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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Collections - Formulaire de création rapide
19 février 2013, par
Mis à jour : Février 2013
Langue : français
Type : Image
Autres articles (33)
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(Dés)Activation de fonctionnalités (plugins)
18 février 2011, parPour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...) -
Le plugin : Podcasts.
14 juillet 2010, parLe problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
Types de fichiers supportés dans les flux
Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (4386)
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asm SIMD sniffer
1er août 2023, par Андрей ТернитиThere is x264.
It use a lot of x86 asm files. For example pixel-32.asm.
This files can use different SIMD instruction set : mmx, 3DNow !, sse family, others


I need the simple way to automatically analyze every file. I want get which SIMD family in which file are used. How ?


I think every asm file must contain information about which SIMD family it use (or information that no SIMD). Without this information it is very bad idea try to use this files...

I am angry, my x86 CPU support mmx and 3DNow ! only, but x264 try call sse, so I get "Illegal instruction" sometimes. I plan to make patch for x264.

P.S. If you can make issues in official repo let me know.


P.P.S. This thread on Doom9 (mirror).


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Download brightcove video
17 mai 2015, par desert877So I have sucessfully downloaded flash videos on in the past but for some reason I am having issues with a local news report. The video I am trying to download is :
When I check network sources I get the following output :
I downloaded a tool recommend to me call ffmpeg and ran a command from a forum that said "Invalid data found when processing input". Unable to figure out issue there.
Does any one know any scripts/code/tools/methods whatever that I can use to download this video ?
Any help would be great.
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How to create output live stream from bunch of input live streams on the fly with ffmpeg
27 septembre 2022, par AlexIam looking for a solution how to merge a bunch of live streams into one output live stream with ability to adding new streams and remove old on the fly without output stream stopping.


Something like this command shoud work fine for static number of streams :


ffmpeg -i "rtsp://steam1" -i "rtsp://steam2" -filter_complex "overlay=70:70" -vcodec libx264 -preset ultrafast -f flv rtmp://steam1-stream2-mosaic



But main issue that number of streams is a dynaminc parameter in my case.


I'll try to explain using YouTube as an example and why that "on-the-fly"-logic is important to me. If on start I have two input streams as in command above, and run ffmpeg command to push merged output stream to YouTube, when third input stream is make available, I should somehow add it to main output stream, that already publishing to YouTube. Or, if one of two streams are closed, remove it from published stream.


Obvious solution is to terminate first ffmpeg command with two streams, make new one with new stream list and republish output stream to where I need it. But, when previous output stream stopped, RTMP(S) connection closes, YouTube detect connection loss and close stream, disconnect all viewers, close chat and others. So when ffmpeg pushed new output stream with new stream list, this will be a completely new RTMP(S) connection for YouTube, with empty watch list and chat history.


Main issue is how to add new and remove old streams for single output stream without closing RTMP(S) connection. Modifying existing ffmpeg process looks unavailable, but, maybe, there is some network socket magic, when new ffmpeg process push their output stream to socket that opened by old ffmpeg process. RTMP(S) protocol in this case may generate some errors or "black screen" for a seconds, but this is applicable for me.


ffmpeg is not a requirement : if you can suggest solution with other software, it will be also interesting.