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  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (4540)

  • latency when streaming x264

    18 novembre 2013, par tobsen

    I would like to produce a zerolatency live video stream and play it in VLC player with as little latency as possible.

    This are the settings I currently use :

    x264_param_default_preset( &m_Params, "veryfast", "zerolatency" );

    m_Params.i_threads              =   2;
    m_Params.b_sliced_threads       =   true;
    m_Params.i_width                =   m_SourceWidth;
    m_Params.i_height               =   m_SourceHeight;

    m_Params.b_intra_refresh        =   1;

    m_Params.b_vfr_input            =   true;
    m_Params.i_timebase_num         =   1;
    m_Params.i_timebase_den         =   1000;

    m_Params.i_fps_num              =   1;
    m_Params.i_fps_den              =   60;

    m_Params.rc.i_vbv_max_bitrate   =   512;
    m_Params.rc.i_vbv_buffer_size   =   256;
    m_Params.rc.f_vbv_buffer_init   =   1.1f;

    m_Params.rc.i_rc_method         =   X264_RC_CRF;
    m_Params.rc.f_rf_constant       =   24;
    m_Params.rc.f_rf_constant_max   =   35;

    m_Params.b_annexb               =   0;
    m_Params.b_repeat_headers       =   0;
    m_Params.b_aud                  =   0;

    x264_param_apply_profile( &m_Params, "high" );

    Using those settings, I have the following issues :

    • VLC shows lots of missing frames (see screenshot, "verloren"). I am not sure if this is an issue.
    • If I set a value <200ms for the network stream delay in VLC, VLC renders a few frames and than stops to decode/render frames.
    • If I set a value >= 200ms for the network stream delay in VLC, everything looks good so far but the latency is, obviously, 200ms, which is too high.

    Question :
    Which settings (x264lib and VLC) should I use in order to encode and stream with as little latency as possible ?

    enter image description here

  • latency when streaming x264

    18 novembre 2013, par tobsen

    I would like to produce a zerolatency live video stream and play it in VLC player with as little latency as possible.

    This are the settings I currently use :

    x264_param_default_preset( &amp;m_Params, "veryfast", "zerolatency" );

    m_Params.i_threads              =   2;
    m_Params.b_sliced_threads       =   true;
    m_Params.i_width                =   m_SourceWidth;
    m_Params.i_height               =   m_SourceHeight;

    m_Params.b_intra_refresh        =   1;

    m_Params.b_vfr_input            =   true;
    m_Params.i_timebase_num         =   1;
    m_Params.i_timebase_den         =   1000;

    m_Params.i_fps_num              =   1;
    m_Params.i_fps_den              =   60;

    m_Params.rc.i_vbv_max_bitrate   =   512;
    m_Params.rc.i_vbv_buffer_size   =   256;
    m_Params.rc.f_vbv_buffer_init   =   1.1f;

    m_Params.rc.i_rc_method         =   X264_RC_CRF;
    m_Params.rc.f_rf_constant       =   24;
    m_Params.rc.f_rf_constant_max   =   35;

    m_Params.b_annexb               =   0;
    m_Params.b_repeat_headers       =   0;
    m_Params.b_aud                  =   0;

    x264_param_apply_profile( &amp;m_Params, "high" );

    Using those settings, I have the following issues :

    • VLC shows lots of missing frames (see screenshot, "verloren"). I am not sure if this is an issue.
    • If I set a value <200ms for the network stream delay in VLC, VLC renders a few frames and than stops to decode/render frames.
    • If I set a value >= 200ms for the network stream delay in VLC, everything looks good so far but the latency is, obviously, 200ms, which is too high.

    Question :
    Which settings (x264lib and VLC) should I use in order to encode and stream with as little latency as possible ?

    enter image description here

  • Converting mp4 to webm , ogg formats

    24 août 2016, par user2943893

    Currently i need to convert mp4 video to webm and ogg . To convert mp4 to webm i have used "ffmpeg.exe". I am running following code to convert video mp4 to webm.

    [DllImport("User32.dll")]
    public static extern bool SetForegroundWindow(IntPtr hWnd);
    public void mciConvertWavMP3(string fileName, bool waitFlag)
    {

       string savepath = Server.MapPath(fileName);
       string destpath = Server.MapPath(fileName);
       string pworkingDir = Server.MapPath("~/ffmpeg/");

    // string outfile = "-b:a 16 --resample 24 -m j " + savepath + " " + savepath.Replace(".wav", ".mp3") + ""; //--- lame code
     //  string outfile = "-b 192k -i " + savepath + " " + destpath.Replace(".mp4", ".webm");
      // string outfile = "ffmpeg -i " + savepath + " -acodec libvorbis -ac 2 -ab 96k -ar 44100 -b 345k -s 640x360 " + Server.MapPath("output-file.webm");

       string outfile = "ffmpeg -i \"test7.mp4\" -c:v libvpx -crf 10 -b:v 1M -c:a libvorbis \"" + Server.MapPath("output-file.webm") + "\"";
      // string outfile = "ffmpeg -i \""+fileName+"\" -codec:v libvpx -quality good -cpu-used 0 -b:v 600k -qmin 10 -qmax 42 -maxrate 500k -bufsize 1000k -threads 2 -vf scale=-1:480 -an -pass 1 -f webm /dev/null";

       System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo();
       psi.FileName = pworkingDir+"ffmpeg.exe";
       psi.Arguments = outfile;
       psi.UseShellExecute = true;
       psi.CreateNoWindow = false;
       System.Diagnostics.Process p = System.Diagnostics.Process.Start(psi);
       Thread.Sleep(1000);// utput.webm
       if (waitFlag)
       {
           p.WaitForExit();
           // wait for exit of called application
       }
    }

    I kept my project folder in D :/ drive

    When i am running from Command promt its working fine. But when i am running this code its not working fine.

    Formal errors which i am getting are :

    " unable to find a suitable output format for ’ffmpeg’ " kind of errors. SO please can any one help to solve this issue.

    Thank & Regards