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Médias (16)
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (44)
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Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
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21 juin 2013, parFormulaire de création d’une catégorie
Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
On peut modifier ce formulaire dans la partie :
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Sur d’autres sites (6650)
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x264 encoding taking longer when encoding static frames (than
14 septembre 2015, par DaniloHi,
I’m using x264 for live video streaming and I’ve noticed that the thread
responsible for encoding uses more cpu (sometimes 50% more with 1920x1080) when the video stream is frozen (i.e. : camera is sending the same frame over an over again) or when I make it encode the same image over and over again.This seems somewhat counter intuitive to me, as I would expect x264 to use
more processing power when encoding complex scenes other then static ones.My encoder settings are the following :
1280x720 fps=25/1 timebase=0/0 bitdepth=8 cabac=0 ref=1 deblock=1:0:0 analyse=0x3:0x113
me=hex subme=2 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1
8x8dct=0 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=0 threads=1 lookahead_threads=0
sliced_threads=0 slice_max_size=1190 nr=60 decimate=1 interlaced=0 bluray_compat=0
constrained_intra=0 bframes=0 weightp=0 keyint=1200 keyint_min=120 scenecut=40
intra_refresh=0 rc_lookahead=0 rc=crf mbtree=0 crf=24.0 qcomp=0.60 qpmin=0 qpmax=69
qpstep=4 vbv_maxrate=1024 vbv_bufsize=350 crf_max=35.0 nal_hrd=noneI created a github gist based on the example.c encoder bundled in x264’s
source code and tested encoding times with it. (You can find it here :
https://gist.github.com/danilogr/ab4976ff4e0831ab274b)Average encoding time for the static scene is 38% bigger than for a scene
with movements. (You can find my test case and also the output from my test
encoder on the link above).
I’ve also noticed that by settingscenecut=0, subme=0, trellis=0 and me=dia
I can get rid of this problem, but with noticeable quality decrease.
Could anyone, please, shed some light on the reasons for this odd behavior ?
Also, what can be done in order to avoid this situation without a major decrease in quality ? -
x264 encoding taking longer when encoding static frames (than
14 septembre 2015, par DaniloHi,
I’m using x264 for live video streaming and I’ve noticed that the thread
responsible for encoding uses more cpu (sometimes 50% more with 1920x1080) when the video stream is frozen (i.e. : camera is sending the same frame over an over again) or when I make it encode the same image over and over again.This seems somewhat counter intuitive to me, as I would expect x264 to use
more processing power when encoding complex scenes other then static ones.My encoder settings are the following :
1280x720 fps=25/1 timebase=0/0 bitdepth=8 cabac=0 ref=1 deblock=1:0:0 analyse=0x3:0x113
me=hex subme=2 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1
8x8dct=0 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=0 threads=1 lookahead_threads=0
sliced_threads=0 slice_max_size=1190 nr=60 decimate=1 interlaced=0 bluray_compat=0
constrained_intra=0 bframes=0 weightp=0 keyint=1200 keyint_min=120 scenecut=40
intra_refresh=0 rc_lookahead=0 rc=crf mbtree=0 crf=24.0 qcomp=0.60 qpmin=0 qpmax=69
qpstep=4 vbv_maxrate=1024 vbv_bufsize=350 crf_max=35.0 nal_hrd=noneI created a github gist based on the example.c encoder bundled in x264’s
source code and tested encoding times with it. (You can find it here :
https://gist.github.com/danilogr/ab4976ff4e0831ab274b)Average encoding time for the static scene is 38% bigger than for a scene
with movements. (You can find my test case and also the output from my test
encoder on the link above).
I’ve also noticed that by settingscenecut=0, subme=0, trellis=0 and me=dia
I can get rid of this problem, but with noticeable quality decrease.
Could anyone, please, shed some light on the reasons for this odd behavior ?
Also, what can be done in order to avoid this situation without a major decrease in quality ? -
Streaming raw h264 video from Raspberry PI to server for capture and viewing [closed]
24 juin 2024, par tbullersThis is really an optimization question - I have been able to stream h264 from a raspberry pi 5 to a linux system and capture the streams and save them to .mp4 files.


But I intend to run the video capture and sending on a battery powered Pi Zero 2 W and want to use the least amount of power to maximize battery life and still providing good video quality.


I've explored many different configuration settings but am getting lost in all the options.


This is what I run on the pi :


rpicam-vid -t 30s --framerate 30 --hdr --inline --listen -o tcp://0.0.0.0:5000



I retrieve this video from the more powerful Ubuntu server with :


ffmpeg -r 30 -i tcp://ralph:5000 -vcodec copy video_out103.mp4



It generally works but I receive lots of errors on the server side like this :


[mp4 @ 0x5f9aab5d0800] pts has no valuee= 975.4kbits/s speed=1.19x
Last message repeated 15 times
[mp4 @ 0x5f9aab5d0800] pts has no valuee=1035.3kbits/s speed=1.19x
Last message repeated 15 times
[mp4 @ 0x5f9aab5d0800] pts has no valuee=1014.8kbits/s speed=1.18x
Last message repeated 9 times
[mp4 @ 0x5f9aab5d0800] pts has no valuee=1001.1kbits/s speed=1.17x
Last message repeated 7 times
[mp4 @ 0x5f9aab5d0800] pts has no value
Last message repeated 1 times
[out#0/mp4 @ 0x5f9aab5ad5c0] video:3546kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead : 0.120360%
size= 3550kB time=00:00:27.50 bitrate=1057.5kbits/s speed=1.18x


Any suggestions on how to correct these errors ?


Also any suggestions on how to make the video capture side more efficient ? Should I use a different codec ? (yuv instead of h264 ?) Would using UDP decrease overhead ? Can I improve video quality with the mode or hdr options ? What does denoise do ?


With all the options available with these tools I think it's unlikely that I have a well thought out approach to capture and streaming. I'm hoping that people who are more familiar with this space might be able to provide some suggestions.


Thank you !


-tom