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Autres articles (53)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Contribute to translation
13 avril 2011You can help us to improve the language used in the software interface to make MediaSPIP more accessible and user-friendly. You can also translate the interface into any language that allows it to spread to new linguistic communities.
To do this, we use the translation interface of SPIP where the all the language modules of MediaSPIP are available. Just subscribe to the mailing list and request further informantion on translation.
MediaSPIP is currently available in French and English (...) -
Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
Sur d’autres sites (13142)
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libvpx doesn't create .pc files
17 novembre 2013, par olgashI'm trying to compile ffmpeg with libvpx. Libvpx compiles nicely, with no errors other than it couldn't create debug for win32 because I don't have visual studio 8 (which I think is fine ?), but it doesn't create any .pc file in MinGW's lib folder (which all of the other libraries I've installed do).
When I run ./configure —disable-encoder=vorbis —enable-libvorbis —enable-libvpx —prefix=/MinGW on ffmpeg, it always says my version of libvpx is too old even though I'm using 1.2.0. I'm not sure what to do here, help ?
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Revision 907016fdc7 : Remove gcc-specific __label__ Use unique names and ditch the local label declar
21 mars 2013, par Shimon DoodkinChanged Paths : Modify /vp8/encoder/x86/quantize_sse2.c Remove gcc-specific __label__ Use unique names and ditch the local label declaration. Visual Studio does not support it. https://code.google.com/p/webm/issues/detail?id=561 Change-Id : (...)
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Where to put compiled FFmpeg files ?
25 octobre 2019, par SpikekynSo I’m attempting to build an android app that uses the
LUT3D
part of the FFMpeg libraries to edit video. I’m pretty new to this so I’m having difficulty understanding how to get it to function in Android Studio.I currently am using
WritingMinds
ffmpeg-android-java
to try and get it to work. But I’m pretty lost as what to even do with the files. Most of the stuff I’ve found has been pretty old so I’m not sure if it’s still valid. Any help would be appreciated.