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  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

Sur d’autres sites (10323)

  • Saving Raw Uncompressed Video Files using OpenCv, Gstreamer, and/or FFMPEG ?

    20 septembre 2022, par adav0033

    I have been trying to implement the cv::VideoWriter function from OpenCV to generate a an uncompressed (raw) video file. I started this because of a statement within the OpenCV Documentation which I will link here along with the statement.

    


    cv::VideoWriter::VideoWriter    (   const String &  filename,
int     fourcc,
double  fps,
Size    frameSize,
bool    isColor = true 
)       


    


    "If FFMPEG is enabled, using codec=0 ; fps=0 ; you can create an uncompressed (raw) video file."

    


    Ref. https://docs.opencv.org/3.4/dd/d9e/classcv_1_1VideoWriter.html

    


    However whilst troubleshooting the function I came across the refuting statement,

    


    " VideoCapture and VideoWriter do not provide interface to access raw compressed video stream, except maybe MJPEG in some cases.
Make sure you actually use FFmpeg backend by setting apiPreference parameter : VideoWriter("outfile.avi", cv2.CAP_FFMPEG, ...)"

    


    Ref. https://github.com/opencv/opencv/issues/14573

    


    I am now confused about how I go about writing the cv::VideoWriter function to satisfy the requirements to create a raw uncompressed video file (.avi) and if it is even possible. If it is not possible how do I achieve the outcome of saving an raw uncompressed video file, as I assume it would use some combination of FFMPEG, OpenCV,or Gstreamer.

    


    Note : My code is implemented in c++

    


  • Saving Uncompressed Video Files using OpenCv, Gstreamer, and/or FFMPEG ?

    21 septembre 2022, par adav0033

    I have been trying to implement the cv::VideoWriter function from OpenCV to generate a an uncompressed video file. I started this because of a statement within the OpenCV Documentation which I will link here along with the statement.

    


    cv::VideoWriter::VideoWriter    (   const String &  filename,
int     fourcc,
double  fps,
Size    frameSize,
bool    isColor = true 
)       


    


    "If FFMPEG is enabled, using codec=0 ; fps=0 ; you can create an uncompressed (raw) video file."

    


    Ref. https://docs.opencv.org/3.4/dd/d9e/classcv_1_1VideoWriter.html

    


    However whilst troubleshooting the function I came across the refuting statement,

    


    " VideoCapture and VideoWriter do not provide interface to access raw compressed video stream, except maybe MJPEG in some cases.
Make sure you actually use FFmpeg backend by setting apiPreference parameter : VideoWriter("outfile.avi", cv2.CAP_FFMPEG, ...)"

    


    Ref. https://github.com/opencv/opencv/issues/14573

    


    I am now confused about how I go about writing the cv::VideoWriter function to satisfy the requirements to create an uncompressed video file (.avi) and if it is even possible. If it is not possible how do I achieve the outcome of saving an raw uncompressed video file, as I assume it would use some combination of FFMPEG, OpenCV,or Gstreamer.

    


    Note : My code is implemented in c++

    


  • How to Add Gstreamer Plugin on Mac when installed from Tutorials

    31 juillet 2014, par Dave Collins

    I basically have two installs of gstreamer on my Mac OS X machine :
    The one that works perfectly was installed following this tutorial (http://docs.gstreamer.com/display/GstSDK/Installing+on+Mac+OS+X) and downloading and installing the Developer SDK and using XCode. All tutorials work well.

    I also have a local version installed with Homebrew but video playback does not work on that version (see SO : gstreamer gst-launch sample mac osx plays audio but not video)

    SO, I’m trying to install the FFMPEG plugin into the working xcode dev system so that I can use FFDEC_H263 in a project.

    I tried simply copying the related .SO files (e.g. libgstffmpg.so) from the homebrew (cellar) location to the

    /Library/Frameworks/GStreamer.Framework/Versions/0.10/lib/gstreamer-0.10/

    directory and changing permissions. However, that gives me a "Caught a segmentation fault while loading plugin file" error when building any code.

    I also noticed that in the Xcode directory mentioned above, all of the plugins have a related .a and .la files in the \static subdirectory... Those same files don’t exist in the homebrew version.

    So, what is the proper way to install a plugin when you’ve started with the developer SDK for Mac OSX ?