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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (8870)

  • The most efficient way to generate mp4 video containing looped boomerang-alike video file ?

    29 juillet 2019, par B. Palka

    I’ve developed an Android app that allows user to create boomerang-alike mp4 video. This video consists of 10 still images being played back and forth quite fast. I know that such video (boomerang effect) can be easily looped from single video file while playing it, but I really need to create a mp4 video that would essentially contain already prepared boomerang video. The output video can be downloaded and played by user on any external player (over which obviously I don’t have any control).

    For that purpose currently I create a video from images in a loop. The loop starts from 1st picture and goes to 10th picture with 0.25 sec delay between frames, then goes back from 10th to 1st including delay. And there is 5 of those loops, which essentialy means creating a single video from 5 * 10 * 2 = 100 images. I know it’s kinda ridiculous, so the time that it takes to prepare this video is riduculous as well (around 1:40 min).

    What solution could you recommend assuming that the output video really has to consist of 5 loops back-and-forth ? I’ve thought about creating single loop video (20 pictures) and then create final output video by concatenating it 5 times. But could it be any good ? I’m trying to find an efficient yet understandable for a beginner Android programmer way.

  • C# binaryreader and binarywriter any file

    19 janvier 2016, par Jökull Snær Gylfason

    I am trying to create a video using ffmpeg and I have managed it but my purpose is to create a raw video from a byte array that i have created and put it to youtube and be able to get it back raw but now because I could only get raw video through avi the youtube compression algorithm is messing up my data. I am not sure if it is even possible to get through youtube and back without any loss of data but I would like to know if it is and if I can make an mp4 video with no loss of data
    Im using ffmpeg videofilewriter

    writer.Open("test.avi", 320, 240, 25, VideoCodec.Raw, 10);

    And then I am just running it through a few for loops witch creates a bitmap and sets it in the frame

    Bitmap image = new Bitmap(width, height, PixelFormat.Format32bppPArgb);

    maybe I could somehow edit the mp4 file

  • Is it possible to "lossless"-ly speed up a video ?

    15 novembre 2020, par Synn Ko

    Might sound like a strange question, but hear me out. I have hours of video I want to cut up and edit together, but a lot of it is just junk I don't need. I don't want to lose any quality, so I use LosslessCut.

    


    The problem for me is that it's... A LOT of footage, and I don't need to see every single second of it. It would be nice if LosslessCut had a button to change the speed of the playback, but it doesn't have that.

    


    So another idea would be to speed up all the videos in advance with ffmpeg, cut them up using LosslessCut, then change the remaining clips back to their original speed using ffmpeg again. Is it possible to speed up a video and change it back to its original speed without losing any quality or changing the video ?