv422, 1920x1080, 59.94 fps, 59.94 tbr, 10000k tbn, 10000k tbc
142992.53 M-V: -0.001 fd= 3 aq= 0KB vq= 0KB sq= 0B f=0/0




Every controller button press stays in sync.



The audio however :



ffplay -f dshow audio="Digital Audio Interface (Cam Link)" -tune zerolatency
ffplay version git-2020-05-01-39fb1e9 Copyright (c) 2003-2020 the FFmpeg developers
 built with gcc 9.3.1 (GCC) 20200328
 configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libsrt --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvmaf --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --disable-w32threads --enable-libmfx --enable-ffnvcodec --enable-cuda-llvm --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf
 libavutil 56. 43.100 / 56. 43.100
 libavcodec 58. 82.100 / 58. 82.100
 libavformat 58. 42.101 / 58. 42.101
 libavdevice 58. 9.103 / 58. 9.103
 libavfilter 7. 80.100 / 7. 80.100
 libswscale 5. 6.101 / 5. 6.101
 libswresample 3. 6.100 / 3. 6.100
 libpostproc 55. 6.100 / 55. 6.100
Input #0, dshow, from 'audio=Digital Audio Interface (Cam Link)':
 Duration: N/A, start: 143092.007000, bitrate: 1411 kb/s
 Stream #0:0: Audio: pcm_s16le, 44100 Hz, 2 channels, s16, 1411 kb/s
143103.21 M-A: 0.000 fd= 0 aq= 0KB vq= 0KB sq= 0B f=0/0




Is always behined by about a full second.



I'm not trying to record this, just trying to directly play from the Elgato Cam Link 1:1 output to my computer screen. When this is played in the Elgato Game Capture software, the video and audio are 1:1, no issues. So I know it's not the console or the capture device.


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Merge pull request #3454 from Coggle/master
31 juillet 2016, par blueimpMerge pull request #3454 from Coggle/master
use AMD module naming as suggested by jquery site
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Screen Capture with FFMPEG and Google Native Client
18 juillet 2016, par Mohammad Abu MusaI am building a screen recorder that is based on Native Client for Google, I have ffmpeg installed and ready but I do not have experience programming in ffmpeg. so I am looking for tips to understand how to build this recorder.
My goal is to make a screen recorder and export videos as webm files, I have all the required libraries I just could not find any code examples to hack on
This is what I achieved so far
#define __STDC_LIMIT_MACROS
#include
#include <iostream>
#include
#include
#include <sstream>
#include
#include <vector>
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/var_dictionary.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/c/ppb_console.h"
#include "ppapi/cpp/input_event.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/rect.h"
#include "ppapi/cpp/var.h"
#include "ppapi/cpp/var_array_buffer.h"
// Begin File IO headers
#include "ppapi/c/pp_stdint.h"
#include "ppapi/c/ppb_file_io.h"
#include "ppapi/cpp/directory_entry.h"
#include "ppapi/cpp/file_io.h"
#include "ppapi/cpp/file_ref.h"
#include "ppapi/cpp/file_system.h"
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/message_loop.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/var.h"
#include "ppapi/cpp/var_array.h"
#include "ppapi/utility/completion_callback_factory.h"
#include "ppapi/utility/threading/simple_thread.h"
#ifndef INT32_MAX
#define INT32_MAX (0x7FFFFFFF)
#endif
#ifdef WIN32
#undef min
#undef max
#undef PostMessage
// Allow 'this' in initializer list
#pragma warning(disable : 4355)
#endif
namespace {
typedef std::vector StringVector;
}
//End File IO headers
extern "C" {
#include <libavcodec></libavcodec>avcodec.h>
#include <libswscale></libswscale>swscale.h>
#include <libavformat></libavformat>avformat.h>
#include <libavutil></libavutil>imgutils.h>
}
const char* file_name = "/file.txt";
const char* video_name = "/video.mpeg";
const char* file_text = "Echo from NaCl: ";
/**
* Pixel formats and codecs
*/
static const AVPixelFormat sourcePixelFormat = AV_PIX_FMT_BGR24;
static const AVPixelFormat destPixelFormat = AV_PIX_FMT_YUV420P;
static const AVCodecID destCodec = AV_CODEC_ID_MPEG2VIDEO;
class RecorderInstance: public pp::Instance {
public:
explicit RecorderInstance(PP_Instance instance) :
pp::Instance(instance), callback_factory_(this), file_system_(this,
PP_FILESYSTEMTYPE_LOCALPERSISTENT), file_system_ready_(
false), file_thread_(this) {
}
virtual ~RecorderInstance() {
file_thread_.Join();
}
virtual bool Init(uint32_t /*argc*/, const char * /*argn*/[],
const char * /*argv*/[]) {
file_thread_.Start();
file_thread_.message_loop().PostWork(
callback_factory_.NewCallback(
&RecorderInstance::OpenFileSystem));
avcodec_register_all(); // mandatory to register ffmpeg functions
return true;
}
private:
pp::CompletionCallbackFactory<recorderinstance> callback_factory_;
pp::FileSystem file_system_;
// Indicates whether file_system_ was opened successfully. We only read/write
// this on the file_thread_.
bool file_system_ready_;
pp::SimpleThread file_thread_;
virtual void HandleMessage(const pp::Var& var_message) {
if (!var_message.is_dictionary()) {
LogToConsole(PP_LOGLEVEL_ERROR, pp::Var("Invalid message!"));
return;
}
pp::VarDictionary dict_message(var_message);
std::string command = dict_message.Get("message").AsString();
if (command == "sendFrame") {
pp::VarArrayBuffer data(dict_message.Get("data"));
uint width = 600;
uint height = 800;
uint8_t endcode[] = { 0, 0, 1, 0xb7 };
/**
* Create an encoder and open it
*/
avcodec_register_all();
AVCodec *h264encoder = avcodec_find_encoder(destCodec);
AVCodecContext *h264encoderContext = avcodec_alloc_context3(
h264encoder);
h264encoderContext->pix_fmt = destPixelFormat;
h264encoderContext->width = width;
h264encoderContext->height = height;
if (avcodec_open2(h264encoderContext, h264encoder, NULL) < 0) {
ShowErrorMessage("Cannot open codec" ,-1);
return;
}
/**
* Create a stream
*/
AVFormatContext *cv2avFormatContext = avformat_alloc_context();
AVStream *h264outputstream = avformat_new_stream(cv2avFormatContext,
h264encoder);
AVFrame *sourceAvFrame = av_frame_alloc(), *destAvFrame =
av_frame_alloc();
int got_frame;
FILE* videoOutFile = fopen("video", "wb");
/**
* Prepare the conversion context
*/
SwsContext *bgr2yuvcontext = sws_getContext(width, height,
sourcePixelFormat, width, height, destPixelFormat,
SWS_BICUBIC, NULL, NULL, NULL);
int framesToEncode = 100;
/**
* Convert and encode frames
*/
for (uint i = 0; i < framesToEncode; i++) {
/**
* Allocate source frame, i.e. input to sws_scale()
*/
av_image_alloc(sourceAvFrame->data, sourceAvFrame->linesize,
width, height, sourcePixelFormat, 1);
/**
* Copy image data into AVFrame from cv::Mat
*/
for (uint32_t h = 0; h < height; h++)
memcpy(
&(sourceAvFrame->data[0][h
* sourceAvFrame->linesize[0]]),
&(data), width * 3);
/**
* Allocate destination frame, i.e. output from sws_scale()
*/
av_image_alloc(destAvFrame->data, destAvFrame->linesize, width,
height, destPixelFormat, 1);
sws_scale(bgr2yuvcontext, sourceAvFrame->data,
sourceAvFrame->linesize, 0, height, destAvFrame->data,
destAvFrame->linesize);
sws_freeContext(bgr2yuvcontext);
/**
* Prepare an AVPacket and set buffer to NULL so that it'll be allocated by FFmpeg
*/
AVPacket avEncodedPacket;
av_init_packet(&avEncodedPacket);
avEncodedPacket.data = NULL;
avEncodedPacket.size = 0;
destAvFrame->pts = i;
avcodec_encode_video2(h264encoderContext, &avEncodedPacket,
destAvFrame, &got_frame);
if (got_frame) {
ShowErrorMessage(
"Encoded a frame of size \n",-1); //+ (string)avEncodedPacket.size + "\n");
if (fwrite(avEncodedPacket.data, 1, avEncodedPacket.size,
videoOutFile) < (unsigned) avEncodedPacket.size)
ShowErrorMessage(
"Could not write all \n",-1);
//+ avEncodedPacket.size
//+ " bytes, but will continue..\n"
fflush(videoOutFile);
}
/**
* Per-frame cleanup
*/
av_packet_free_side_data(&avEncodedPacket);
av_free_packet(&avEncodedPacket);
av_freep(sourceAvFrame->data);
av_frame_free(&sourceAvFrame);
av_freep(destAvFrame->data);
av_frame_free(&destAvFrame);
}
fwrite(endcode, 1, sizeof(endcode), videoOutFile);
fclose(videoOutFile);
/**
* Final cleanup
*/
avformat_free_context(cv2avFormatContext);
avcodec_close(h264encoderContext);
avcodec_free_context(&h264encoderContext);
} else if (command == "createFile") {
file_thread_.message_loop().PostWork(
callback_factory_.NewCallback(&RecorderInstance::Save,
file_name, file_text));
}
}
void OpenFileSystem(int32_t /* result */) {
int32_t rv = file_system_.Open(1024 * 1024, pp::BlockUntilComplete());
if (rv == PP_OK) {
file_system_ready_ = true;
// Notify the user interface that we're ready
ShowStatusMessage("STORAGE READY");
} else {
ShowErrorMessage("Failed to open file system", rv);
}
}
void Save(int32_t /* result */, const std::string& file_name,
const std::string& file_contents) {
if (!file_system_ready_) {
ShowErrorMessage("File system is not open", PP_ERROR_FAILED);
return;
}
pp::FileRef ref(file_system_, file_name.c_str());
pp::FileIO file(this);
int32_t open_result = file.Open(ref,
PP_FILEOPENFLAG_WRITE | PP_FILEOPENFLAG_CREATE
| PP_FILEOPENFLAG_TRUNCATE, pp::BlockUntilComplete());
if (open_result != PP_OK) {
ShowErrorMessage("File open for write failed", open_result);
return;
}
// We have truncated the file to 0 bytes. So we need only write if
// file_contents is non-empty.
if (!file_contents.empty()) {
if (file_contents.length() > INT32_MAX) {
ShowErrorMessage("File too big", PP_ERROR_FILETOOBIG);
return;
}
int64_t offset = 0;
int32_t bytes_written = 0;
do {
bytes_written = file.Write(offset,
file_contents.data() + offset, file_contents.length(),
pp::BlockUntilComplete());
if (bytes_written > 0) {
offset += bytes_written;
} else {
ShowErrorMessage("File write failed", bytes_written);
return;
}
} while (bytes_written
< static_cast(file_contents.length()));
}
// All bytes have been written, flush the write buffer to complete
int32_t flush_result = file.Flush(pp::BlockUntilComplete());
if (flush_result != PP_OK) {
ShowErrorMessage("File fail to flush", flush_result);
return;
}
ShowStatusMessage("Save success");
}
/// Encapsulates our simple javascript communication protocol
void ShowErrorMessage(const std::string& message, int32_t result) {
std::stringstream ss;
ss << "ERROR: " << message << " -- Error #: " << result << "\n";
PostMessage(ss.str());
}
void ShowStatusMessage(const std::string& message) {
std::stringstream ss;
ss << "LOG: " << message << "\n";
PostMessage(ss.str());
}
};
class RecorderModule: public pp::Module {
public:
RecorderModule() :
pp::Module() {
}
virtual ~RecorderModule() {
}
virtual pp::Instance* CreateInstance(PP_Instance instance) {
return new RecorderInstance(instance);
}
};
namespace pp {
/**
* This function is an entry point to a NaCl application.
* It must be implemented.
*/
Module* CreateModule() {
return new RecorderModule();
}
} // namespace pp
</recorderinstance></vector></sstream></iostream>