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  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
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  • Script d’installation automatique de MediaSPIP

    25 avril 2011, par

    Afin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
    Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
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  • Que fait exactement ce script ?

    18 janvier 2011, par

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    Il n’est compatible qu’avec une liste de distributions précises (voir Liste des distributions compatibles).
    Installation de dépendances de MediaSPIP
    Son rôle principal est d’installer l’ensemble des dépendances logicielles nécessaires coté serveur à savoir :
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  • youtube stream from ffmpeg is buffering

    1er juin 2020, par Bartonsen

    I'm using ffmpeg running on a Raspberry Pi 3B with 1GB RAM to stream live video on youtube.
In the beginning the audio+video stream is excellent, but after some minutes I see error messages in YT studio, and video starts buffering.
After some more time (could be 30 mins or 1 hr) the youtube stream is gone, although ffmpeg is still running.

    



    ffmpeg is configured like this :

    



    ./configure --arch=armel --target-os=linux --enable-gpl --enable-libx264 --enable-nonfree --enable-omx-rpi


    



    Running ffmpeg :

    



    pi@raspberrypi:~ $ ffmpeg -thread_queue_size 512 -rtsp_transport udp -i "rtsp://10.x.x.x:554/user=user&password=password&channel=1&stream=0.sdp?real_stream" -c:v copy -c:a aac -f flv rtmp://a.rtmp.youtube.com/live2/mykey
ffmpeg version git-2020-05-01-3c740f2 Copyright (c) 2000-2020 the FFmpeg developers
  built with gcc 6.3.0 (Raspbian 6.3.0-18+rpi1+deb9u1) 20170516
  configuration: --arch=armel --target-os=linux --enable-gpl --enable-libx264 --enable-nonfree --enable-omx-rpi
  libavutil      56. 43.100 / 56. 43.100
  libavcodec     58. 82.100 / 58. 82.100
  libavformat    58. 42.102 / 58. 42.102
  libavdevice    58.  9.103 / 58.  9.103
  libavfilter     7. 80.100 /  7. 80.100
  libswscale      5.  6.101 /  5.  6.101
  libswresample   3.  6.100 /  3.  6.100
  libpostproc    55.  6.100 / 55.  6.100
[udp @ 0x3a8c370] attempted to set receive buffer to size 393216 but it only ended up set as 327680
[udp @ 0x3a9ea80] attempted to set receive buffer to size 393216 but it only ended up set as 327680
[udp @ 0x3a8c3e0] attempted to set receive buffer to size 393216 but it only ended up set as 327680
[udp @ 0x3abf4d0] attempted to set receive buffer to size 393216 but it only ended up set as 327680
Guessed Channel Layout for Input Stream #0.1 : mono
Input #0, rtsp, from 'rtsp://10.x.x.x:554/user=user&password=password&channel=1&stream=0.sdp?real_stream':
  Metadata:
    title           : RTSP Session
  Duration: N/A, start: 0.000000, bitrate: N/A
    Stream #0:0: Video: h264 (Main), yuvj420p(pc, bt709, progressive), 1920x1080, 20 fps, 20 tbr, 90k tbn, 180k tbc
    Stream #0:1: Audio: pcm_alaw, 8000 Hz, mono, s16, 64 kb/s
Stream mapping:
  Stream #0:0 -> #0:0 (copy)
  Stream #0:1 -> #0:1 (pcm_alaw (native) -> aac (native))
Press [q] to stop, [?] for help
[aac @ 0x3ae9f00] Too many bits 8832.000000 > 6144 per frame requested, clamping to max
Output #0, flv, to 'rtmp://a.rtmp.youtube.com/live2/mykey':
  Metadata:
    title           : RTSP Session
    encoder         : Lavf58.42.102
    Stream #0:0: Video: h264 (Main) ([7][0][0][0] / 0x0007), yuvj420p(pc, bt709, progressive), 1920x1080, q=2-31, 20 fps, 20 tbr, 1k tbn, 90k tbc
    Stream #0:1: Audio: aac (LC) ([10][0][0][0] / 0x000A), 8000 Hz, mono, fltp, 48 kb/s
    Metadata:
      encoder         : Lavc58.82.100 aac


    



    In youtube studio I see this :

    



    19:36 Good transmission. The quality is excellent.
19:39 Suggestion: The current sampling rate is 0. Recommended sampling rates are 44.1 kHz and 48 kHz.
19:39 Suggestion: The current bitrate (0) of the audio stream is lower than the recommended bitrate. We recommend using a 128 Kbps bitrate for the audio stream.
19:39 Warning: The current bit rate (1974.24 kbps) is lower than the recommended bit rate. We recommend using a 4500 Kbps bitrate for the stream.
19:41 Suggestion: The current sampling rate is 0. Recommended sampling rates are 44.1 kHz and 48 kHz.
19:41 Suggestion: The current bitrate (0) of the audio stream is lower than the recommended bitrate. We recommend using a 128 Kbps bitrate for the audio stream.
19:41 Warning: The current bit rate (2151.41 kbps) is lower than the recommended bit rate. We recommend using a 4500 Kbps bitrate for the stream.
19:43 Suggestion: The current sampling rate is 0. Recommended sampling rates are 44.1 kHz and 48 kHz.
19:43 Suggestion: The current bitrate (0) of the audio stream is lower than the recommended bitrate. We recommend using a 128 Kbps bitrate for the audio stream.
19:45 Suggestion: The current sampling rate is 0. Recommended sampling rates are 44.1 kHz and 48 kHz.
19:45 Suggestion: The current bitrate (0) of the audio stream is lower than the recommended bitrate. We recommend using a 128 Kbps bitrate for the audio stream.
19:45 Warning: The current bit rate (1737.61 kbps) is lower than the recommended bit rate. We recommend using a 4500 Kbps bitrate for the stream.
...
19:54: Error: YouTube does not receive enough video to maintain consistent streaming. Viewers will therefore experience buffering.


    



    What is the problem ? How can I get rid of the buffering ?
I've also tried the below two commands, but found the output to be worse...

    



    ffmpeg -i rtsp://... -c:v libx264  -b:v 4000k -maxrate 4000k -bufsize 8000k -g 40 -preset ultrafast -vf format=yuv420p -c:a aac -f flv output
ffmpeg -i rtsp://... -c:v h264_omx -b:v 4000k -maxrate 4000k -bufsize 8000k -g 40 -preset ultrafast -vf format=yuv420p -c:a aac -f flv output


    


  • Recording voice using HTML5 and processing it with ffmpeg

    22 mars 2015, par user3789242

    I need to use ffmpeg in my javascript/HTML5 project which allows the user to select the format he wants the audio to open with.I don’t know anything about ffmpeg and I’ve been doing lots of research I don’t know how to use it in my project. I found an example https://github.com/sopel39/audioconverter.js but the problem how can I install the ffmpeg.js which is 8 mg to m project. please if someone can help me I’ll be very thankfull
    here is my full code :

    the javascript page :

    // variables
    var leftchannel = [];
    var rightchannel = [];
    var recorder = null;
    var recording = false;
    var recordingLength = 0;
    var volume = null;
    var audioInput = null;
    var sampleRate = 44100;
    var audioContext = null;
    var context = null;
    var outputString;



    if (!navigator.getUserMedia)
    navigator.getUserMedia = navigator.getUserMedia ||
                            navigator.webkitGetUserMedia ||
                            navigator.mozGetUserMedia ||
                            navigator.msGetUserMedia;

    if (navigator.getUserMedia){
    navigator.getUserMedia({audio:true}, success, function(e) {
    alert('Error capturing audio.');
    });
    } else alert('getUserMedia not supported in this browser.');



    function getVal(value)
     {

    // if R is pressed, we start recording
    if ( value == "record"){
       recording = true;
       // reset the buffers for the new recording
       leftchannel.length = rightchannel.length = 0;
       recordingLength = 0;
       document.getElementById('output').innerHTML="Recording now...";

    // if S is pressed, we stop the recording and package the WAV file
    } else if ( value == "stop" ){

       // we stop recording
       recording = false;
       document.getElementById('output').innerHTML="Building wav file...";

       // we flat the left and right channels down
       var leftBuffer = mergeBuffers ( leftchannel, recordingLength );
       var rightBuffer = mergeBuffers ( rightchannel, recordingLength );
       // we interleave both channels together
       var interleaved = interleave ( leftBuffer, rightBuffer );



       var buffer = new ArrayBuffer(44 + interleaved.length * 2);
       var view = new DataView(buffer);

       // RIFF chunk descriptor
       writeUTFBytes(view, 0, 'RIFF');
       view.setUint32(4, 44 + interleaved.length * 2, true);
       writeUTFBytes(view, 8, 'WAVE');
       // FMT sub-chunk
       writeUTFBytes(view, 12, 'fmt ');
       view.setUint32(16, 16, true);
       view.setUint16(20, 1, true);
       // stereo (2 channels)
       view.setUint16(22, 2, true);
       view.setUint32(24, sampleRate, true);
       view.setUint32(28, sampleRate * 4, true);
       view.setUint16(32, 4, true);
       view.setUint16(34, 16, true);
       // data sub-chunk
       writeUTFBytes(view, 36, 'data');
       view.setUint32(40, interleaved.length * 2, true);


       var lng = interleaved.length;
       var index = 44;
       var volume = 1;
       for (var i = 0; i < lng; i++){
           view.setInt16(index, interleaved[i] * (0x7FFF * volume), true);
           index += 2;
       }

       var blob = new Blob ( [ view ], { type : 'audio/wav' } );

       // let's save it locally

       document.getElementById('output').innerHTML='Handing off the file now...';
       var url = (window.URL || window.webkitURL).createObjectURL(blob);

       var li = document.createElement('li');
       var au = document.createElement('audio');
       var hf = document.createElement('a');

       au.controls = true;
       au.src = url;
       hf.href = url;
       hf.download = 'audio_recording_' + new Date().getTime() + '.wav';
       hf.innerHTML = hf.download;
       li.appendChild(au);
       li.appendChild(hf);
       recordingList.appendChild(li);

    }
    }


    function success(e){

    audioContext = window.AudioContext || window.webkitAudioContext;
    context = new audioContext();


    volume = context.createGain();

    // creates an audio node from the microphone incoming stream(source)
    source = context.createMediaStreamSource(e);

    // connect the stream(source) to the gain node
    source.connect(volume);

    var bufferSize = 2048;

    recorder = context.createScriptProcessor(bufferSize, 2, 2);

    //node for the visualizer
    analyser = context.createAnalyser();
    analyser.smoothingTimeConstant = 0.3;
    analyser.fftSize = 512;

    splitter = context.createChannelSplitter();
    //when recording happens
    recorder.onaudioprocess = function(e){

       if (!recording) return;
       var left = e.inputBuffer.getChannelData (0);
       var right = e.inputBuffer.getChannelData (1);

       leftchannel.push (new Float32Array (left));
       rightchannel.push (new Float32Array (right));
       recordingLength += bufferSize;

       // get the average for the first channel
       var array =  new Uint8Array(analyser.frequencyBinCount);
       analyser.getByteFrequencyData(array);

       var c=document.getElementById("myCanvas");
       var ctx = c.getContext("2d");
       // clear the current state
       ctx.clearRect(0, 0, 1000, 325);
       var gradient = ctx.createLinearGradient(0,0,0,300);
       gradient.addColorStop(1,'#000000');
       gradient.addColorStop(0.75,'#ff0000');
       gradient.addColorStop(0.25,'#ffff00');
       gradient.addColorStop(0,'#ffffff');
       // set the fill style
       ctx.fillStyle=gradient;
       drawSpectrum(array);
       function drawSpectrum(array) {
           for ( var i = 0; i < (array.length); i++ ){
                   var value = array[i];
                   ctx.fillRect(i*5,325-value,3,325);
               }

       }
    }

    function getAverageVolume(array) {
       var values = 0;
       var average;

       var length = array.length;

       // get all the frequency amplitudes
       for (var i = 0; i < length; i++) {
           values += array[i];
       }

       average = values / length;
       return average;
    }

       // we connect the recorder(node to destination(speakers))
       volume.connect(splitter);
       splitter.connect(analyser, 0, 0);

       analyser.connect(recorder);
       recorder.connect(context.destination);

    }




    function mergeBuffers(channelBuffer, recordingLength){
    var result = new Float32Array(recordingLength);
    var offset = 0;
    var lng = channelBuffer.length;
    for (var i = 0; i < lng; i++){
    var buffer = channelBuffer[i];
    result.set(buffer, offset);
    offset += buffer.length;
    }
       return result;
      }

    function interleave(leftChannel, rightChannel){
    var length = leftChannel.length + rightChannel.length;
    var result = new Float32Array(length);

    var inputIndex = 0;

    for (var index = 0; index < length; ){
    result[index++] = leftChannel[inputIndex];
    result[index++] = rightChannel[inputIndex];
    inputIndex++;
    }
    return result;
    }


    function writeUTFBytes(view, offset, string){
    var lng = string.length;
    for (var i = 0; i < lng; i++){

    view.setUint8(offset + i, string.charCodeAt(i));
    }
    }

    and here is the html code :

       
       
       
       <code class="echappe-js">&lt;script src=&quot;http://stackoverflow.com/feeds/tag/js/functions.js&quot;&gt;&lt;/script&gt;


    • Revision 30148 : On pousse encore un peu plus loin la conf (toujours pas utilisable dans ...

      24 juillet 2009, par kent1@… — Log

      On pousse encore un peu plus loin la conf (toujours pas utilisable dans l’état)