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  • Build FFMPEG under Cygwin in Windows OS for Android

    8 juin 2017, par Jun Kim

    For the past couple days, I have been trying hard to build FFMPEG for a Android project on Windows Operating System using android-ndk-14d using Cygwin.
    I have followed many tutorials out there, and I ahve encountered so many errors while building FFMPEG using build_android.sh.

    Here are the steps that I have taken so far.

    I downloaded Cygwin and configured all the dependencies that I need for building FFMPEG.

    I opened ffmpeg-3.3.1/configure file with a text editor, and changed to the following lines.

    SLIBNAME_WITH_MAJOR='$(SLIBPREF)$(FULLNAME)-$(LIBMAJOR)$(SLIBSUF)'
    LIB_INSTALL_EXTRA_CMD='$$(RANLIB) "$(LIBDIR)/$(LIBNAME)"'
    SLIB_INSTALL_NAME='$(SLIBNAME_WITH_MAJOR)'
    SLIB_INSTALL_LINKS='$(SLIBNAME)'

    my build_android.sh is as below

    #!/bin/bash
    NDK=C:/~/ndk-bundle
    SYSROOT=$NDK/platforms/android-21/arch-arm/
    TOOLCHAIN=$NDK/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64
    function build_one
    {
    ./configure \
       --prefix=$PREFIX \
       --enable-shared \
       --disable-static \
       --disable-doc \
       --disable-ffmpeg \
       --disable-ffplay \
       --disable-ffprobe \
       --disable-ffserver \
       --disable-avdevice \
       --disable-doc \
       --disable-symver \
       --cross-prefix=$TOOLCHAIN/bin/arm-linux-androideabi-\
       --target-os=android \
       --arch=arm \
       --cpu=armv7-a \
       --enable-cross-compile \
       --sysroot=$SYSROOT \
       --extra-cflags="-Os -fpic $ADDI_CFLAGS" \
       --extra-ldflags="$ADDI_LDFLAGS" \
       $ADDITIONAL_CONFIGURE_FLAG
    make clean
    make
    make install
    }
    CPU=arm
    PREFIX=$(pwd)/android/$CPU
    ADDI_CFLAGS="-marm"
    build_one

    I ran these commands

    dos2unix build_android.sh
    chmod +x build_android.sh
    ./build_android.sh

    and,,,currently getting this error

    c :/users/sonic/appdata/local/android/sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/p
    rebuilt/windows-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.9.x/../../../../arm-linux-an
    droideabi/bin/ld.exe : error : libavutil/libavutil.so:1:1 : syntax error,
    unexpected ’ !’, exp ecting $end

    c :/users/sonic/appdata/local/android/sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/p
    rebuilt/windows-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.9.x/../../../../arm-linux-an
    droideabi/bin/ld.exe : error : libavutil/libavutil.so : not an object or
    archive collect2.exe : error : ld returned 1 exit status
    make : *** [library.mak:94 : libswscale/libswscale-4.so] Error 1 LD

    libswscale/libswscale-4.so
    c :/users/sonic/appdata/local/android/sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/p
    rebuilt/windows-x86_64/bin/../lib/gcc/arm-linux-androideabi/4.9.x/../../../../arm-linux-an
    droideabi/bin/ld.exe : error : libavutil/libavutil.so:1:1 : syntax error,
    unexpected ’ !’, exp ecting $end

    c :/users/sonic/appdata/local/android/sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/p
    rebuilt/windows-x86_64/bin/../lib/gcc/arm-linux->androideabi/4.9.x/../../../../arm-linux-an
    droideabi/bin/ld.exe : error : libavutil/libavutil.so : not an object or
    archive collect2.exe : error : ld returned 1 exit status make : ***
    [library.mak:94 : libswscale/libswscale-4.so] Error 1

    How to compile ffmpeg-2.5.3 on windows with android-ndk-r10d

    From the comments that were commented on the above link, it seems like it is
    easier to build FFMPEG in Linux/Unix OS. My first can be a dumb question. But If there is anyone who can guide me through this, i will be really appreciated it.

    If I build FFMPEG on Linux for Android, could I possibly copy or move those
    resulted output (The arm/lib folder contains the shared libraries, while arm/include folder contains the header files for libavcodec, libavformat, libavfilter, libavutil, libswscale etc.) to Windows OS and utilize them for
    my Android project ?

    Since my company only provides Windows OS for a project, I have to utilize them on Windows OS.

    Thank you for your time, and if there is any feedback that you can provide it will definitely be helpful.

    For the reference, here is my config.log

    END c :/ffmpegtmp/ffconf.qoBF6X98.c
    C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/bin/arm-linux-androideabi-gcc —sysroot=C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/platforms/android-9/arch-arm/

    -isysroot C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/platforms/android-9/arch-arm/
    -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -Dstrtod=avpriv_strtod -DPIC -Os -fpic -marm -march=armv7-a -std=c11 -fomit-frame-pointer -fPIC -marm -pthread -g -Wdeclaration-after-statement -Wall -Wdisabled-optimization -Wpointer-arith -Wredundant-decls -Wwrite-strings -Wtype-limits -Wundef -Wmissing-prototypes -Wno-pointer-to-int-cast -Wstrict-prototypes -Wempty-body -Wno-parentheses -Wno-switch -Wno-format-zero-length -Wno-pointer-sign -O3 -fno-math-errno -fno-signed-zeros -fno-tree-vectorize -Werror=format-security -Werror=implicit-function-declaration -Werror=missing-prototypes -Werror=return-type -Werror=vla -Wformat -c -o c :/ffmpegtmp/ffconf.8joa74tC.o

    c :/ffmpegtmp/ffconf.qoBF6X98.c
    check_cflags -fdiagnostics-color=auto test_cflags
    -fdiagnostics-color=auto check_cc -fdiagnostics-color=auto BEGIN c :/ffmpegtmp/ffconf.qoBF6X98.c
    1 int x ; END c :/ffmpegtmp/ffconf.qoBF6X98.c C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/bin/arm-linux-androideabi-gcc —sysroot=C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/platforms/android-9/arch-arm/

    -isysroot C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/platforms/android-9/arch-arm/
    -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -Dstrtod=avpriv_strtod -DPIC -Os -fpic -marm -march=armv7-a -std=c11 -fomit-frame-pointer -fPIC -marm -pthread -g -Wdeclaration-after-statement -Wall -Wdisabled-optimization -Wpointer-arith -Wredundant-decls -Wwrite-strings -Wtype-limits -Wundef -Wmissing-prototypes -Wno-pointer-to-int-cast -Wstrict-prototypes -Wempty-body -Wno-parentheses -Wno-switch -Wno-format-zero-length -Wno-pointer-sign -O3 -fno-math-errno -fno-signed-zeros -fno-tree-vectorize -Werror=format-security -Werror=implicit-function-declaration -Werror=missing-prototypes -Werror=return-type -Werror=vla -Wformat -fdiagnostics-color=auto -c -o c :/ffmpegtmp/ffconf.8joa74tC.o c :/ffmpegtmp/ffconf.qoBF6X98.c test_cflags -Wmaybe-uninitialized check_cc -Wmaybe-uninitialized BEGIN

    c :/ffmpegtmp/ffconf.qoBF6X98.c
    1 int x ; END c :/ffmpegtmp/ffconf.qoBF6X98.c C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/toolchains/arm-linux-androideabi-4.9/prebuilt/windows-x86_64/bin/arm-linux-androideabi-gcc —sysroot=C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/platforms/android-9/arch-arm/

    -isysroot C :/Users/sonic/AppData/Local/Android/sdk/ndk-bundle/platforms/android-9/arch-arm/
    -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -Dstrtod=avpriv_strtod -DPIC -Os -fpic -marm -march=armv7-a -std=c11 -fomit-frame-pointer -fPIC -marm -pthread -g -Wdeclaration-after-statement -Wall -Wdisabled-optimization -Wpointer-arith -Wredundant-decls -Wwrite-strings -Wtype-limits -Wundef -Wmissing-prototypes -Wno-pointer-to-int-cast -Wstrict-prototypes -Wempty-body -Wno-parentheses -Wno-switch -Wno-format-zero-length -Wno-pointer-sign -O3 -fno-math-errno -fno-signed-zeros -fno-tree-vectorize -Werror=format-security -Werror=implicit-function-declaration -Werror=missing-prototypes -Werror=return-type -Werror=vla -Wformat -fdiagnostics-color=auto -Wmaybe-uninitialized -c -o c :/ffmpegtmp/ffconf.8joa74tC.o c :/ffmpegtmp/ffconf.qoBF6X98.c

  • checkasm : Explicitly declare function prototypes

    16 août 2015, par Henrik Gramner
    checkasm : Explicitly declare function prototypes
    

    Now we no longer have to rely on function pointers intentionally
    declared without specified argument types.

    This makes it easier to support functions with floating point parameters
    or return values as well as functions returning 64-bit values on 32-bit
    architectures. It also avoids having to explicitly cast strides to
    ptrdiff_t for example.

    • [DH] tests/checkasm/Makefile
    • [DH] tests/checkasm/bswapdsp.c
    • [DH] tests/checkasm/checkasm.c
    • [DH] tests/checkasm/checkasm.h
    • [DH] tests/checkasm/h264pred.c
    • [DH] tests/checkasm/h264qpel.c
    • [DH] tests/checkasm/x86/checkasm.asm
  • How can I avoid an ffmpeg out of memory error

    21 mars 2021, par Silentfury

    I use ffmpeg with complex filtering. Input are different sets of FULLHD surveilance camera videos each 10 to 15 seconds long. Set size (number of videos per set) varies. To remove unchanged frames I apply mpdecimate. To avoid being triggered by moving bushes but still keep objects I want to remain, I apply a complex filter :

    


      

    • split the video (the original and a dummy to detect motion/stills)
    • 


    • scale the dummy down (so the 8x8-block-metric of mpdecimate matches the size of moving objects I want to keep)
    • 


    • add white boxes to dummy to mask unintendedly moving objects
    • 


    • apply mpdecimate to dummy to remove non-changing frames
    • 


    • scale dummy back to original size
    • 


    • overlay the remaining frames of dummy with matching frames of original
    • 


    


    All this works fine if the number of input videos is small (less than 100). The memory consupmtion of the ffmpeg process varies somewhere between 2GiB and 5GiB.

    


    If the number of input files gets larger (say 200), the memory consumption suddenly jumps to insane numbers until memory (32GiB plus 33GiB swap) runs out and ffmpeg gets killed. I can not predict if and why this happens. I have one example, where a set of 340 videos worked using 6GiB. Any other set above 100 videos I tried eats all RAM in under two minutes and dies.

    


    There is no particular error message from ffmpeg.

    


    dmesg says :

    


    Out of memory: Kill process 29173 (ffmpeg)
Killed process 29173 (ffmpeg) total-vm:66707800kB


    


    My ffmpeg command :

    


    ffmpeg -f concat -safe 0 -i vidlist -vf 'split=2[full][masked];[masked]scale=w=iw/4:h=ih/4,drawbox=w=51:h=153:x=101:y=0:t=fill:c=white,drawbox=w=74:h=67:x=86:y=49:t=fill:c=white,drawbox=w=51:h=149:x=258:y=0:t=fill:c=white,drawbox=w=13:h=20:x=214:y=103:t=fill:c=white,drawbox=w=29:h=54:x=429:y=40:t=fill:c=white,drawbox=w=35:h=49:x=360:y=111:t=fill:c=white,drawbox=w=26:h=54:x=304:y=92:t=fill:c=white,drawbox=w=48:h=27:x=356:y=105:t=fill:c=white,drawbox=w=30:h=27:x=188:y=124:t=fill:c=white,drawbox=w=50:h=54:x=371:y=7:t=fill:c=white,drawbox=w=18:h=38:x=248:y=107:t=fill:c=white,drawbox=w=21:h=51:x=242:y=33:t=fill:c=white,mpdecimate=hi=64*80:lo=64*40:frac=0.001,scale=w=iw*4:h=ih*4[deduped];[deduped][full]overlay=shortest=1,setpts=N/(15*TB),mpdecimate=hi=64*80:lo=64*50:frac=0.001,setpts=N/(15*TB)' -r 15 -c:v libx265 -preset slower -crf 37 -pix_fmt yuv420p -an result.mkv


    


    ffmpeg version 4.1.6

    


    Debian 4.19.171-2

    


    I hope that my filter can be tuned in some way that achieves the same result but doesn't eat RAM that much - but I have no clue how. Within reasonable limits, I wouldn't mind if processing time suffers. Any hints appreciated.