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Médias (91)
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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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Elephants Dream - Cover of the soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Image
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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (37)
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Configurer la prise en compte des langues
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De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (6769)
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Recording application output to video using FFmpeg (or similar)
15 décembre 2011, par JohnWe have a requirement to lets users record a video of our 3D application. I can already grab the individual rendered frames so this question is specifically about how to write frames into a video file.
I don't think writing each frame as a separate file and post-processing is a workable option.
I can look at options to record to a simple video file for later optimising/encoding, or writing directly to a sensibly encoded format.
FFmpeg was suggested in another post but it looks a bit daunting to me. Is it the best option, if not what can be suggested ? We can work with LGPL but not full GPL.
We're working on Windows (Win32 not MFC) in C++. Sample/pseudo code with your recommended library is very much appreciated... basically after how to do 3 functions :
startRecording()
does whatever initialization is neededrecordFrame()
takes pointer to frame data and encodes it, ideally with timing dataendRecording()
finalizes the video file, shuts down video system, etc
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FFMPEG for iPhone recorded video encoding
16 décembre 2011, par SarahHi found lots and lots of links for video encoding through ffmpeg 1,2,3,4 etc but they all start with using terminal commands but when i try to implement any on terminal like :
git clone git ://github.com/lajos/iFrameExtractor.git
it says that
-bash : git : command not found.Also as per my knowledge it is not possible to use terminal command on iPhone. Can anybody point out how to encode a video recorded through ffmpeg in
mp4
format and also to reduce the size of the video ?Thanks in advance.EDIT :
I am already implementing this method to resize my video and it successfully takes place and I am able to send the video on server but then on server side it's giving problem in retrieving the data and to use it.- (void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info
{
[self convertVideoToLowQuailtyWithInputURL:videoURL1 outputURL:[NSURL fileURLWithPath:videoStoragePath] handler:^(AVAssetExportSession *exportSession)
{
if (exportSession.status == AVAssetExportSessionStatusCompleted)
{
NSLog(@"%@",exportSession.error);
printf("completed\n");
}
else
{
NSLog(@"%@",exportSession.error);
printf("error\n");
}
}];
}
- (void)convertVideoToLowQuailtyWithInputURL:(NSURL*)inputURL
outputURL:(NSURL*)outputURL
handler:(void (^)(AVAssetExportSession*))handler
{
[[NSFileManager defaultManager] removeItemAtURL:outputURL error:nil];
AVURLAsset *asset = [AVURLAsset URLAssetWithURL:inputURL options:nil];
AVAssetExportSession *exportSession = [[AVAssetExportSession alloc] initWithAsset:asset presetName:AVAssetExportPresetLowQuality];
exportSession.outputURL = outputURL;
exportSession.outputFileType = AVFileTypeQuickTimeMovie;
[exportSession exportAsynchronouslyWithCompletionHandler:^(void)
{
handler(exportSession);
[exportSession release];
}];
} -
Selecting a library / framework for video capture & recording
21 décembre 2011, par Saurabh GandhiIn one of the project that we have undertaken we are looking for a video capture & recording library. Our groundwork (based on google search) shows that vlc (libvlc), ffmpeg (libavcodec) and gstreamer are the three popular free and open source libraries / multimedia frameworks available for the same. How do these libraries compare on the following parameters :
- Licensing policy to allow use within a commercial product without the need to open source any of the components of the product that is using the library
- Ability to be used effectively in a multi-threaded environment (library should be inherently thread-safe)
- Easy to use and maintain
- Documentation : API should be well documented...this is relative... :)
Our primary intention is to be able to capture RTSP video streams (H.264/MPEG-2/MJPEG encoded), convert these streams to raw video / frames so that it can be used for analysis / processing and later on compress these frames and store it on the disk in the form of an MP4 file (using MPEG2 / H.264 encoding).
P.S. We understand that FFmpeg is also one of the components of vlc since vlc uses libavcodec library. Is the same true for gstreamer as well ? Does it have any ffmpeg dependency ?
Awaiting your responses.
Regards,
Saurabh Gandhi