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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
Autres articles (63)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (6522)
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Save frame as image during video stream using ffmpeg, in C
30 avril 2017, par George T.I’m using the Parrot SDK3 to retrieve the video stream from a Bebop2 drone. From it I need to "extract" a frame and save it as an image.
The whole code can be found here, but I shall try to include the (what I understand as) important parts here.
Where the video is sent to mplayer. I assume from this that the video format is h624.
if (videoOut != NULL)
{
if (codec.type == ARCONTROLLER_STREAM_CODEC_TYPE_H264)
{
if (DISPLAY_WITH_MPLAYER)
{
fwrite(codec.parameters.h264parameters.spsBuffer, codec.parameters.h264parameters.spsSize, 1, videoOut);
fwrite(codec.parameters.h264parameters.ppsBuffer, codec.parameters.h264parameters.ppsSize, 1, videoOut);
fflush (videoOut);
}
}
}Where the frame is received and written to videoOut, to be displayed
eARCONTROLLER_ERROR didReceiveFrameCallback (ARCONTROLLER_Frame_t *frame, void *customData)
{
if (videoOut != NULL)
{
if (frame != NULL)
{
if (DISPLAY_WITH_MPLAYER)
{
fwrite(frame->data, frame->used, 1, videoOut);
fflush (videoOut);
}
}
}
return ARCONTROLLER_OK;
}The idea I had in mind is to
fwrite(frame->data, frame->used, 1, videoOut);
to a different file but that just creates a corrupted file, probably because of encoding. In what way can I get this frame and store it to a separate image ? The preferable image filetype .png, .jpg or .gifAny help will be greatly appreciated ! Thanks in advance !
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Slicing an AVI file
7 novembre 2014, par Peter LurI am trying to upload only a certain part of an AVI file on the server without having to upload the whole file first.
If I set the slice to the beginning (byte : 0), I can read the resulting file no problem even if I slice it in any size. However if the slice start anywhere but not at byte 0, the file become unreadable. I guess this has something to do with the avi header/index being messed up. I was wondering maybe I could use ffmpeg to move the header or something ?
HTML Source
<code class="echappe-js"><script type="text/javascript"><br />
<br />
window.BlobBuilder = window.MozBlobBuilder || window.WebKitBlobBuilder || window.BlobBuilder;<br />
<br />
function sendRequest() {<br />
var blob = document.getElementById('fileToUpload').files[0];<br />
<br />
<br />
//Slicing parameters<br />
<br />
<br />
//#1: Starting at byte:0 = WORKING WELL<br />
var start = 0;<br />
var end = 1048576; // 1MB chunk sizes.<br />
<br />
<br />
//#2: Slicing the video file somewhere else (FAIL)<br />
<br />
/*<br />
var start = 1048576*3;<br />
var end = 1048576*4;<br />
*/<br />
<br />
<br />
var chunk = blob.slice(start, end, 'video/avi');<br />
uploadFile(chunk);<br />
<br />
}<br />
<br />
function fileSelected() {<br />
var file = document.getElementById('fileToUpload').files[0];<br />
if (file) {<br />
var fileSize = 0;<br />
if (file.size > 1024 * 1024)<br />
fileSize = (Math.round(file.size * 100 / (1024 * 1024)) / 100).toString() + 'MB';<br />
else<br />
fileSize = (Math.round(file.size * 100 / 1024) / 100).toString() + 'KB';<br />
<br />
document.getElementById('fileName').innerHTML = 'Name: ' + file.name;<br />
document.getElementById('fileSize').innerHTML = 'Size: ' + fileSize;<br />
document.getElementById('fileType').innerHTML = 'Type: ' + file.type;<br />
}<br />
}<br />
<br />
function uploadFile(blobFile) {<br />
//var file = document.getElementById('fileToUpload').files[0]; <br />
var fd = new FormData();<br />
fd.append("fileToUpload", blobFile);<br />
<br />
var xhr = new XMLHttpRequest();<br />
xhr.upload.addEventListener("progress", uploadProgress, false);<br />
xhr.addEventListener("load", uploadComplete, false);<br />
xhr.addEventListener("error", uploadFailed, false);<br />
xhr.addEventListener("abort", uploadCanceled, false);<br />
xhr.open("POST", "upload.php");<br />
xhr.onload = function(e) {<br />
//alert("loaded!");<br />
};<br />
<br />
xhr.send(fd);<br />
//alert("oen over");<br />
}<br />
<br />
function uploadProgress(evt) {<br />
if (evt.lengthComputable) {<br />
var percentComplete = Math.round(evt.loaded * 100 / evt.total);<br />
document.getElementById('progressNumber').innerHTML = percentComplete.toString() + '%';<br />
}<br />
else {<br />
document.getElementById('progressNumber').innerHTML = 'unable to compute';<br />
}<br />
}<br />
<br />
function uploadComplete(evt) {<br />
/* This event is raised when the server send back a response */<br />
//alert(evt.target.responseText);<br />
}<br />
<br />
function uploadFailed(evt) {<br />
alert("There was an error attempting to upload the file.");<br />
}<br />
<br />
function uploadCanceled(evt) {<br />
xhr.abort();<br />
xhr = null;<br />
//alert("The upload has been canceled by the user or the browser dropped the connection.");<br />
}<br />
</script>PHP Source (upload.php)
<?php
$tmp_name = $_FILES['fileToUpload']['tmp_name'];
$size = $_FILES['fileToUpload']['size'];
$name = $_FILES['fileToUpload']['name'];
$target_file = basename($name);
$complete = "complete.avi";
$com = fopen($complete, "ab");
// Open temp file
$out = fopen($target_file, "wb");
if ( $out ) {
// Read binary input stream and append it to temp file
$in = fopen($tmp_name, "rb");
if ( $in ) {
while ( $buff = fread( $in, 1048576 ) ) {
fwrite($out, $buff);
fwrite($com, $buff);
}
}
fclose($in);
fclose($out);
}
fclose($com);
?> -
Revision 33402 : Amélioration du pipeline post édition
29 novembre 2009, par kent1@… — LogAmélioration du pipeline post édition