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Autres articles (47)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (8267)
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Why do I need to compile ffmpeg only directly on PC on which I will develop application which will use ffmpeg libraries ?
21 janvier 2015, par bukka.whI am going to develop an application which will use ffmpeg library on my PC under Windows 8 on it. I am also going to develop my program with using Visual Studio. I have read here that to use ffmpeg as a library in my project I need compile ffmpeg at first.
The compilation ffmpeg on OS Windows is really not very easy. And I want to know why it is impossible to compile ffmpeg on Windows at once and then use this build on any computer running OS Windows ? Why we cant do this ?
May be someone can give me all that *.lib files that were created after compiling ffmpeg on Windows ? -
classes.jar not getting generated in .aar file
20 septembre 2016, par vasanthI am using Android Studio AI-141.216xxx.
I generated a .aar file from FFMPEG module/library from this project :
https://github.com/WritingMinds/ffmpeg-android-javaI then tried to import a .aar locally into a module in some other application.
imports were failing.
But, when I checked in the ’generated’ folder,
I see that classes.jar is empty.Would you know why this is happening ? Any pointer is highly appreciated.
Thanks in advance. -
Android ndk build ignoring APP_OPTIM and LOCAL_ARM_MODE
14 novembre 2016, par timatoeI have a project (in Android Studio 2.2.2) using the ffmpeg native library.
I have been able to build my project with no problems until recently.
Now I am getting the message :
Error: instruction not supported in Thumb16 mode -- `adds r2,r5,r4,lsr#31'
Error: selected processor does not support Thumb mode `itet ne'I have set APP_OPTIM to debug in my Application.mk file and LOCAL_ARM_MODE to arm in my Android.mk file.
However, when I try to build my project, it is still showing these two error messages.
Please tell me if you need more information to help me solve this problem.
Thanks