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Autres articles (55)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
La sauvegarde automatique de canaux SPIP
1er avril 2010, parDans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (3420)
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aacpsy : Add energy spread for each band
26 juin 2015, par Rostislav Pehlivanovaacpsy : Add energy spread for each band
This commit adds the energy spread to the struct for each band and removes 2 unused fields.
distortion and perceptual_weight were not referenced in any file nor were they set to any value,
so it was safe to remove them. The energy spread is currently only used in the aac psy model.
It’s defined as being proportional to the tonality of each band.Reviewed-by : Claudio Freire <klaussfreire@gmail.com>
Signed-off-by : Michael Niedermayer <michaelni@gmx.at> -
Paperclip AV Transcoder not working on remote server
16 juin 2016, par zreitanoI am able to upload videos locally. The videos are processed using paperclip and all the meta data is saved correctly, as well. When I tried to upload a video using our remote server, I received the error :
Av::UnableToDetect (Unable to detect any supported library)
I have installed
ffmpeg
using LinuxBrew. It says everything is installed correctly (checking which brew and whichffmpeg
, as well as checking if the gem is appropriately installed).When I have styling in my model for the video (which is what enables the meta information to be stored and to have control over how the video is uploaded) it doesn’t work remotely.
has_attached_file :video, path: "/posts/:id/:style.:extension",
:styles => {
:medium => { :geometry => "493x877", :format => 'flv' },
:thumb => { :geometry => "100x100#", :format => 'jpg', :time => 10 },
# :mobile => {:geometry => "640X480", :format => 'mp4', :streaming => true}
}, :processors => [:transcoder]However, when I remove this from my model and have :
has_attached_file :video, path: "/posts/:id/:style.:extension"
The video is uploaded to S3 (without the data or styling that I need).
Any help would be greatly appreciated. I think AV is having trouble finding ffmpeg but I am not sure why or how to go about fixing it. Thanks in advance for any advice.
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Converting png images series to webm with transparent white background from Daz3d
25 août 2015, par JamesI’m trying to make a webm video with a transparent background from a Daz3D model.
My process is export png image series with transparent background from Daz3D, use ffmpeg to convert png series to webm video.
This was working well in Daz3D 4.6.But in Daz3D 4.8 the exported background is black instead of white, so when converted to webm is ok on Chrome as has the transparency, but on Firefox is black and has a halo (as Firefox does not support transparency so displays background).
So I’m looking for a solution with Daz3D, or tools like ImageMagik.
I almost got it with ImageMagik,convert -alpha extract *.png mask.png
mogrify -flatten talk*.png
for /f %x in ('dir /s /b blink*.png') do @composite -compose CopyOpacity mask-0.png %x %xBut for some reason the final webm has a white background not transparent ...
Some more info here,http://www.daz3d.com/forums/discussion/61237/daz3d-4-8-png-background-is-black
and here,
http://www.imagemagick.org/discourse-server/viewtopic.php?f=1&t=28214
>
Doh, okay I figured it out. My images were good, but I somehow have two different versions of ffmpeg on my computer and was using the wrong one that doesn’t seem to support transparency.Now it is working.
My only issue is the last shell line,
for /f %x in (’dir /s /b blink*.png’) do @composite -compose CopyOpacity mask-0.png %x %x
This only uses mask-0.png, instead of mask-1 for blink01.png, mask-2 for blink02.png etc.