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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (50)
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La sauvegarde automatique de canaux SPIP
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Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...) -
Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
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Utilisation et configuration du script
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Récupération du script
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Via svn en utilisant la commande pour récupérer le code source à jour :
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Sur d’autres sites (6486)
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Gnuplot how to set a variable to standard-input if not passed
27 août 2020, par DDSI have a gnuplot script (plot.script) that is invoked like


C:> ffmpeg -i '.\my_awesome_audio_file.wav' -filter_complex aformat=channel_layouts=mono -acodec pcm_s16le -ar 4000 -f data - | gnuplot -e "fileout='plot';fileformat='png';wid=500;" .\plot.script 



Now I'd want to default filein variable to stdin if it is not passed as argument. This because I want to be able to call this script as a 1-liner command with ffmpeg data generation and also as step-by-step procedure


My idea was to use


if(!exists('filein')){
filein = '-';
}



but this throws
warning: Skipping data file with no valid points


if i print the variable datafile I got
-
(I expected something like stdin).

this is the
plot.script
script :


if(!exists('filein')){
 filein = '-';
 }

if (!exists("hei")){
 hei = 4444;
 }
if (!exists("wid")){
 wid = 5555;
 }
if(!exists("fileformat")){
 fileformat = 'png';
 }
if(!exists("fileout")){
 fileout = 'risultato';
 }
 
fileout = fileout . '.' . fileformat;
 
if(!exists("dataformat")){
 dataformat = '%int16';
 }
if(fileformat eq 'png'){
 set terminal png transparent size larghezza,altezza;
 
 }else{
 set terminal fileformat size wid,hei;
 }
 set output fileout;
 unset key;
 unset tics;
 unset border;
 set lmargin 0;
 set rmargin 0;
 set tmargin 0;
 set bmargin 0;


print filein;
plot filein binary filetype=bin format=dataformat endian=little array=1:0 with lines linecolor "0x009900";



But I also want to call this command-by-command :
generate the data-file :


c:> ffmpeg -i '.\my_awesome_audio_file.wav' -filter_complex aformat=channel_layouts=mono -acodec pcm_s16le -ar 4000 -f data audio.dat



plot the data :


c:> gnuplot -e "filein='audio.dat';fileout='plot';fileformat='png';wid=500;" .\plot.script



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Convert wav to mp3 using Meteor FS Collections on Startup
28 juillet 2015, par TheBetterJORTI’m trying to transcode all wav files into a mp3 using Meteor and Meteor FS Collections. My code works when I upload a wav file to the uploader — That is it will convert the wav to a mp3 and allow me to play the file. But, I’m looking for a Meteor Solution that will transcode and add the file to the DB if the file is a wav and exist in a certain directory. According to the Meteor FSCollection it should be possible if the files have already been stored. Here is their example code : *GM is for ImageMagik, I’ve replaced gm with ffmpeg and installed ffmpeg from atmosphereJS.
Images.find().forEach(function (fileObj) {
var readStream = fileObj.createReadStream('images');
var writeStream = fileObj.createWriteStream('images');
gm(readStream).swirl(180).stream().pipe(writeStream);
});I’m using Meteor-CollectionFS [https://github.com/CollectionFS/Meteor-CollectionFS]-
if (Meteor.isServer) {
Meteor.startup(function () {
Wavs.find().forEach(function (fileObj) {
var readStream = fileObj.createReadStream('.wavs/mp3');
var writeStream = fileObj.createWriteStream('.wavs/mp3');
this.ffmpeg(readStream).audioCodec('libmp3lame').format('mp3').pipe(writeStream);
Wavs.insert(fileObj, function(err) {
console.log(err);
});
});
});
}And here is my FS.Collection and FS.Store information. Currently everything resides in one JS file.
Wavs = new FS.Collection("wavs", {
stores: [new FS.Store.FileSystem("wav"),
new FS.Store.FileSystem("mp3",
{
path: '~/wavs/mp3',
beforeWrite: function(fileObj) {
return {
extension: 'mp3',
fileType: 'audio/mp3'
};
},
transformWrite: function(fileObj, readStream, writeStream) {
ffmpeg(readStream).audioCodec('libmp3lame').format('mp3').pipe(writeStream);
}
})]
});When I try and insert the file into the db on the server side I get this error : MongoError : E11000 duplicate key error index :
Otherwise, If I drop a wav file into the directory and restart the server, nothing happens. I’m new to meteor, please help. Thank you.
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Stream OpenCV frames to http using ffmpeg
15 mars 2023, par Christoph MeyerI have a small Python OpenCV project and would like to stream my processed frames to HTTP using ffmpeg.


For this I used the following sources :
Pipe and OpenCV to FFmpeg with audio streaming RTMP in Python
and
https://github.com/kkroening/ffmpeg-python/blob/master/examples/README.md#stream-from-a-local-video-to-http-server


To make things more readable I used the ffmpeg-python library but as far as I understand, it doesn't matter if I open a pipe using subprocess or use the library.


The problem that I have is, that I always get a broken pipe or "Connection refused" when I open the stream with ffplay.


import ffmpeg
import cv2

video_format = "flv"
server_url = "http://localhost:8080"

cap = cv2.VideoCapture(1)
width = int(cap.get(cv2.CAP_PROP_FRAME_WIDTH))
height = int(cap.get(cv2.CAP_PROP_FRAME_HEIGHT))


process = (
 ffmpeg
 .input('pipe:', format='rawvideo',codec="rawvideo", pix_fmt='bgr24', s='{}x{}'.format(width, height))
 .output(
 server_url,
 #codec = "copy", # use same codecs of the original video
 listen=1, # enables HTTP server
 codec="libx264",
 pix_fmt="yuv420p",
 preset="ultrafast",
 f=video_format)
 .overwrite_output()
 .run()
)

while True:
 ret, frame = cap.read()
 if not ret:
 break
 print("Sending frame")
 process.stdin.write(frame.tobytes())



I also tried to stream using only ffmpeg and FaceTime and that works as i expected.


My operation system is MacOS 12.3


Maybe someone knows how to fix this.


Thanks for your help


Chris