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  • D’autres logiciels intéressants

    12 avril 2011, par

    On ne revendique pas d’être les seuls à faire ce que l’on fait ... et on ne revendique surtout pas d’être les meilleurs non plus ... Ce que l’on fait, on essaie juste de le faire bien, et de mieux en mieux...
    La liste suivante correspond à des logiciels qui tendent peu ou prou à faire comme MediaSPIP ou que MediaSPIP tente peu ou prou à faire pareil, peu importe ...
    On ne les connais pas, on ne les a pas essayé, mais vous pouvez peut être y jeter un coup d’oeil.
    Videopress
    Site Internet : (...)

  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
    La documentation de l’utilisation du script d’installation (...)

  • Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs

    12 avril 2011, par

    La manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
    Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.

Sur d’autres sites (3851)

  • Recording RTSP steam with Python

    6 mai 2022, par ロジャー

    Currently I am using MediaPipe with Python to monitor RTSP steam from my camera, working as a security camera. Whenever the MediaPipe holistic model detects humans, the script writes the frame to a file.

    


    i.e.

    


    # cv2.VideoCapture(RTSP)
# read frame
# while mediapipe detect
#   cv2.VideoWriter write frame
# store file


    


    Recently I want to add audio recording support. I have done some research that it is not possible to record audio with OpenCV. It has to be done with FFMPEG or PyAudio.

    


    I am facing these difficulities.

    


      

    1. When a person walk through in front of the camera, it takes maybe less than 2 seconds. For the RTSP stream being read by OpenCV, human is detected with MediaPipe, and start FFMPEG for recording, that human should have walked far far away already. So FFMPEG method seems not working for me.

      


    2. 


    3. For PyAudio method I am currently studying, I need to create 2 threads establishing individual RTSP connections. One thread is for video to be read by OpenCV and MediaPipe. The other thread is for audio to be recorded when the OpenCV thread notice human is detected. I have tried using several devices to read the RTSP streams. The devices are showing timestamps (watermark on the video) with several seconds in difference. So I doubt if I can get video from OpenCV and audio from PyAudio in sync when merging them into one single video.

      


    4. 


    


    Is there any suggestion how to solve this problem ?

    


    Thanks.

    


  • avcodec/libdavs2 : workaround memory leak

    27 juin 2022, par Zhao Zhili
    avcodec/libdavs2 : workaround memory leak
    

    davs2_decoder_close doesn't free those on the fly frames which
    don't get output yet. It's a design bug, but easy to workaround.

    Before the patch :
    Direct leak of 1198606 byte(s) in 2 object(s) allocated from :
    #0 0x563af5e1e5f0 in malloc (ffmpeg+0x6675f0)
    #1 0x563af9765ef3 in davs2_malloc davs2/source/common/common.h:1240
    #2 0x563af9765ef3 in davs2_alloc_picture davs2/source/common/header.cc:815

    Indirect leak of 3595818 byte(s) in 6 object(s) allocated from :
    #0 0x563af5e1e5f0 in malloc (ffmpeg+0x6675f0)
    #1 0x563af9765ef3 in davs2_malloc davs2/source/common/common.h:1240
    #2 0x563af9765ef3 in davs2_alloc_picture davs2/source/common/header.cc:815

    Signed-off-by : Zhao Zhili <zhilizhao@tencent.com>

    • [DH] libavcodec/libdavs2.c
  • VLC huge buffering times over rtp for local H264 stream

    15 mars 2022, par mike

    I'm outputting an H264 stream, encoded by my application using ffmpeg. I can display it using ffplay, but when trying to view the stream in VLC, I only get the first frame, or it looks like that's the case.

    &#xA;

    The messages output shows that it is "buffering", taking around a minute to get to 100% when the frame updates.&#xA;When using ffplay, the latency is about 50-100ms at worst.

    &#xA;

    I am sending to rtp://127.0.0.1:6666?pkt_size=1316 with the format rtp_mpegts.&#xA;I am new to this and it's highly likely I haven't set the frame up completely correctly. The process is (minus declarations and error checking)

    &#xA;

    codec_name = "libx264";&#xA;codec = avcodec_find_encoder_by_name(codec_name.c_str());&#xA;context = avcodec_alloc_context3(codec);&#xA;pkt = av_packet_alloc();&#xA;context->bit_rate = 5 * Mega;&#xA;context->width = info.DisplayWidth;&#xA;context->height = info.DisplayHeight;&#xA;context->time_base = { 1, FPS };&#xA;context->framerate = { FPS, 1 };&#xA;context->gop_size = 100;&#xA;context->max_b_frames = 1;            &#xA;context->pix_fmt = AV_PIX_FMT_YUV420P;&#xA;if (codec->id == AV_CODEC_ID_H264)&#xA;            {&#xA;                check_ret("set option: preset", av_opt_set(context->priv_data, "preset", "fast", 0));&#xA;                check_ret("set option: tune", av_opt_set(context->priv_data, "tune", "zerolatency", 0));&#xA;                check_ret("set option: profile", av_opt_set(context->priv_data, "profile", "baseline", 0));                &#xA;            }&#xA;check_ret("open codec", avcodec_open2(context, codec, NULL));&#xA;&#xA;// setup the stream &#xA;fmt = (AVOutputFormat*)av_guess_format("rtp_mpegts", NULL, NULL);&#xA;&#xA;avformat_alloc_output_context2(&amp;avfctx, fmt, fmt->name,&#xA;            "rtp://127.0.0.1:6666?pkt_size=1316"); &#xA;        &#xA;avio_open(&amp;avfctx->pb, avfctx->url, AVIO_FLAG_WRITE);&#xA;AVStream* stream = avformat_new_stream(avfctx, codec);&#xA;avcodec_parameters_from_context(stream->codecpar, context);&#xA;stream->time_base.num = 1;&#xA;stream->time_base.den = FPS;&#xA;avformat_write_header(avfctx, NULL);&#xA;&#xA;// then the encoding (in an output loop)&#xA;<not get="get" frame="frame" from="from" rgba="rgba" to="to" yuv="yuv">&#xA;yuvFrame->pts = i&#x2B;&#x2B;; // i is incremented every frame&#xA;avcodec_send_frame(enc_ctx, yuvFrame);&#xA; while (ret >= 0) {&#xA;  ret = avcodec_receive_packet(enc_ctx, pkt);          &#xA;  //ret = av_interleaved_write_frame(avfctx, pkt); was using this, don&#x27;t seem to need it&#xA;  ret = av_write_frame(avfctx, pkt);&#xA;  av_packet_unref(pkt);&#xA;}&#xA;</not>

    &#xA;

    The VLC output looks like this :

    &#xA;

    main debug: using hw decoder module "d3d11va"&#xA;avcodec info: Using D3D11VA (NVIDIA GeForce RTX 2080 Super with Max-Q Design, vendor 10de(NVIDIA), device 1e93, revision a1) for hardware decoding&#xA;qt debug: Logical video size: 1280x720&#xA;main debug: resized to 1280x720&#xA;main debug: VoutDisplayEvent &#x27;resize&#x27; 1280x720&#xA;main debug: Received first picture&#xA;main debug: Buffering 1%&#xA;main debug: Buffering 2%&#xA;main debug: Buffering 3%&#xA;main debug: auto hiding mouse cursor&#xA;main debug: Buffering 4%&#xA;main debug: Buffering 5%&#xA;main debug: Buffering 6%&#xA;main debug: Buffering 7%&#xA;main debug: Buffering 8%&#xA;main debug: Buffering 9%&#xA;main debug: Buffering 10%&#xA;main debug: auto hiding mouse cursor&#xA;main debug: Buffering 11%&#xA;rtp warning: 1 packet(s) lost&#xA;rtp warning: 1 packet(s) lost&#xA;rtp warning: 1 packet(s) lost&#xA;ts warning: discontinuity received 0x3 instead of 0xd (pid=256)&#xA;ts warning: discontinuity received 0x5 instead of 0xf (pid=256)&#xA;ts warning: discontinuity received 0x1 instead of 0xb (pid=256)&#xA;main debug: Buffering 12%&#xA;main debug: Buffering 13%&#xA;main debug: Buffering 14%&#xA;main debug: Buffering 15%&#xA;main debug: Buffering 16%&#xA;main debug: Buffering 17%&#xA;main debug: Buffering 18%&#xA;main debug: auto hiding mouse cursor&#xA;main debug: Buffering 19%&#xA;main debug: Buffering 20%&#xA;

    &#xA;