
Recherche avancée
Médias (91)
-
Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Paul Westerberg - Looking Up in Heaven
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Le Tigre - Fake French
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Thievery Corporation - DC 3000
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Dan the Automator - Relaxation Spa Treatment
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
-
Gilberto Gil - Oslodum
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (75)
-
Des sites réalisés avec MediaSPIP
2 mai 2011, parCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page. -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...)
Sur d’autres sites (10547)
-
Need help to create a queue system with a discord.py bot
19 août 2024, par Zamvim trying to create a bot with discord.py, i'll start saying that the bot is for personal use so please don't point out that i shouldn't use ydl in the comments, ty :
Also, im a beginner, so please tell me what I can improve and any errors there are, I will be happy to listen.
That said, i've been stuck on trying to create this queue system for songs for the past 3 days, the bot was working perfectly fine and played some urls before i implemented the play_next function, now it doesn't even play the first song, even if it sends confirmation messages both in the terminal that in the discord channel, i know that the code might be a little confusing, but please i really need to know how to make this work


i wrote two main functions : "play_next" to play the next song in the queue and "play", the main command.
Here is my play_next function :


async def play_next(self,ctx):
 if not ctx.voice_client.is_playing: #(don't know if this is correct as I also check if the bot isn't playing anything in the play function)
 
 if self.song.queue: 
 next_song = self.song_queue.pop(0) #deleting the first element of the queue, so if we have (song_0, song_1 and song_2) the bot should delete (song_0) making in fact song_1 the "next" song_0
 try:
 ctx.voice_client.play(discord.FFmpegPCMAudio(next_song), 
 after=lambda e: self.bot.loop.create_task(self.play_next(ctx))) #Not gonna lie here, i asked chat gpt for this line, it should make the bot automatically play the next song one after another, correct me if I am wrong

#this is not important
 embed = discord.Embed(
 title="Song",
 description=f"Now playing {next_song}",
 color = 0x1DB954
 )
 await ctx.send(embed=embed)
 except Exception as e:
 print(f"Error playing the next song: {e}")

 else:
 await ctx.voice_client.disconnect() # disconnecting from the voice channel if the queue is empty
 print("Disconnected from the voice channel as the queue is empty.")



I think that the main problem of my bot is the play_next function, but here it is my "play" function :


@commands.command(pass_context=True)
 async def play(self, ctx, url: str): 
 if ctx.author.voice: # first checking if the user is in a voice channel
 if not ctx.voice_client: #then checking if the bot is already connected to a voice channel
 channel = ctx.message.author.voice.channel 
 try:
 await channel.connect() #then joining
 print("I joined the voice channel!")
 except Exception as e:
 print(f"Failed to connect to the voice channel: {e}")
 return

 song_path = f"song_{self.song_index}.mp3" #note, im using cogs, i declared self.song_index with the value of 0 
 self.song_index += 1 #i thought that this was the easiest way of creating a new file for each song

 ydl_opts = {
 'format': 'bestaudio/best',
 'postprocesors': [{
 'key': 'FFmpegExtractAudio',
 'preferredcodec': 'mp3',
 'preferredquality': '192',
 }],
 'outtmpl': song_path
 }
 try:
 with youtube_dl.YoutubeDL(ydl_opts) as ydl:
 print("Starting download...")
 ydl.download([url]) #this is where it should download the song provided by the url
 print("Download finished.")
 except Exception as e:
 await ctx.send(f"Failed to download the song: {e}")
 return

#i think that the next two if statements are the main threats
 if os.path.exists(song_path): #if there is atleast 1 song in the queue
 self.song_queue.append(song_path) #append the next one
 embed = discord.Embed(
 title="Added to Queue!",
 description = f"{url} has been added to the queue.",
 color=0x33ff33
 )
 await ctx.send(embed=embed)


 if not ctx.voice_client.is_playing(): #checking if the bot is already playing something, don't know if i should put this if statement here
 print("Starting playback...")
 await self.play_next(ctx) #if nothing is playing, then the bot should play the next song



 else:
 await ctx.send("Failed to download or find the audio file.")

 else:
 embed = discord.Embed(
 title="❌You must be in a voice channel",
 color=0xff6666
 )
 await ctx.send(embed=embed)



thanks in advance, i will try to read and answer any questions as soon as possible


-
How to batch downsample alac files using ffmepg ? [closed]
1er octobre 2022, par A memeSo I've got a libarary of songs I wan to throw on an Ipod photo I modified flash modded, sadly due to the fact I want to stick to iTunes for syncing I cant import some of my alac's due to their sample rate being at 88200Hz, I've read that the iPod can only handle up to 48000hz but I can't figure how to make a simple single line lookup script to just downsample them all in one go.


I've tried :


find . -type f -name '*.m4a' -print -exec sh -c 'i="{}"; ffmpeg -i "$i" -compression_level 12 [-ar 48000 -sample_fmt 16] "$i"\; 



but it just blinks the cursor and trying


ffmpeg -i <my song="song"> -compression_level 12 [-ar 48000 -sample_fmt 16] <my output="output">
</my></my>


gave me an error of failed to convert
I also tried sox but it doesn't have a handler for .m4a which is what alac is.


-
I cannot play a mp3 file on Discord's voice channel using discord.py
1er décembre 2024, par ra1nedI am creating a discord bot that plays lofi for me. It does not play a song for me even though it shows a green indicator on a voice channel.


Here's what I've written :


if message.content == "!join":
 await message.author.voice.channel.connect()
 await message.channel.send("Successfully connected")

if message.content == "!play":
 if message.guild.voice_client is None: 
 await message.channel.send("use !join")
 return
 
 await message.channel.send("playing a song rn")
 print('*** playing a song rn')
 
 message.guild.voice_client.play(discord.FFmpegPCMAudio('lofi.mp3'))



I put
FFmpeg.exe
andlofi.mp3
in the same directory as this script.
Also, it is strange that FFmpeg does not return any exception nor output on console although it seems to have failed to load the file. I have seen people who had the same problem, but it seems like that they get some error messages, unlike me.

Here's the output on console after using !join


2024-12-01 16:59:39 INFO discord.voice_state Connecting to voice...
2024-12-01 16:59:39 INFO discord.voice_state Starting voice handshake... (connection attempt 1)
2024-12-01 16:59:40 INFO discord.voice_state Voice handshake complete. Endpoint found: japan8946.discord.media
2024-12-01 16:59:40 INFO discord.voice_state Voice connection complete.



after using !play, it only displays the message I wrote :


*** playing a song rn



Can someone help me with this ?