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Autres articles (52)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Submit bugs and patches
13 avril 2011Unfortunately a software is never perfect.
If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
You may also (...)
Sur d’autres sites (6875)
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License / patent consideration of ffmpeg in mobile app (react native ffmpeg kit) [closed]
25 décembre 2024, par The MWSo I am using the react native ffmpeg kit in my mobile app, it is a closed source, commercial app.


I am using the following functions/modules in the app :


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- Trim video
- ffprobe to get frame count.
- add overlay png to video
- use minterpolate
- use libx264












and I am using the default package (per the document page, it has https enable by default)


So I am wondering is this allowed in terms of software license and patent ?


If not, what can I do in order to meet these license and patent requirements ?


Thanks


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How to fix .gif with corrupted alpha channel (stuck pixels) collected with Graphicsmagick ?
10 avril 2017, par Ivan IvanovI want to convert an .avi with alpha channel into a .gif.
Firstly, I useffmpeg -i source.avi -vf scale=720:-1:flags=lanczos,fps=10 frames/ffout%03d.png
to convert .avi to sequence of .png’s with aplha channel.
Then, I usegm convert -loop 0 frames/ffout*.png output.gif
to collect a .gif.
But it seems that pixels of the output.gif just get stuck when something opaque is rendered on top of the transparent areas.Here’s an example :
As you can see the hearts and explosions do not get derendered.
P.S.
FFMPEG output (collection on .png’s) is fine. -
Can I use FFMPEG to record ultra sonic ?
23 février 2018, par OtakuFitnessI use
av_dump_format()
to check information and I getStream #0:0: Audio: pcm_s16le, 48000Hz, 2 channels, s16, 1536kb/s
Now I can record music, it’s working well(I generated a pcm file to listen). However, in terms of ultra sonic, I can’t record any useful audio information, so can I use FFmpeg to record ultra sonic ?