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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (99)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)
Sur d’autres sites (12038)
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How to use the —abr-ladder from x265 on ffmpeg
14 septembre 2020, par DiegoI'm trying to find out how to use the latest x265 abr-ladder option on ffmpeg, which promises up to 65% time savings compared to sequential generation, according to release notes, but : (1) I'm not sure if it is already available on ffmpeg or how to find out, and if it is (2) specifying the input/output inside the configuration file instead of the ffmpeg CLI causes ffmpeg to complain that required parameters are missing.


In the x265 repository there is a example for configuration file, but I couldn't find there or in the ffmpeg repository instructions on how to use this kind of parameter that doesn't seem to follow the CLI standards for ffmpeg. Apparently it is possible to create multiple outputs in a single command using ffmpeg, but again I couldn't make it work.


So what I'm looking for is a usage example for the
--abr-ladder
parameter for x265. Thank you.

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Data URI or Base64 string as input to ffmpeg command
18 août 2022, par AlokI can easily convert my media from one format to other using
ffmpeg

ffmpeg -i input_file.ogg -acodec flac output_file.flac


In place of input file I want to use Data URI or Base64 string as input file. I saw one example

ffmpeg -i "data:image/gif;base64,R0lGODdhCAAIAMIEAAAAAAAA//8AAP//AP///////////////ywAAAAACAAIAAADF0gEDLojDgdGiJdJqUX02iB4E8Q9jUMkADs=" smiley.png
given at https://ffmpeg.org/ffmpeg-all.html

I tried this example for my audio conversion.

ffmpeg -i "data:audio/ogg; codecs=opus;base64,GkXfo59ChoEBQveBAULygQR...trimmed" -acodec flac /tmp/alok.flac


When I run script having this command I see error

./ffmpeg.sh: line 1: /usr/bin/ffmpeg: Argument list too long


How can I make this conversion work ? How can I use Base64 data as input to ffmpeg command ?


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Origin Crusader Media
14 février 2012, par Multimedia Mike — Game HackingA gleaming copy of the old Origin game Crusader : No Remorse showed up today :
Immediately, I delved in expecting to find Xan-encoded AVI files that would play perfectly using FFmpeg/Libav. Instead, I found a directory labeled flics/ that indeed has a lot of AVI files, but not in Xan. The programs attempt to interpret them as raw RGB. The strangest thing is the first frame often looks correct, if upside down :
The first file I peered inside had the video FourCC ‘RRV1′. Searching for this led me to this discussion forum where people have already been hacking on this very format (Origin games invariably get a heap of lasting love). The forum participants have observed that 3 codecs are in play in this flics/ directory, including ‘RRV1′, ‘RRV2′, and ‘JYV1′, which apparently correspond to the initials of certain developers. The reason that the programs identify the files as raw RGB is because the FourCCs don’t appear everywhere that they’re supposed to. Additionally, there are several trailers for other Origin/EA games stored in Cinepak format elsewhere on the disc.
It seems that I’m the person who added this title to the Xan wiki page, obviously with no first-hand evidence to back it up. Meanwhile, the forum participants speculate that the files are descended from the old Autodesk FLIC format (which would explain why they live in a directory called flics/). Corroborating strings extracted from the CRUSADER.EXE file include “FlicWait”, “FlicPlayer”, “Flic %s not found.”, “flicpath”, and “FLICPLAY.C”.
The disc also features a sound/ directory which contains AMF files. Suxen Drol already documented these on the wiki as Asylum Media Format files. The disc contains an ASYLUM.DLL file as well as a utility called MOD2AMF.EXE. The latter works beautifully on a random MOD file I had laying around. The AMF file is a bit larger.
Samples for all 3 FourCCs can be found here, while the AMF files and associated utilities are here.