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Autres articles (38)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

Sur d’autres sites (6832)

  • compile the ffmpeg3.3 for Mac OS show ERROR : libmp3lame >= 3.98.3 not found

    4 mars 2018, par MR.PJ

    I use my mac to compile the ffmpeg3.3 for Mac OS according to https://trac.ffmpeg.org/wiki/CompilationGuide/macOS.I tried the first(which through Homebrew) and third(which builds it yourself) method,the first method is ok.

    But the third, compiling FFmpeg myself and Installing dependencies with Homebrew.I don’t know the meaning of this sentence enter image description here

    after this step :

    ./configure  --prefix=/usr/local --enable-gpl --enable-nonfree --enable-libass \
    --enable-libfdk-aac --enable-libfreetype --enable-libmp3lame \
    --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libx265 --enable-libopus --enable-libxvid \
    --samples=fate-suite/

    terminal show :

    RROR: libmp3lame >= 3.98.3 not found

    when I use locate libmp3lame.a,it is at ’/usr/local/Cellar/lame/3.99.5/lib/libmp3lame.a’.

    I also try --enable-libmp3lame --extra-ldflags=-L/usr/local/lib to solve,but it is no effect.

    How to solve thisERROR: libmp3lame >= 3.98.3 not found

  • Révision 17407 : on avance sur le dateur :

    14 mars 2011, par b b

    * formatage + texte_script sur les chaines de langue et pas de ucfirst * ajout de quelques chaines de langue pour les abbreviations de mois cf http://fr.wikipedia.org/wiki/Mois

  • Can you think of a reason why windows might not enable audio if noone is logged in ?

    3 juillet 2017, par Caius Jard

    I’m having a bizarre problem with some virtual servers created to record podcasts. They run on amazon AWS as windows server 2012 instances and a small c# app tells FFMPEG to do the heavy lifting of capturing from the virtual screen and reading from the virtual sound card (Virtual Audio Cable : https://en.wikipedia.org/wiki/Virtual_Audio_Cable) via DirectShow filters

    The problem I have is if I leave the machine to do its stuff unattended, the recordings are sometimes silent. If I log in via VNC and watch it doing its stuff the audio is recorded just fine. All other aspects of the test op are the same, and the virtual machine is shut down between successive recordings so each one should theoretically be a clean slate. The app runs under a logged in session (hence the use of VNC rather than RDP)

    I’m now wondering if there is some optimisation of the windows sound engine whereby it doesn’t bother playing audio if it thinks noone is listening. The confusing thing to me is that not every virtual machine suffers these problems ; some of them record fine (and they’re all created from the same seed virtual hard disk image) in unattended mode

    I’m asking this question with the aim of getting together a list of things I can check/look into/debug.. I don’t have much knowledge of how MME/DirectSound/WASAPI work internally...