
Recherche avancée
Autres articles (52)
-
Encodage et transformation en formats lisibles sur Internet
10 avril 2011MediaSPIP transforme et ré-encode les documents mis en ligne afin de les rendre lisibles sur Internet et automatiquement utilisables sans intervention du créateur de contenu.
Les vidéos sont automatiquement encodées dans les formats supportés par HTML5 : MP4, Ogv et WebM. La version "MP4" est également utilisée pour le lecteur flash de secours nécessaire aux anciens navigateurs.
Les documents audios sont également ré-encodés dans les deux formats utilisables par HTML5 :MP3 et Ogg. La version "MP3" (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (10404)
-
can't install libvorbis on centos 7, fatal error : ogg/ogg.h : No such file or directory
14 octobre 2019, par Abdalla Mohamed Aly IbrahimHello I’ve been trying to install FFmpeg with some libraries using this tutorial
https://trac.ffmpeg.org/wiki/CompilationGuide/Centos?version=85using this command to install the libvorbis
cd ~/ffmpeg_sources
curl -O -L http://downloads.xiph.org/releases/vorbis/libvorbis-1.3.5.tar.gz
tar xzvf libvorbis-1.3.5.tar.gz
cd libvorbis-1.3.5
./configure --prefix="$HOME/ffmpeg_build" --with-ogg="$HOME/ffmpeg_build" --disable-shared
make
make installi get this error with command make
../include/vorbis/codec.h:26:21: fatal error: ogg/ogg.h: No such file or directory
#include <ogg></ogg>ogg.h>
compilation terminated.and when i install ffmpeg i get this error
ERROR: vorbis not found using pkg-config
Thanks
-
Is there a way to integrate FFmpeg into own C#-Solution using Visual Studio ?
17 avril 2023, par stupidbutseekingI can't figure out how to use FFmpeg in my own C#-Project.
I downloaded the win64 gpl shared release with the libs from https://github.com/BtbN/FFmpeg-Builds/releases but I can't find a way to integrate it into my existing Visual Studio Solution.


I also tried to compile the libs following this guide : https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT for win x64
and also this https://github.com/microsoft/FFmpegInterop
but none worked.


When I reference the dlls (using the Dependency-Manager from VS) it will complain that the references are invalid or not supported.


I also created a new VS Project but the same problem occured. I read in some forum that the target framework has to be netstandard2.0.


I think I missed something but I cant find out what it is.


-
ffmpeg on windows mobile with C#
19 septembre 2017, par RivI need to work with FFmpeg for windows mobile with C#, in fact I want build player for .m4b,.m4a files. I know that the TCPMP is exist, but I want to make my own.
So I want to use .Net, and I have some questions :-
If I use some C# FFmpeg wrappers, for example TaoFramework, will it work on windows mobile(in case if I use FFmpeg lib compiled for windows mobile) ?
-
In FFmpeg wiki I found this
Once you have compiled, or downloaded,
the Windows DLLs for FFmpeg, you can
use .Net Platform Invoke (PI) to
access the functions in the libraries
libavformat and libavcodec.
Link to source...But I don’t know how can I use it ? I tried to make it with dll that I had downloaded from http://ffmpeg.arrozcru.org/autobuilds/. Maybe I need to compile ffmpeg by myself for this option ?
And last question is - what is libavcodec ? When I downloaded shared build, I got avcodec-52.dll, avfilter-1.dll, ffmpeg.exe, but I coudn’t find libavcodec.dll, or it’s just alias ?
-