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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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avec chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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sans chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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config chosen
13 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
Autres articles (43)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...) -
MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 is the first MediaSPIP stable release.
Its official release date is June 21, 2013 and is announced here.
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)
Sur d’autres sites (4716)
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How do I calculate optimal dimensions and bitrate for displaying a video on an iPhone ?
6 février 2020, par wachutuI’m currently developing a mobile app that will have a library of 2-5 minute videos (approx 100 in total) and going through the process of determining which versions of the videos to have ready to serve to different mobile devices. In my research, I have noticed that there is a lot of room to play with video settings such as dimensions and bitrate.
As a first test, I am attempting to find the minimum video size I can deliver to an iPhone XS with dimensions 1125x2436 without losing any noticeable quality. I started by scaling the video to 1125x2436 and creating versions with 5 different bitrates ranging from 500kbps-4400kbps. I noticed that at 1500kbps, the video looks great and the size is cut 1/3 so that was a good start.
Then after doing some reading, I saw that in adaptive bitrate scenarios Apple recommends delivering video of lower bitrate AND lower resolution. So in my next test I just cut both in half - scaled to 562x1218 and bitrate at 750kbps and noticed the video also looked great on the iPhone. So 1125x2436 at 750kbps looks bad, but 562x1218 at 750kbps looks great on the same device. To some extent this makes sense to me as you need less bits to fill a smaller screen but what I’m not understanding is how the scaling plays a factor. Shouldn’t it essentially pixelate because the resolution is 1/2 of the iPhone dimensions ? And at a higher level, is there a somewhat concrete way to figure out this optimal resolution / bitrate balance given the dimensions of a device ? We want to most modern smartphones (iPhone 6 and later, Samsung Galaxy, etc.) so we need to be prepared for a range of dimensions (aspect ratios 9:16 or 6:13).
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Creating iPhone compatible video with ffmpeg from an image and MP3 file
22 février 2020, par GracieI have the following command that I have used to create an MP4 video file from an image and an MP3 file, it plays fine in a Chrome browser on desktop and on an Android phone - but it doesn’t work on an iPhone 10. Do I need some extra codec or setting to make this compatible for iPhone ? Should I be converting this into a MPEG file instead for wider compatibility ?
ffmpeg -loop 1 -i 6f4aa5dfefc4dd32186f41315ad9d1e2-0.png -i "music.mp3" -c:v libx264 -tune stillimage -c:a aac -b:a 192k -pix_fmt yuv420p -shortest aa-image0.mp4
Here are the ffprobe details for the input MP3 file used to create the MP4 video and also the ffprobe for that output file :
Input #0, wav, from 'download0.mp3':
Duration: 00:00:35.94, bitrate: 384 kb/s
Stream #0:0: Audio: pcm_s16le ([1][0][0][0] / 0x0001), 24000 Hz, 1 channels, s16, 384 kb/sInput #0, mov,mp4,m4a,3gp,3g2,mj2, from 'aa-image0.mp4':
Metadata:
major_brand : isom
minor_version : 512
compatible_brands: isomiso2avc1mp41
encoder : Lavf58.22.100
Duration: 00:00:38.76, start: 0.000000, bitrate: 505 kb/s
Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 2664x1498 [SAR 1:1 DAR 1332:749], 367 kb/s, 25 fps, 25 tbr, 12800 tbn, 50 tbc (default)
Metadata:
handler_name : VideoHandler
Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, mono, fltp, 138 kb/s (default)
Metadata:
handler_name : SoundHandlerThe video seems to play on the iPhone, but the audio seems to start/stop constantly. Like it is a streaming issue (even though it is not). Maybe an MP3 encoding issue when I created the video ?
Here are the test files I have used and created (any iPhone users will likely find the MP4 will not play the audio in the video properly) :
https://ffmpeg-iphone-issue.netlify.com/tesla.jpg
https://ffmpeg-iphone-issue.netlify.com/tesla.mp3
https://ffmpeg-iphone-issue.netlify.com/tesla.mp4 (OUTPUT - Created from the 2 files above)
In summary, two FFmpeg commands are required :
1) Used to create iPhone/iOS compatible videos in FFmpeg from an image and MP3 (A slight modification to the command at the top of the page)
and
2) An FFmpeg command that could be used to fix or re-encode the video above so that it works on iPhone (A new command incorporating the parts so it works with iPhone and then to rebuild and fix the "broken" video. In a similar fashion to this video where he fixes a broken video https://www.youtube.com/watch?v=2FhmbKKh6mc [command in Youtube description])
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Converting Quicktime (.mov ) from iPhone to mp4
24 mars 2020, par user3094755On iPhones running iOS 11, if a video is pre-recorded and uploaded I get the following errors :- ( ie, the video is recoded on the iPhone and then uploaded as an attachment ).
$ ./ffmpeg -i .mov -vcodec h264 -acodec mp4 test-output.mp4
FFmpeg version CVS, Copyright (c) 2000-2004 Fabrice Bellard
Mac OSX universal build for ffmpegX
configuration: --enable-memalign-hack --enable-mp3lame --enable-gpl --disable-vhook --disable-ffplay --disable-ffserver --enable-a52 --enable-xvid --enable-faac --enable-faad --enable-amr_nb --enable-amr_wb --enable-pthreads --enable-x264
libavutil version: 49.0.0
libavcodec version: 51.9.0
libavformat version: 50.4.0
built on Apr 15 2006 04:58:19, gcc: 4.0.1 (Apple Computer, Inc. build 5250)
[mov,mp4,m4a,3gp,3g2,mj2 @ 0x5597b8]mov: header not found !!! (err:0, moov:0, mdat:0) pos:3189455560
.mov: Error while opening file
$If the video is recorded and then transferred to a Desktop uploaded and then converted it works OK.
If I use a ‘live’ recording then all is OK.
I found this…
Which seems to suggest iOS 11 will use different formats, but this appears to make no difference whatever the settings are for ‘High Efficiency / Most Compatible’.
Any ideas ?