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Sur d’autres sites (9697)

  • Update .m3u8 playlist while live streaming

    28 juillet 2022, par Juan Trejos

    Im using nginx-rtmp-module to create a RTMP server and I'm using hls directives to create the playlist.

    


    hls on;
hls_path /var/www/html/cam/;
hls_fragment 10;
hls_nested on;
hls_playlist_length 7d;
hls_cleanup off;
hls_continuous on;
hls_fragment_naming system;


    


    Now, I want to update manually the .m3u8 playlist file from this :

    


    #EXTM3U
#EXT-X-VERSION:3
#EXT-X-MEDIA-SEQUENCE:0
#EXT-X-TARGETDURATION:12
#EXTINF:10.000,
1658833177814.ts
#EXTINF:10.000,
1658833187826.ts
#EXTINF:10.000,
1658833197826.ts


    


    to this, when the streaming is "on line" :

    


    #EXTM3U
#EXT-X-VERSION:3  
#EXT-X-MEDIA-SEQUENCE:0
#EXT-X-TARGETDURATION:12
#EXTINF:10.000,
1658833197826.ts


    


    if I do it when there is no live streaming, that works, but if i do it when there is a live streaming, the .m3u8 file becames as the original after the server finish the creation of the last chunk. Even if i delete the .m3u8 file, it is recreated as the original one.

    


    I've also tryed it using ffmpeg instead of hls directives without success, and looked this solution but 😥😥

    


  • How to implement RTMP/RTSP protocol for sending video to server ios(live streaming) ?

    2 août 2018, par abhi1992

    Anybody know how to use FFMpeg for live streaming in ios ? Where do I download the FFMpeg library from ? Can somebody give some hint about where to start ? I don’t have any code in this question because I have no idea what to ask.

    Any link where I can start with will be a great help. All the answers for similar questions are outdated. There are no proper tutorials also.

  • ffmpeg continue streaming to twitch use case

    11 juin 2023, par Hassan M. Amin

    So I have a weird use case that I'm struggling with. Here's the situation :

    


    I have 2 video files, each 1 hour long. I want to stream the first file to twitch in a process, and when that file ends, the ffmpeg process will end and then I want to pickup the other video and continue the stream with that one.

    


    Why should the process end ? because after the first video ends, I need to check via code if the 2nd video is available to be streamed, otherwise I'll re-stream the first video again.

    


    I understand that this can be done via concatenating the two videos, but again, the 2nd video might not be available just yet so we need to end the process right after the 1st video ends streaming and check if it's there.

    


    This works great on YouTube, but the issue I'm facing is that Twitch specifically, when we start streaming the 2nd video, thinks that it's a totally new live stream and resets the live duration counter.

    


    Here's the million dollar question : How can we make twitch think that the data being sent from the 2nd video is the remainder of the first video ? I think it has something to do with the timestamps being sent ? any pointers or other way to look at this ?

    


    Tried updating the pts to be the previous video length + current pts