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  • List of compatible distributions

    26 avril 2011, par

    The table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
    If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...)

  • Configuration spécifique pour PHP5

    4 février 2011, par

    PHP5 est obligatoire, vous pouvez l’installer en suivant ce tutoriel spécifique.
    Il est recommandé dans un premier temps de désactiver le safe_mode, cependant, s’il est correctement configuré et que les binaires nécessaires sont accessibles, MediaSPIP devrait fonctionner correctement avec le safe_mode activé.
    Modules spécifiques
    Il est nécessaire d’installer certains modules PHP spécifiques, via le gestionnaire de paquet de votre distribution ou manuellement : php5-mysql pour la connectivité avec la (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (6101)

  • Evolution #4742 (Nouveau) : sous_repertoire() devrait savoir faire en cascade

    20 avril 2021, par RastaPopoulos ♥

    au lieu de 1 par 1, et donc être obligé de l’appeler 5 fois si ya 5 sous répertoires, cette fonction devrait savoir faire en cascade : sous_repertoire(’machin/bidule/chouette/truc/final’)

  • JavaFXFrameConverter consuming insane amounts of memory

    17 juillet 2023, par iexav

    The JavaFXFrameConverter (from the wrapper of the ffmpeg C library in java) convert() method is consuming an outrageous amount of memory. To elaborate a bit more, it does not happen usually. If I just make an instance of the class in my main method, grab a frame via FFMpegFrameGrabber and give it to the convert() method the memory usage is pretty much none. However, when I attempt to do pretty much the exact same in a class I made using an ExecutorService my memory usage jumps up to 8 gigabytes when convert is called. The converter and executor service are declared as member variables of my class. Namely :

    


        final JavaFXFrameConverter converter = new JavaFXFrameConverter();
    private  ExecutorService           videoExecutor;


    


    (the videoExecutor is instantiated in the constructor of the class :

    


    videoExecutor=Executors.newSingleThreadExecutor();


    


    Now, the method I am using for processing of the video frames is this :

    


        private void processVideo(){
        videoExecutor.submit(() -> {
            processingVideo.set(true);
            try{

                while(processingVideo.get() && (videoQueue.peek())!=null){

                    final Frame cloneFrame = videoQueue.poll();
                    final Image image = converter.convert(cloneFrame);
                    final long timeStampDeltaMicros = cloneFrame.timestamp - timer.elapsedMicros();
                    if (timeStampDeltaMicros > 0) {
                        final long delayMillis = timeStampDeltaMicros / 1000L;
                        try {
                            Thread.sleep(delayMillis);
                        } catch (InterruptedException e) {
                            Thread.currentThread().interrupt();
                        }
                    }

                    cloneFrame.close();
                    System.out.println("submitted image");
                videoListener.submitData(image);
                }
            }catch (NullPointerException e){
                NullPointerException ex = new NullPointerException("Error while processing video frames.");
            videoListener.notifyFailure(ex);
            }

            processingVideo.set(false);

        });
    }


    


    I sent the whole method for a bit more context but realistically speaking the only part that is of real significance is the converter.conver(cloneFrame) ; I used the intelliJ profiler and also the debugger and this is exactly where the problem occurs. When convert is called after doing some stuff it eventually ends up in this method :

    


            public <t extends="extends" buffer="buffer"> void getPixels(int x, int y, int w, int h, WritablePixelFormat<t> pixelformat, T buffer, int scanlineStride) {&#xA;            int fss = this.frame.imageStride;&#xA;            if (this.frame.imageChannels != 3) {&#xA;                throw new UnsupportedOperationException("We only support frames with imageChannels = 3 (BGR)");&#xA;            } else if (!(buffer instanceof ByteBuffer)) {&#xA;                throw new UnsupportedOperationException("We only support bytebuffers at the moment");&#xA;            } else {&#xA;                ByteBuffer bb = (ByteBuffer)buffer;&#xA;                ByteBuffer b = (ByteBuffer)this.frame.image[0];&#xA;&#xA;                for(int i = y; i &lt; y &#x2B; h; &#x2B;&#x2B;i) {&#xA;                    for(int j = x; j &lt; x &#x2B; w; &#x2B;&#x2B;j) {&#xA;                        int base = 3 * j;&#xA;                        bb.put(b.get(fss * i &#x2B; base));&#xA;                        bb.put(b.get(fss * i &#x2B; base &#x2B; 1));&#xA;                        bb.put(b.get(fss * i &#x2B; base &#x2B; 2));&#xA;                        bb.put((byte)-1);&#xA;                    }&#xA;                }&#xA;&#xA;            }&#xA;        }&#xA;</t></t>

    &#xA;

    Now, everything up until this point is fine. The memory usage is at around 130mb but alas, when execution enters in these 2 for loops that's where the downright stupid memory usage occurs. Every single one of these bb.put calls is netting me around 3 more megabytes of memory usage. By the end of it you can probably guess what happens. Also all of these memory allocations do happen on the stack so I'm assuming that's why my memory usage stops at around 8-8.5 gigabytes otherwise the program would crash (that has also happened, out of memory exception thrown, but it doesn't usually happen, it kind of just lingers at those 8 gigabytes.) Frankly speaking I'm at a bit of a loss. I haven't seen virtually anyone anywhere mention this ever and I ran out of things to try to fix this so I am making this post.

    &#xA;

    By the way another thing I tried is make the ExecutorService in the same class as the main method and when I submitted there I also didn't have these memory problems.

    &#xA;

  • naming dual audio tracks with ffmpeg

    22 octobre 2012, par Azevedo

    I'm using ffmpeg to combine 1 video + 2 audio tracks into a mp4 container.

    How do I set the name of each track ? (so in the player it won't be '0' and '1')

    ffmpeg -i file1.avi -i extra-audio.mp4 -c copy -map 0:0 -map 0:1 -map 1:0 final.mp4

    thanks !