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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (9582)

  • How to make multiple ffmpeg commands run in parallel [duplicate]

    9 février, par Kim Mỹ

    I'm using the following ffmpeg command to compress video :

    


    `nice -n 10 ${ffmpegPath} -i "${chunkPath}" -c:v libx264 -preset fast -crf 28 "${compressedPath}"`


    


    However, when I run two instances of ffmpeg of this command to achieve parallelism :

    


    Either in two child processes within a single Node.js application or in two separate Node.js applications running at the same time, it seems only one command is processed, and the other is skipped.

    


    I've noticed that 2 FFmpeg instances are loaded into RAM and both create a starting file for the final compressed video, they finish compression around the same time. However, the total processing time is effectively doubled compared to compressing a single video file alone, which only takes half the time.

    


    I also try to pass the -threads argument but it produces same result.

    


  • Shortcut to open command prompt with preloaded command

    13 janvier 2019, par Lemons

    I use FFMPEG to convert MP4s to WEBMs. This involves me constantly copying over my preferred script into the command prompt every single time. Is there a way to open a commant prompt with a certain command already set up and ready to go without executing the commmand immediately so that it is still editable ? Many times I need to change parameters of the script to match the specific file I will be converting...so simply having a pre-loaded script that runs by itself doesn’t make sense.

    Tried making a CMD shortcut but couldn’t find a way to do this without automatically running the command. Tried making a batch file, got the script to copy in, but it wasn’t editable.

    Here is the FFMPEG script I use : ffmpeg -i "in.mp4" -b:v 3000k -b:a 128k -threads 6 out.webm

  • HTTP : improve performance by reducing forward seeks

    30 janvier 2017, par Joel Cunningham
    HTTP : improve performance by reducing forward seeks
    

    This commit optimizes HTTP performance by reducing forward seeks, instead
    favoring a read-ahead and discard on the current connection (referred to
    as a short seek) for seeks that are within a TCP window’s worth of data.
    This improves performance because with TCP flow control, a window’s worth
    of data will be in the local socket buffer already or in-flight from the
    sender once congestion control on the sender is fully utilizing the window.

    Note : this approach doesn’t attempt to differentiate from a newly opened
    connection which may not be fully utilizing the window due to congestion
    control vs one that is. The receiver can’t get at this information, so we
    assume worst case ; that full window is in use (we did advertise it after all)
    and that data could be in-flight

    The previous behavior of closing the connection, then opening a new
    with a new HTTP range value results in a massive amounts of discarded
    and re-sent data when large TCP windows are used. This has been observed
    on MacOS/iOS which starts with an initial window of 256KB and grows up to
    1MB depending on the bandwidth-product delay.

    When seeking within a window’s worth of data and we close the connection,
    then open a new one within the same window’s worth of data, we discard
    from the current offset till the end of the window. Then on the new
    connection the server ends up re-sending the previous data from new
    offset till the end of old window.

    Example (assumes full window utilization) :

    TCP window size : 64KB
    Position : 32KB
    Forward seek position : 40KB

    * (Next window)
    32KB |--------------| 96KB |---------------| 160KB
    *
    40KB |---------------| 104KB

    Re-sent amount : 96KB - 40KB = 56KB

    For a real world test example, I have MP4 file of 25MB, which ffplay
    only reads 16MB and performs 177 seeks. With current ffmpeg, this results
    in 177 HTTP GETs and 73MB worth of TCP data communication. With this
    patch, ffmpeg issues 4 HTTP GETs and 3 seeks for a total of 22MB of TCP data
    communication.

    To support this feature, the short seek logic in avio_seek() has been
    extended to call a function to get the short seek threshold value. This
    callback has been plumbed to the URLProtocol structure, which now has
    infrastructure in HTTP and TCP to get the underlying receiver window size
    via SO_RCVBUF. If the underlying URL and protocol don’t support returning
    a short seek threshold, the default s->short_seek_threshold is used

    This feature has been tested on Windows 7 and MacOS/iOS. Windows support
    is slightly complicated by the fact that when TCP window auto-tuning is
    enabled, SO_RCVBUF doesn’t report the real window size, but it does if
    SO_RCVBUF was manually set (disabling auto-tuning). So we can only use
    this optimization on Windows in the later case

    Signed-off-by : Joel Cunningham <joel.cunningham@me.com>
    Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>

    • [DH] libavformat/avio.c
    • [DH] libavformat/avio.h
    • [DH] libavformat/aviobuf.c
    • [DH] libavformat/http.c
    • [DH] libavformat/tcp.c
    • [DH] libavformat/url.h