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Collections - Formulaire de création rapide
19 février 2013, par
Mis à jour : Février 2013
Langue : français
Type : Image
Autres articles (54)
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Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)
Sur d’autres sites (6805)
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HTML5 video player doesn't work on iPad/iPhone
16 avril 2015, par Avrohom YisroelNOTE This turned out to be a simulator problem, not a video encoding problem, see my edit lower down...
I’m creating a web site for a local college, and they want to be able to add short videos that people can view online. I’ve spent quite a bit of time trying to work out how to get the videos to play on iDevices, but have failed.
I’m using Video.js (http://www.videojs.com), and have HTML that looks like this...
<video class="video-js vjs-default-skin" controls="controls" preload="auto" width="640" height="352" poster="/Content/Images/logobg.png" data-setup="{}">
<source src="/Content/Videos/video.m4v" type="video/mp4">
<source src="/Content/Videos/video.webm" type="video/webm">
<p class="vjs-no-js">
To view this video please enable JavaScript, and consider upgrading to a web browser that <a href="http://videojs.com/html5-video-support/" target="_blank">supports HTML5 video</a>
</p>
</source></source></video>This works fine on desktop browsers, where it uses the m4v file. However, if I load the page on an iDevice, the video player says "no compatible source was found for this video", which sounds like it doesn’t like either the m4v or the webm file.
I created the webm file using instructions found at http://daniemon.com/blog/how-to-convert-videos-to-webm-with-ffmpeg/. I tried creating a .mov file using the accepted answer at iPad Doesn’t Render H.264 Video with HTML5, but this gave the same error.
Anyone any ideas how I can support iDevices ? Please don’t blind me with science, I’m a real newbie with all this video stuff, and need simple instructions !
Edit The problem I was having was when trying to view the site on a mobile simulator. When I uploaded the site to a real server, and tried it on an iPad, it worked fine. So, if anyone is having a similar problem, first use something like Handbrake to encode the videos, as it seems to do it fine, then make sure you’re testing on a real mobile device, not a simulator !
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converting images to mp4 using ffmpeg on iphone
29 novembre 2011, par user633901Up till now, i can create mpeg1 but with no luck for mp4.Maybe we can talk and share information.Someone told me that i have to set some flags for using mp4.But i am stuck at using it...
following is the working code :
av_register_all();
printf("Video encoding\n");
/// find the mpeg video encoder
//codec=avcodec_find_encoder(CODEC_ID_MPEG1VIDEO);
codec = avcodec_find_encoder(CODEC_ID_MPEG4);
if (!codec) {
fprintf(stderr, "codec not found\n");
exit(1);
}
c = avcodec_alloc_context();
picture = avcodec_alloc_frame();
// put sample parameters
c->bit_rate = 400000;
/// resolution must be a multiple of two
c->width = 240;
c->height = 320;
//c->codec_id = fmt->video_codec;
//frames per second
c->time_base= (AVRational){1,25};
c->gop_size = 10; /// emit one intra frame every ten frames
c->max_b_frames=1;
c->pix_fmt =PIX_FMT_YUV420P; // PIX_FMT_YUV420P
if (avcodec_open(c, codec) < 0) {
fprintf(stderr, "could not open codec\n");
exit(1);
}
f = fopen([[NSHomeDirectory() stringByAppendingPathComponent:@"test.mp4"] UTF8String], "wb");
if (!f) {
fprintf(stderr, "could not open %s\n",[@"test.mp4" UTF8String]);
exit(1);
}
// alloc image and output buffer
outbuf_size = 100000;
outbuf = malloc(outbuf_size);
size = c->width * c->height;
#pragma mark -
AVFrame* outpic = avcodec_alloc_frame();
int nbytes = avpicture_get_size(PIX_FMT_YUV420P, c->width, c->height); //this is half size of numbytes.
//create buffer for the output image
uint8_t* outbuffer = (uint8_t*)av_malloc(nbytes);
#pragma mark -
for(k=0;k<1;k++) {
for(i=0;i<25;i++) {
fflush(stdout);
int numBytes = avpicture_get_size(PIX_FMT_RGBA, c->width, c->height);
uint8_t *buffer = (uint8_t *)av_malloc(numBytes*sizeof(uint8_t));
UIImage *image = [UIImage imageNamed:[NSString stringWithFormat:@"%d.png", i+1]];
CGImageRef newCgImage = [image CGImage];
CGDataProviderRef dataProvider = CGImageGetDataProvider(newCgImage);
CFDataRef bitmapData = CGDataProviderCopyData(dataProvider);
buffer = (uint8_t *)CFDataGetBytePtr(bitmapData);
///////////////////////////
//outbuffer=(uint8_t *)CFDataGetBytePtr(bitmapData);
//////////////////////////
avpicture_fill((AVPicture*)picture, buffer, PIX_FMT_RGBA, c->width, c->height);
avpicture_fill((AVPicture*)outpic, outbuffer, PIX_FMT_YUV420P, c->width, c->height);//does not have image data.
struct SwsContext* fooContext = sws_getContext(c->width, c->height,
PIX_FMT_RGBA,
c->width, c->height,
PIX_FMT_YUV420P,
SWS_FAST_BILINEAR, NULL, NULL, NULL);
//perform the conversion
sws_scale(fooContext, picture->data, picture->linesize, 0, c->height, outpic->data, outpic->linesize);
// Here is where I try to convert to YUV
// encode the image
out_size = avcodec_encode_video(c, outbuf, outbuf_size, outpic);
printf("encoding frame %3d (size=%5d)\n", i, out_size);
fwrite(outbuf, 1, out_size, f);
free(buffer);
buffer = NULL;
}
// get the delayed frames
for(; out_size; i++) {
fflush(stdout);
out_size = avcodec_encode_video(c, outbuf, outbuf_size, NULL);
printf("write frame %3d (size=%5d)\n", i, out_size);
fwrite(outbuf, 1, outbuf_size, f);
}
}
// add sequence end code to have a real mpeg file
outbuf[0] = 0x00;
outbuf[1] = 0x00;
outbuf[2] = 0x01;
outbuf[3] = 0xb7;
fwrite(outbuf, 1, 4, f);
fclose(f);
free(picture_buf);
free(outbuf);
avcodec_close(c);
av_free(c);
av_free(picture);
//av_free(outpic);
printf("\n");my msn:hieeli@hotmail.com
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How to play mp4 video file with HTML5 video tag on iOS (iPhone and iPad) ?
22 avril 2015, par MokielasI want to display HTML5 video to my users using the video tag. For Firefox, Chrome and Opera WEBM works as expected. In Safari on Windows and Mac my MP4 version works, too. The only problem I’m experiencing is, that it won’t play on iPad and iPhone (Safari of course).
Create video
The MP4 (h.264 + acc-lc) is converted like this (with profile : baseline and level 3.0 for maximum compatibility with iOS) :
- Stream #0:0(eng) : Video : h264 (Constrained Baseline) (avc1 / 0x31637661), yuv420p, 640x352, 198 kb/s, 17 fps, 17 tbr, 17408 tbn, 34 tbc (default)
- Stream #0:1(eng) : Audio : aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 56 kb/s (default)
Edit : Whole ffprobe output (slight changes in bitrate etc. to the above mentioned) :
Metadata:
major_brand : isom
minor_version : 512
compatible_brands: isomiso2avc1mp41
encoder : Lavf56.30.100
Duration: 00:01:00.05, start: 0.046440, bitrate: 289 kb/s
Stream #0:0(eng): Video: h264 (Constrained Baseline)
(avc1 /0x31637661), yuv420p, 640x352, 198 kb/s, 25 fps, 25 tbr,
12800 tbn, 50 tbc (default)
Metadata:
handler_name : VideoHandler
Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz,
stereo, fltp, 85 kb/s (default)
Metadata:
handler_name : SoundHandlerI found various requirements for iOS devices like this and this, also someone mentioned to add the yuv420p pixel format when converting.
In fact the ffmpeg cmd looks like this :
ffmpeg -i __inputfile__ -vcodec libx264 -pix_fmt yuv420p -profile:v baseline -level 3.0 -b:v 200K -r 17 -bt 800K -c:a libfdk_aac -b:a 85k -ar 44100 -y __outputfile_lowversion__.mp4
Display video
With Modernizr I detect which format is "supported" and add it to the
src
or thevideo
tag. Last thing is adding the right MIME type. For mp4 I addtype="video/mp4"
. The full code for thevideo
tag is :<video class="p-video" preload="auto" autoplay="" type="video/mp4" src="http://full.url/to/video_low.mp4"></video>
I tried various ways : own implementation with own interface, controls and stuff from browser vendors and video.js just to check whether i’m too studip for this. All work in the environments listed above except for iPhone and iPad.
I read this article on Video on the web, especially this part and only serve the "right" file with the "right" type without a
poster
attribute set.My Apache has
AddType video/mp4 mp4 m4v f4v f4p
AddType video/ogg ogv
AddType video/webm webmAnd byte-ranges are enabled. This is needed to get partial content from the server.
Has anyone a clue what’s going on there ? Thanks in advance !
Edit : Safari and Chrome both throw
MEDIA_ERR_SRC_NOT_SUPPORTED
Error on iPad. There must be an issue with the encoding.