
Recherche avancée
Médias (91)
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999,999
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (98)
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Emballe médias : à quoi cela sert ?
4 février 2011, parCe plugin vise à gérer des sites de mise en ligne de documents de tous types.
Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ; -
Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (9059)
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Hello i need a some istructions to use ffmpeg, I would like a code to get media file info
16 juillet 2014, par user3547175I want to start by saying that i don’t know how to use FFMPEG in C#. I have a program that reads the information of a media file, I use this code about resolution, bitrate
var player = new WindowsMediaPlayer();
var clip = player.newMedia(file.FullName);
lblLenght_.Text = (TimeSpan.FromSeconds(clip.duration)).ToString();
ShellFile shellFile = ShellFile.FromFilePath(file.FullName);
lblFPS_.Text = (shellFile.Properties.System.Video.FrameRate.Value / 1000).ToString();
lblHeight_.Text = shellFile.Properties.System.Video.FrameHeight.Value.ToString() + " px";
lblWidth_.Text = shellFile.Properties.System.Video.FrameWidth.Value.ToString() + " px";
lblResolution_.Text = shellFile.Properties.System.Video.FrameWidth.Value.ToString() + "x" + shellFile.Properties.System.Video.FrameHeight.Value.ToString() + " px";
blBitrate_.Text = (shellFile.Properties.System.Video.TotalBitrate.Value / 1000).ToString() + " kb/s";but the problem is that
ShellFile
supports only a few formats, so I found some FFMPEG uses but I don’t know how to work with it. Can someone post the solution or some link to learn how to use it about my problem ? -
UnsatisfiedLinkError for armeabi with Android Studio on Ubuntu but with Android Studio on Windows it works
14 juillet 2015, par dddogI’m working at an Android app that uses ffmpeg-android-arm.jar who contains native libs for video/audio encoding.
My native libs are included in the project by copying the ffmpeg-android-arm.jar in the app/libs folder. ffmpeg-android-arm.jar is just an archive having the following folder structure lib/armeabi/ and in the armeabi folder being all the native libs as .so files.Building the apk using Android Studio on Windows 8 works just fine, the statement bellow, being the first that wants to load a native library working well.
//neon library optimized for opencv
static {
Log.d(TAG, "about to load library checkneon...");
try {
System.loadLibrary("checkneon");
} catch (Exception e) {
e.printStackTrace();
} catch (Error error) {
error.printStackTrace(System.out);
}
Log.d(TAG, "library checkneon loaded!");
}Going on Android Studio running on Ubuntu 14.04.02, I’m unable to make my project run, as I keep receiving java.lang.UnsatisfiedLinkError. See the stack trace bellow :
07-14 20:41:05.616 17018-17018/? D/dalvikvm﹕ Late-enabling CheckJNI
07-14 20:41:05.786 17018-17018/org.myfrogvrvp8 D/RecordActivity﹕ about to load library checkneon...
07-14 20:41:05.786 17018-17018/org.myfrogvrvp8 I/System.out﹕ java.lang.UnsatisfiedLinkError: Couldn't load checkneon from loader dalvik.system.PathClassLoader[dexPath=/data/app/org.myfrogvrvp8-2.apk,libraryPath=/data/app-lib/org.myfrogvrvp8-2]: findLibrary returned null
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.Runtime.loadLibrary(Runtime.java:355)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.System.loadLibrary(System.java:525)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at org.myfrogvrvp8.FFmpegRecorderActivity.<clinit>(FFmpegRecorderActivity.java:189)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.Class.newInstanceImpl(Native Method)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.Class.newInstance(Class.java:1130)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.Instrumentation.newActivity(Instrumentation.java:1078)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2210)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2349)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.access$700(ActivityThread.java:159)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1316)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.os.Handler.dispatchMessage(Handler.java:99)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.os.Looper.loop(Looper.java:176)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at android.app.ActivityThread.main(ActivityThread.java:5419)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.reflect.Method.invokeNative(Native Method)
07-14 20:41:05.791 17018-17018/org.myfrogvrvp8 I/System.out﹕ at java.lang.reflect.Method.invoke(Method.java:525)
07-14 20:41:05.796 17018-17018/org.myfrogvrvp8 I/System.out﹕ at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1046)
07-14 20:41:05.796 17018-17018/org.myfrogvrvp8 I/System.out﹕ at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:862)
07-14 20:41:05.796 17018-17018/org.myfrogvrvp8 I/System.out﹕ at dalvik.system.NativeStart.main(Native Method)
</clinit>I’ve checked both apks, and they both have the native .so files included in the lib/armeabi folder.
I’m quite puzzled...
Any help much appreciated ! -
pictureBox image dispose exception
22 octobre 2016, par DulciaI recently wanted to try out AForge.NET as I found it to be quite simple, so I decided to make some simple video playback using Video.FFMPEG namespace from it, so I could put each frame directly on a pictureBox. That alone works well, but I wanted to dispose every image after not being important because it took about 1.5GB memory for no apparent reason. That’s where my problem started. For some reason, it sometimes will just throw this exception (usually when resizing the window). I’m not really sure what it could be caused by. Maybe it’s really a stupid mistake. My guess is that it could be caused by timer, but I could have done a completely different mistake and just cannot see it. This is the exception I keep getting :
************** Exception Text **************
System.ArgumentException: Parameter is not valid.
at System.Drawing.Image.get_Width()
at System.Drawing.Image.get_Size()
at System.Windows.Forms.PictureBox.ImageRectangleFromSizeMode(PictureBoxSizeMode mode)
at System.Windows.Forms.PictureBox.OnPaint(PaintEventArgs pe)
at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer)
at System.Windows.Forms.Control.WmPaint(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)This is the code (I do realize that public variables are not good, I’m just testing of course) :
public long i = 0;
public Bitmap img;
public VideoFileReader reader;
public System.Timers.Timer aTimer;
public void render(object source, ElapsedEventArgs e)
{
if (img != null) img.Dispose();
if (i < reader.FrameCount)
{
img = reader.ReadVideoFrame();
pictureBox1.Image = img;
}
i++;
}
private void button1_Click(object sender, EventArgs e)
{
reader = new VideoFileReader();
aTimer = new System.Timers.Timer();
reader.Open("d:\\result.avi");
aTimer.Elapsed += new ElapsedEventHandler(render);
aTimer.Interval = reader.FrameRate;
aTimer.Enabled = true;
}