Recherche avancée

Médias (91)

Autres articles (47)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (8096)

  • Is there a way to integrate FFmpeg into own C#-Solution using Visual Studio ?

    17 avril 2023, par stupidbutseeking

    I can't figure out how to use FFmpeg in my own C#-Project.
I downloaded the win64 gpl shared release with the libs from https://github.com/BtbN/FFmpeg-Builds/releases but I can't find a way to integrate it into my existing Visual Studio Solution.

    


    I also tried to compile the libs following this guide : https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT for win x64
and also this https://github.com/microsoft/FFmpegInterop
but none worked.

    


    When I reference the dlls (using the Dependency-Manager from VS) it will complain that the references are invalid or not supported.

    


    I also created a new VS Project but the same problem occured. I read in some forum that the target framework has to be netstandard2.0.

    


    I think I missed something but I cant find out what it is.

    


  • ffmpeg on windows mobile with C#

    19 septembre 2017, par Riv

    I need to work with FFmpeg for windows mobile with C#, in fact I want build player for .m4b,.m4a files. I know that the TCPMP is exist, but I want to make my own.
    So I want to use .Net, and I have some questions :

    1. If I use some C# FFmpeg wrappers, for example TaoFramework, will it work on windows mobile(in case if I use FFmpeg lib compiled for windows mobile) ?

    2. In FFmpeg wiki I found this

    Once you have compiled, or downloaded,
    the Windows DLLs for FFmpeg, you can
    use .Net Platform Invoke (PI) to
    access the functions in the libraries
    libavformat and libavcodec.
    Link to source...

    But I don’t know how can I use it ? I tried to make it with dll that I had downloaded from http://ffmpeg.arrozcru.org/autobuilds/. Maybe I need to compile ffmpeg by myself for this option ?

    And last question is - what is libavcodec ? When I downloaded shared build, I got avcodec-52.dll, avfilter-1.dll, ffmpeg.exe, but I coudn’t find libavcodec.dll, or it’s just alias ?

  • FFmpeg concat in android

    13 avril 2018, par fvn

    I have trying to concat multiple videos (mp4 or mov)on Android Studio using FFMPEG. I have managed to get vidoes in an arrayList and their path like this :

    private List<string> getSelectedVideos(Intent data) {

           List<string> result = new ArrayList&lt;>();

           ClipData clipData = data.getClipData();
           if(clipData != null) {
               for(int i=0;icode></string></string>

    I have looked online on how to concat vidoes using FFMPEG https://trac.ffmpeg.org/wiki/Concatenate

    However I’m not sure how to do it using Android studio. Any help would be much appreciated.