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  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • De l’upload à la vidéo finale [version standalone]

    31 janvier 2010, par

    Le chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
    Upload et récupération d’informations de la vidéo source
    Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
    Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)

Sur d’autres sites (5281)

  • lavfi : show side data of detection bounding boxes

    27 janvier 2021, par Guo, Yejun
    lavfi : show side data of detection bounding boxes
    
    • [DH] libavfilter/f_sidedata.c
    • [DH] libavfilter/vf_showinfo.c
  • The FFmpeg just show the number form the input text (no characters , just numbers) error=13, Permission denied

    14 avril 2021, par gejivi2011

    I was trying to use FFmpeg to create a video form gif and audio, on Android 10, doesn't work
The code is working fine on android 9 and below, and not work 10 and above
the Cmd, as I mentioned it is work so good on android 9 and below

    


     String[] cmd = new String[24];
    cmd[0] = "-i";
    cmd[1] = audio.getPath();
    cmd[2] = "-ignore_loop";
    cmd[3] = "0";
    cmd[4] = "-i";
    cmd[5] = image_path;
    cmd[6] = "-vf";
    cmd[7] = "scale=trunc(iw/2)*2:trunc(ih/2)*2";
    cmd[8] = "-filter:v";
    cmd[9] = ayat_drawer + qara_draw;
    cmd[10] = "-vcodec";
    cmd[11] = "libx264";
    cmd[12] = "-pix_fmt";
    cmd[13] = "yuv420p";
    cmd[14] = "-r";
    cmd[15] = "25";
    cmd[16] = "-preset";
    cmd[17] = "ultrafast";
    cmd[18] = "-c:a";
    cmd[19] = "aac";
    cmd[20] = "-b:a";
    cmd[21] = "128k";
    cmd[22] = "-shortest";
    cmd[23] = outputLocation.getPath();


    


    The Java code :

    


     FFmpeg mFFmpeg = FFmpeg.getInstance(context);&#xA;        try {&#xA;            mFFmpeg.execute(cmd, new ExecuteBinaryResponseHandler() {&#xA;                @Override&#xA;                public void onProgress(String message) {&#xA;                    super.onProgress(message);&#xA;                    callback.onProgress(message);&#xA;                }&#xA;&#xA;                @Override&#xA;                public void onSuccess(String message) {&#xA;                    super.onSuccess(message);&#xA;                    Utils.refreshGallery(outputLocation.getPath(), context);&#xA;                    callback.onSuccess(outputLocation, "video");&#xA;                }&#xA;&#xA;                @Override&#xA;                public void onFailure(String message) {&#xA;                    super.onFailure(message);&#xA;                    if (outputLocation.exists()) {&#xA;                        outputLocation.delete();&#xA;                    }&#xA;                    callback.onFailure(new IOException(message));&#xA;                }&#xA;&#xA;                @Override&#xA;                public void onStart() {&#xA;                    Log.d("TAG", "<ffmpeg>Started command : mFFmpeg " &#x2B; java.util.Arrays.toString(cmd));&#xA;                }&#xA;&#xA;                @Override&#xA;                public void onFinish() {&#xA;                    Log.d("TAG", "<ffmpeg>Finished command : mFFmpeg " &#x2B; java.util.Arrays.toString(cmd));&#xA;                    super.onFinish();&#xA;                    callback.onFinish();&#xA;                }&#xA;            });&#xA;        } catch (FFmpegCommandAlreadyRunningException e) {&#xA;            Log.e("MAS" , e.getMessage());&#xA;            e.printStackTrace();&#xA;        }&#xA;</ffmpeg></ffmpeg>

    &#xA;

    I think that because FFmpeg using Asynctask and it is deprecated

    &#xA;

  • ffmpeg direct show obvoius problem. ffmpeg is not letting to reconnect to camera

    11 avril 2021, par josh joyer

    I use ffmpeg with command

    &#xA;

    ffmpeg -f dshow -i video="@device_pnp_\\?\usb#vid_1908&amp;pid_2311&amp;mi_00#6&amp;353461d3&amp;0&amp;0000#{65e8773d-8f56-`11d0-a3b9-00a0c9223196}\global" output.mkv`&#xA;

    &#xA;

    It is fine to record camera but it uses direct show standard&#xA;Microsoft Windows library that is faulty.&#xA;Once connected to camera one is unable to use camera again or disconnect from it.&#xA;One should restart computer to connect to camera again.&#xA;Microsoft tells not to use direct show (dshow) for camera but&#xA;to use AForge or VisioForge libraries.

    &#xA;

    But ffpmeg uses faulty dshow library. Is there any way to&#xA;change direct show to some other so one could connect to camer multiple times ?

    &#xA;