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Médias (2)
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (34)
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (6185)
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ffmpeg simple 5fps webcam capturing but results in poor performance
16 septembre 2022, par irousI'm using Windows 10, intel core i5, 8GB ram. and download ffmpeg from official site : https://www.gyan.dev/ffmpeg/builds/


I'm trying to capture 5fps video from webcam but the output fps is only 3.4 and speed is 0.668x. (I also tried with libx264 but the speed is same 0.5).

This is my command :

ffmpeg ^
 -f dshow -r 5 -s 640x480 -i video="Sony Visual Communication Camera" ^
 -f rawvideo output.raw



screenshot of console output :



The cpu usage for above ffmpeg command is about 0.1% and also ram/disk usage is relatively low.

If I change the fps to 30 (-r 30
), the output is : fps 7.9, speed 0.261x and CPU usage is still very low 0.1%.

But I can easily record 30fps video with the same format yuyv422 in Directshow GraphEdit :



So my question is why does ffmpeg show such poor performance even with 5fps video capturing ? If it can only produce 3.4 fps in the first case why it can output up to 7.9 fps in the latter case (when I set desired fps to 30) ? Did I mis-config ffmpeg ?

Any help is appreciated.

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Build PJSIP with video support on Windows 7, with MinGW
3 juillet 2015, par Daniel VI’m trying to build PJSIP with video support for Windows OS, on my Windows 7 PC by using MinGW.
Following the official guide from PJSIP :
http://trac.pjsip.org/repos/wiki/Getting-Started/Autoconf#VideoSupportfor2.0andaboveBuilding PJSIP without video support works as expected for me.
- I’m using the latest PJSIP 2.2.1 from SVN
- SDL2-devel-2.0.3-mingw.tar.gz (MinGW 32/64-bit)
- ffmpeg-20140805-git-de41798-win32-dev
I have added "#define PJMEDIA_HAS_VIDEO 1" in the config_site.h file
and I’m building PJSIP with the following options :
./configure —with-ffmpeg="/c/PJSIP/ffmpeg" —with-sdl="/c/PJSIP/SDL"but I have the following compilation error for SDL :
c:/PJSIP/SDL/lib/libSDL2main.a(SDL_windows_main.o): In function `console_main':
/Users/slouken/release/SDL/SDL2-2.0.3-source/foo-x86/../src/main/windows/SDL_win
dows_main.c:140: undefined reference to `SDL_main'
collect2.exe: error: ld returned 1 exit status
make[2]: *** [../bin/pjsua2-test-i686-pc-mingw32] Error 1
make[2]: Leaving directory `/c/PJSIP/trunk/pjsip/build'
make[1]: *** [pjsua2-test-i686-pc-mingw32] Error 2
make[1]: Leaving directory `/c/PJSIP/trunk/pjsip/build'
make: *** [all] Error 1The same error is available with SDL-2.0.2 too.
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How to pack the pyav.packet and distribute to another computer
31 juillet 2024, par lambertkI'm currently working on projects which needs to read frames from RTSP server on single entry of computer, do some preprocessing and distribute these frames with preprocessed metadata to different backend for different purpose.


And after googling, I found that PyAV could be the solution which can retrieve the video from RTSP source and make it packets, which could possibly be sent to another computer.


Considering the network bandwidth, transmit the packets instead of the decoded frames could be better choice.


But now comes the problem, socket/MQ, usually only allows to send bytes or string.

Encode thePyAV.packet.Packet
object into byte is easy bybytes(packet)
, but I couldn't find out the way to decode it back toPyAV.packet.Packet
object.

I've tried to use
pickle
to serialize the packet, but this method is not implemented in PyAV, and was rejected by the official team.

I've also tried to use another package called msgpack, which also failed to serialize the packet.


I've tried the following code after reading the source code of PyAV


packet_bytes = bytes(packet)
pt = av.packet.Packet(len(packet_bytes))
pt.update(packet_bytes)



the update function seems did not update anything


Is there anyway to decode the bytes back to packet object ?


Or, can someone give out a way to encode the frame packet and the preprocessed metadata (which is differ frame by frame) together (like H264 SEI Message, which I tried, but could not be inserted when using Python) then send to backend ?