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Somos millones 1
21 juillet 2014, par
Mis à jour : Juin 2015
Langue : français
Type : Video
Autres articles (63)
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HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)
Sur d’autres sites (8183)
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ffmpeg transcode to live stream
14 septembre 2016, par brayancastropI need to display a ip camera stream in an html video tag, i have figured out how to transcode to a file from the rtsp stream like this
ffmpeg -i "rtsp://user:password@ip" -s 640x480 /tmp/output.mp4
now i need to be able to be able to live stream the rtsp input in a video tag like this
<video src="http://domain:port/output.mp4" autoplay="autoplay"></video>
I was trying to do something like this in my server (an ubuntu micro instance on amazon) in order to reproduce the video in the video tag but didn’t work
ffmpeg -i "rtsp://user:password@ip" -s 640x480 http://localhost:8080/stream.mp4
instead i got this log
[tcp @ 0x747b40] Connection to tcp://localhost:8080 failed: Connection refused
http://localhost:8080/stream.mp4: Connection refusedi don’t really understand what’s happening, not sure if it’s sending the output to that url or serving the output there and this, i’ve been checking the ffmpeg man docs but i didn’t find any example related to this use case and also other questiones like this one FFmpeg Stream Transcoding which is similar to my last try without success
btw, this is the camera i’m using DS-2CD2020F-I(W) - http://www.hikvision.com/en/Products_accessries_157_i5847.html
they offer an httppreview but it’s just an img tag source which updates but appears to be unstableThis is my first time trying to do something like this so any insight about how to achieve it will be really usefull and appreciated
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Is there any way that I can speed up the ffmpeg processing time
20 mai 2020, par Ahmed Al-RayanI am facing a problem with the processing process. I use a real joint server in a digital hosting package of $ 10 and use cloud service from Amazon s3. The problem is when uploading a video, whatever the size of the video, whether its size is 1 megabyte or 2 Giga. After the upload process, the processing process starts to upload, there is no problem But when the processing process takes a very long time so that I cannot complete it, what is the solution to that, is there a problem for me or is this process normal ?
 I use laravel-ffmpeg and through laravel queue I am cutting the video into several qualities I will attach the code to you below.



public function handle()
{
 //180p
 $lowBitrate1 = (new X264('aac'))->setKiloBitrate(613);
 //270p
 $lowBitrate2 = (new X264('aac'))->setKiloBitrate(906);
 //360p
 $midBitrate1 = (new X264('aac'))->setKiloBitrate(1687);
 //540p
 $midBitrate2 = (new X264('aac'))->setKiloBitrate(2227);
 //720p
 $highBitrate1 = (new X264('aac'))->setKiloBitrate(4300);
 //1080
 $highBitrate2 = (new X264('aac'))->setKiloBitrate(7917);

FFMpeg::fromDisk('s3')
 ->open($this->movie->path)
 ->exportForHLS()
 ->onProgress(function ($percent) {
 $this->movie->update([
 'percent' => $percent
 ]);
 })
 ->setSegmentLength(10)// optional
 ->addFormat($lowBitrate1)
 ->addFormat($lowBitrate2)
 ->addFormat($midBitrate1)
 ->addFormat($midBitrate2)
 ->addFormat($highBitrate1)
 ->addFormat($highBitrate2)
 ->toDisk('s3')
 ->save("public/Movies/{$this->movie->id}/{$this->movie->id}.m3u8");
}//end of handle



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Evolution of Multimedia Fiefdoms
1er octobre 2014, par Multimedia Mike — GeneralI want to examine how multimedia fiefdoms have risen and fallen through the years.
Back in the day, the multimedia fiefdoms were built around the formats put forth by competing companies : there was Microsoft/WMV, Apple/MOV, and Real/RM as the big contenders. On2 always wanted to be a player in this arena but could never quite catch a break. A few brave contenders held the line for open source and also for the power users who desired one application that could handle everything (my original motivation for wanting to get into multimedia hacking).
The computer desktop was the battleground for internet-based media stream. Whatever happened to those days ? Actually, if memory serves, Flash-based video streaming stepped on all of them.
Over the last 6-7 years, the battleground has expanded to cover mobile devices, where Flash’s impact has… lessened. During this time, multimedia technology pretty well standardized on a particular stack, namely, the MPEG (MP4/H.264/AAC) stack.
The belligerents in this war tried for years to effectively penetrate new territory, namely, the living room where the television lived. This had been slowgoing for years due to various user interface and content issues, but steadily improved.
Last April, Amazon announced their entry into the set-top box market with the Fire TV. That was when it suddenly crystallized for me that the multimedia ecosystem has radically shifted. Now, the multimedia fiefdoms revolve around access to content via streaming services.
Off the top of my head, here are some of the fiefdoms these days (fiefdoms I have experience using) :
- Netflix (subscription streaming)
- Amazon (subscription, rental, and purchased streaming)
- Hulu Plus (subscription streaming)
- Apple (rental and purchased media)
I checked some results on Can I Stream.It ? (which I refer to often) and found a bunch more streaming fiefdoms such as Google (both Play and YouTube, which are separate services), Sony, Xbox 360, Crackle, Redbox Instant, Vudu, Target Ticket, Epix, Sony, SnagFilms, and XFINITY StreamPix. And surely, these are probably just services available in the United States ; I know other geographical regions have their own fiefdoms.
What happened ?
When I got into multimedia hacking, there were all these disparate, competing ecosystems. As a consumer, I didn’t care where the media came from, I just wanted to play it. That’s what inspired me to work on open source multimedia projects. Now I realize that I have the same problem 10-15 years later : there are multiple competing ecosystems. I might subscribe to fiefdoms X and Y, but am frustrated to learn that something I’d like to watch is only available through fiefdom Z. Very few of these fiefdoms can be penetrated using open source technology.
I’m not really sure about the point about this whole post. Multimedia technology seems really standardized these days. But that’s probably just my perspective because I have spent way too long focusing on a few areas of multimedia technology such as audio and video coding. It’s interesting that all these services probably leverage the same limited number of codecs. Their differentiation comes from the catalog of content that each is able to license for streaming. There are different problems to solve in the multimedia arena now.