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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Podcasting Legal guide
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Mis à jour : Mai 2011
Langue : English
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Creativecommons informational flyer
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Mis à jour : Juillet 2013
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Autres articles (53)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (8319)
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Can't open encoder when use libavcodec
1er novembre 2013, par liuyanghejerryI'm using libavcodec, version 9.7, to write a simple demo, almost exactly like example in official example.
However, I can't open encoder. Also,
av_opt_set(context->priv_data, "preset", "slow", 0)
always leads to crush.This is my code :
// other code...
int ret = 0;
avcodec_register_all();
AVCodec* codec = NULL;
AVCodecContext* context = NULL;
AVFrame* frame = NULL;
uint8_t endcode[] = { 0, 0, 1, 0xb7 };
codec = avcodec_find_encoder(AV_CODEC_ID_H264);
if(!codec){
qDebug()<<"cannot find encoder";
return;
}
qDebug()<<"encoder found";
context = avcodec_alloc_context3(codec);
if(!context){
qDebug()<<"cannot alloc context";
return;
}
qDebug()<<"context allocted";
context->bit_rate = 400000;
/* resolution must be a multiple of two */
context->width = 352;
context->height = 288;
/* frames per second */
context->time_base= (AVRational){1,25};
context->gop_size = 10; /* emit one intra frame every ten frames */
context->max_b_frames=1;
context->pix_fmt = AV_PIX_FMT_YUV420P;
qDebug()<<"context init";
// av_opt_set(context->priv_data, "preset", "slow", 0); // this will crush
AVDictionary *d = NULL;
av_dict_set(&d, "preset", "ultrafast",0); // this won't
ret = avcodec_open2(context, codec, &d);
if ( ret < 0) {
qDebug()<<"cannot open codec"</ other code...This outputs :
encoder found
context allocted
context init
cannot open codec -22
[libx264 @ 0340B340] [IMGUTILS @ 0028FC34] Picture size 0x10 is invalid
[libx264 @ 0340B340] ignoring invalid width/height values
[libx264 @ 0340B340] Specified pix_fmt is not supported
I don't think the width/height is invalid and format there either. I have no idea what's wrong here.
Any help. plz ?
-
Can't open encoder when use libavcodec
1er novembre 2013, par liuyanghejerryI’m using libavcodec, version 9.7, to write a simple demo, almost exactly like example in official example.
However, I can’t open encoder. Also,
av_opt_set(context->priv_data, "preset", "slow", 0)
always leads to crush.This is my code :
// other code...
int ret = 0;
avcodec_register_all();
AVCodec* codec = NULL;
AVCodecContext* context = NULL;
AVFrame* frame = NULL;
uint8_t endcode[] = { 0, 0, 1, 0xb7 };
codec = avcodec_find_encoder(AV_CODEC_ID_H264);
if(!codec){
qDebug()<<"cannot find encoder";
return;
}
qDebug()<<"encoder found";
context = avcodec_alloc_context3(codec);
if(!context){
qDebug()<<"cannot alloc context";
return;
}
qDebug()<<"context allocted";
context->bit_rate = 400000;
/* resolution must be a multiple of two */
context->width = 352;
context->height = 288;
/* frames per second */
context->time_base= (AVRational){1,25};
context->gop_size = 10; /* emit one intra frame every ten frames */
context->max_b_frames=1;
context->pix_fmt = AV_PIX_FMT_YUV420P;
qDebug()<<"context init";
// av_opt_set(context->priv_data, "preset", "slow", 0); // this will crush
AVDictionary *d = NULL;
av_dict_set(&d, "preset", "ultrafast",0); // this won't
ret = avcodec_open2(context, codec, &d);
if ( ret < 0) {
qDebug()<<"cannot open codec"</ other code...This outputs :
encoder found
context allocted
context init
cannot open codec -22
[libx264 @ 0340B340] [IMGUTILS @ 0028FC34] Picture size 0x10 is invalid
[libx264 @ 0340B340] ignoring invalid width/height values
[libx264 @ 0340B340] Specified pix_fmt is not supported
I don’t think the width/height is invalid and format there either. I have no idea what’s wrong here.
Any help. plz ?
-
RuntimeError : abort(OOM). Build with -s ASSERTIONS=1 for more info
26 avril 2021, par KhoPhiI'm using ffmpeg.wasm 0.9.7 (at the time of this question).
Browser is Brave (Version 1.23.71 Chromium : 90.0.4430.72 (Official Build) (64-bit))


I get this error running an overlay ffmpeg command in the browser, slapping an png over an hevc mp4 4K video of size, almost 40 Megabyte.


RuntimeError: abort(OOM). Build with -s ASSERTIONS=1 for more info.


Here's my code in Angular. Stripped down for brevity


async generatePreviews(event: any) {

 if (!ffmpeg.isLoaded()) {
 await ffmpeg.load();
 }

 for (let index = 0; index < this.files.length; index++) {

 this.video = this.files[index];
 const file_name = this.video.name.split('.')[0] + '-preview.mp4';

 ffmpeg.FS('writeFile', 'tempLogo.png', await fetchFile(this.watermark));
 ffmpeg.FS('writeFile', 'tempVideo.mp4', await fetchFile(this.video));


 // working command in normal terminal
 // ffmpeg -i tempVideo.mp4 -i tempLogo.png -filter_complex "overlay=(W-w)/2:(H-h)/2" temp.mp4

 await ffmpeg.run(
 '-i',
 'tempVideo.mp4',
 '-i',
 'tempLogo.png',
 '-filter_complex',
 'overlay=(W-w)/2:(H-h)/2',
 'temp.mp4'
 );

 const data = ffmpeg.FS('readFile', 'temp.mp4');

 var blob = new Blob([data.buffer], { type: 'video/mp4' });
 saveAs(blob, file_name); // using filesaver.js to save the blob

 }
 }
}




In chrome, I read up to 2Gb of file is possible to convert. Not sure why the OOM issues. Any settings I need to set or changes I need to do ?


Update (4/26/2021)


This thread offered a solution, by building the ffmpeg wasm with a few tweaks. I am able to build, but using the built files even causes the OOM faster than the npm built from the ffmpeg wasm repo.