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  • FFMPEG Kit issue in Banuba Video SDK : "FFmpegKit failed to start on brand"

    10 mai 2023, par Vivek Makwana

    I am trying to integrate Banuba Video Editor sdk in flutter.

    


    The issue i am facing is as below

    


    Banuba sdk works with native code for Android in Flutter

    


    So Banuba requires FFMPEG dependency to define in Native Android

    


    And I am already using 'ffmpeg_kit_flutter' plugin for flutter.

    


    So both the FFMPEG kits are conflicted and some of the functions are not found. due to that I am receiving the below error.

    


    When the app is launched I am receiving this Crash as mentioned

    


    **java.lang.Error: FFmpegKit failed to start on brand: google, model: sdk_gphone_x86, device: generic_x86_arm, api level: 30, abis: x86 armeabi-v7a armeabi, 32bit abis: x86 armeabi-v7a armeabi, 64bit abis: .&#xA;**  at com.arthenica.ffmpegkit.NativeLoader.loadLibrary(NativeLoader.java:50)&#xA;    at com.arthenica.ffmpegkit.NativeLoader.loadFFmpegKit(NativeLoader.java:189)&#xA;    at com.arthenica.ffmpegkit.FFmpegKitConfig.<clinit>(FFmpegKitConfig.java:145)&#xA;    at com.arthenica.ffmpegkit.FFmpegKitConfig.enableFFmpegSessionCompleteCallback(FFmpegKitConfig.java:864)&#xA;    at com.arthenica.ffmpegkit.flutter.FFmpegKitFlutterPlugin.registerGlobalCallbacks(FFmpegKitFlutterPlugin.java:168)&#xA;    at com.arthenica.ffmpegkit.flutter.FFmpegKitFlutterPlugin.init(FFmpegKitFlutterPlugin.java:652)&#xA;    at com.arthenica.ffmpegkit.flutter.FFmpegKitFlutterPlugin.onAttachedToActivity(FFmpegKitFlutterPlugin.java:198)&#xA;    at io.flutter.embedding.engine.FlutterEngineConnectionRegistry.attachToActivityInternal(FlutterEngineConnectionRegistry.java:351)&#xA;    at io.flutter.embedding.engine.FlutterEngineConnectionRegistry.attachToActivity(FlutterEngineConnectionRegistry.java:324)&#xA;    at io.flutter.embedding.android.FlutterActivityAndFragmentDelegate.onAttach(FlutterActivityAndFragmentDelegate.java:194)&#xA;    at io.flutter.embedding.android.FlutterActivity.onCreate(FlutterActivity.java:498)&#xA;    at com.sound.it.MainActivity.onCreate(MainActivity.kt:43)&#xA;    at android.app.Activity.performCreate(Activity.java:8000)&#xA;    at android.app.Activity.performCreate(Activity.java:7984)&#xA;    at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1309)&#xA;    at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3422)&#xA;    at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3601)&#xA;    at android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:85)&#xA;    at android.app.servertransaction.TransactionExecutor.executeCallbacks(TransactionExecutor.java:135)&#xA;    at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:95)&#xA;    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2066)&#xA;    at android.os.Handler.dispatchMessage(Handler.java:106)&#xA;    at android.os.Looper.loop(Looper.java:223)&#xA;    at android.app.ActivityThread.main(ActivityThread.java:7656)&#xA;    at java.lang.reflect.Method.invoke(Native Method)&#xA;    at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:592)&#xA;    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:947)&#xA;**Caused by: java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "av_log_default_callback" referenced by "/data/app/~~umF3qlB9U53L4peU9nKYuQ==/com.sound.it-agqiFlNmMe17AHMK5gYIHw==/lib/x86/libffmpegkit.so"...**&#xA;    at java.lang.Runtime.loadLibrary0(Runtime.java:1087)&#xA;    at java.lang.Runtime.loadLibrary0(Runtime.java:1008)&#xA;    at java.lang.System.loadLibrary(System.java:1664)&#xA;    at com.arthenica.ffmpegkit.NativeLoader.loadLibrary(NativeLoader.java:48)&#xA;</clinit>

    &#xA;

    Looking for the solutions

    &#xA;

  • ffmpeg : "Input/output error" Read gif from named pipe ?

    23 octobre 2022, par Xirado

    I've been trying to debug this for hours now, and cannot seem to understand why it doesn't work.

    &#xA;

    I want to overlay a png onto all frames of a gif, and since writing all the files to disk is slow, i wanted to use pipes.

    &#xA;

    I created a named pipe using mkfifo imgstream1 and then launch ffmpeg :

    &#xA;

    ffmpeg -report -hide_banner -v 9 -loglevel 99 -y -f gif -i imgstream1 out1.gif&#xA;

    &#xA;

    (This isn't actually useful as it just spits out the same gif again but it's simpler for debugging)

    &#xA;

    After ffmpeg launches it waits for data from the pipe, so i write an actual gif file to the pipe using this kotlin code

    &#xA;

    val backgroundFifo = File("imgstream1")&#xA;val inputOne = File("background.gif").readBytes()&#xA;println("background.gif -> ${inputOne.size} bytes")&#xA;val output = backgroundFifo.outputStream()&#xA;output.write(inputOne)&#xA;output.flush()&#xA;output.close()&#xA;

    &#xA;

    It prints : background.gif -> 7233247 bytes

    &#xA;

    Now ffmpeg should read the bytes and spit out a gif, but it always seems to fail doing so.

    &#xA;

    Opening an input file: imgstream1.&#xA;[gif @ 0x7714180] Opening &#x27;imgstream1&#x27; for reading&#xA;[file @ 0x7714980] Setting default whitelist &#x27;file,crypto,data&#x27;&#xA;[AVIOContext @ 0x7724dc0] Statistics: 7233247 bytes read, 0 seeks&#xA;imgstream1: Input/output error&#xA;

    &#xA;

    Sadly this does not give any further information, i'm already on the highest log level...

    &#xA;

    I've tried multiple things :

    &#xA;

      &#xA;
    • -f image2pipe -> Works, but only loads the first 2 frames of the gif
    • &#xA;

    • Renaming the pipe to imgstream1.gif so ffmpeg thinks it's a gif file, no change.
    • &#xA;

    • Different ffmpeg versions
    • &#xA;

    • Using the actual gif as an ffmpeg input works
    • &#xA;

    &#xA;

    At this point i have no idea what the problem might be, as ffmpeg seems to load all bytes.&#xA;It's worth noting that doing cat imgstream1 > file.gif produces the desired gif.

    &#xA;

    Any help would be appreciated !

    &#xA;

  • ffmpeg Windows : standard transcode produces file that "uses unsupported encoding settings" [duplicate]

    17 août 2022, par David M. Cotter

    using the basic command :

    &#xA;

    ffmpeg -i infile.mp4 -vcodec libx264 -acodec aac output.mp4&#xA;

    &#xA;

    poduces a file that can't be played by the standard Windows Media Player app.&#xA;Is there something i'm missing ?

    &#xA;

    Here is the log data.

    &#xA;

    C:> \\Mac\depot\kJams\External\ffmpeg\win\bin\ffmpeg.exe -i "\\Mac\Home\Desktop\Christina lying down.AVI" -vcodec libx264 -acodec aac output.mp4&#xA;ffmpeg version git-2019-11-01-53c21c2 Copyright (c) 2000-2019 the FFmpeg developers&#xA;  built with gcc 9.2.1 (GCC) 20191010&#xA;  configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --enable-libmfx --enable-ffnvcodec --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf&#xA;  libavutil      56. 35.101 / 56. 35.101&#xA;  libavcodec     58. 60.100 / 58. 60.100&#xA;  libavformat    58. 33.100 / 58. 33.100&#xA;  libavdevice    58.  9.100 / 58.  9.100&#xA;  libavfilter     7. 66.100 /  7. 66.100&#xA;  libswscale      5.  6.100 /  5.  6.100&#xA;  libswresample   3.  6.100 /  3.  6.100&#xA;  libpostproc    55.  6.100 / 55.  6.100&#xA;Guessed Channel Layout for Input Stream #0.1 : mono&#xA;Input #0, avi, from &#x27;\\Mac\Home\Desktop\Christina lying down.AVI&#x27;:&#xA;  Metadata:&#xA;    creation_time   : 2006-01-26 18:19:22&#xA;    encoder         : CanonMVI02&#xA;  Duration: 00:00:07.70, start: 0.000000, bitrate: 14928 kb/s&#xA;    Stream #0:0: Video: mjpeg (Baseline) (MJPG / 0x47504A4D), yuvj422p(pc, bt470bg/unknown/unknown), 640x480, 14896 kb/s, 30 fps, 30 tbr, 30 tbn, 30 tbc&#xA;    Stream #0:1: Audio: pcm_u8 ([1][0][0][0] / 0x0001), 11024 Hz, mono, u8, 88 kb/s&#xA;Stream mapping:&#xA;  Stream #0:0 -> #0:0 (mjpeg (native) -> h264 (libx264))&#xA;  Stream #0:1 -> #0:1 (pcm_u8 (native) -> aac (native))&#xA;Press [q] to stop, [?] for help&#xA;[aac @ 0f06a740] Too many bits 6408.707483 > 6144 per frame requested, clamping to max&#xA;[libx264 @ 0f068b40] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2&#xA;[libx264 @ 0f068b40] profile High 4:2:2, level 3.0, 4:2:2, 8-bit&#xA;[libx264 @ 0f068b40] 264 - core 158 - H.264/MPEG-4 AVC codec - Copyleft 2003-2019 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 lookahead_threads=2 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00&#xA;Output #0, mp4, to &#x27;output.mp4&#x27;:&#xA;  Metadata:&#xA;    encoder         : Lavf58.33.100&#xA;    Stream #0:0: Video: h264 (libx264) (avc1 / 0x31637661), yuvj422p(pc), 640x480, q=-1--1, 30 fps, 1000k tbn, 30 tbc&#xA;    Metadata:&#xA;      encoder         : Lavc58.60.100 libx264&#xA;    Side data:&#xA;      cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A&#xA;    Stream #0:1: Audio: aac (LC) (mp4a / 0x6134706D), 11025 Hz, mono, fltp, 66 kb/s&#xA;    Metadata:&#xA;      encoder         : Lavc58.60.100 aac&#xA;frame=  231 fps=128 q=-1.0 Lsize=    1570kB time=00:00:07.70 bitrate=1668.3kbits/s speed=4.28x&#xA;video:1514kB audio:51kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.347234%&#xA;[libx264 @ 0f068b40] frame I:2     Avg QP:24.57  size: 27076&#xA;[libx264 @ 0f068b40] frame P:60    Avg QP:26.24  size: 12693&#xA;[libx264 @ 0f068b40] frame B:169   Avg QP:27.91  size:  4342&#xA;[libx264 @ 0f068b40] consecutive B-frames:  1.7%  1.7%  1.3% 95.2%&#xA;[libx264 @ 0f068b40] mb I  I16..4:  0.6% 97.6%  1.8%&#xA;[libx264 @ 0f068b40] mb P  I16..4:  0.1% 10.6%  0.5%  P16..4: 51.1% 17.9% 10.8%  0.0%  0.0%    skip: 8.9%&#xA;[libx264 @ 0f068b40] mb B  I16..4:  0.0%  1.2%  0.0%  B16..8: 51.8%  4.4%  0.7%  direct: 6.4%  skip:35.5%  L0:48.8% L1:46.4% BI: 4.8%&#xA;[libx264 @ 0f068b40] 8x8 transform intra:95.6% inter:78.5%&#xA;[libx264 @ 0f068b40] coded y,uvDC,uvAC intra: 89.0% 85.1% 53.7% inter: 29.0% 44.7% 6.7%&#xA;[libx264 @ 0f068b40] i16 v,h,dc,p: 19% 31%  8% 42%&#xA;[libx264 @ 0f068b40] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 15% 33%  6%  7%  5%  9%  5%  8%&#xA;[libx264 @ 0f068b40] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 21% 18%  7% 10%  6% 11%  5%  6%&#xA;[libx264 @ 0f068b40] i8c dc,h,v,p: 67% 13% 15%  5%&#xA;[libx264 @ 0f068b40] Weighted P-Frames: Y:8.3% UV:6.7%&#xA;[libx264 @ 0f068b40] ref P L0: 35.8% 10.5% 35.1% 17.4%  1.2%&#xA;[libx264 @ 0f068b40] ref B L0: 76.1% 19.2%  4.7%&#xA;[libx264 @ 0f068b40] ref B L1: 92.7%  7.3%&#xA;[libx264 @ 0f068b40] kb/s:1609.92&#xA;[aac @ 0f06a740] Qavg: 34311.295&#xA;

    &#xA;

    Ignore this part, Stack Overflow now requires that i type something more so it's not "mostly code"

    &#xA;