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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Trying to load a video file with ffmpeg using javacv

    11 mars 2012, par Takatakas

    I am trying to load a video file with javacv but I am facing some problems.

    I managed to compile an application that will show an image on screen so I assume that my setup is ok.

    The code I am using is the following.

    import java.io.File;

    import com.googlecode.javacv.CanvasFrame;
    import com.googlecode.javacv.FFmpegFrameGrabber;

    public class TestCV{

       public static void main(String[] args) throws Exception {

           File f = new File("input.mp4");
           FFmpegFrameGrabber grabber = new FFmpegFrameGrabber(f);

           final CanvasFrame canvas = new CanvasFrame("My Image");

           canvas.showImage(grabber.grab());

       }
    }

    Here is the error

    Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Users\takas\AppData\Local\Temp\jniavutil3690549951281752227.dll: Can't find dependent libraries
       at java.lang.ClassLoader$NativeLibrary.load(Native Method)
       at java.lang.ClassLoader.loadLibrary0(Unknown Source)
       at java.lang.ClassLoader.loadLibrary(Unknown Source)
       at java.lang.Runtime.load0(Unknown Source)
       at java.lang.System.load(Unknown Source)
       at com.googlecode.javacpp.Loader.load(Loader.java:337)
       at com.googlecode.javacpp.Loader.load(Loader.java:271)
       at com.googlecode.javacv.cpp.avutil.<clinit>(avutil.java:76)
       at java.lang.Class.forName0(Native Method)
       at java.lang.Class.forName(Unknown Source)
       at com.googlecode.javacpp.Loader.load(Loader.java:291)
       at com.googlecode.javacv.cpp.avcodec.<clinit>(avcodec.java:87)
       at com.googlecode.javacv.FFmpegFrameGrabber.<init>(FFmpegFrameGrabber.java:73)
       at com.googlecode.javacv.FFmpegFrameGrabber.<init>(FFmpegFrameGrabber.java:69)
       at tester.t.JavaFlow.main(JavaFlow.java:13)
    </init></init></clinit></clinit>

    Do I have to use separate ffmpeg dlls ? There is one ffmpeg dll in the opecv bin folder.

    If I have to do this I will need a better way to include them using eclipse. Until now I just add the folder to path variable. For example I added this to make opencv work.

    C :\opencv\build\common\tbb\ia32\vc10~;C :\opencv\build\x86\vc10\bin~;