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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

Sur d’autres sites (7284)

  • doc/filters : add missing palette* options

    9 septembre 2016, par Lou Logan
    doc/filters : add missing palette* options
    

    Introduced in b7e78c7 and 93ae68d.

    Fixes #5835.

    The paletteuse debug options that are not part of the official API are
    not included (debug_kdtree and color_search).

    Signed-off-by : Lou Logan <lou@lrcd.com>

    • [DH] doc/filters.texi
  • avcodec/videotoolboxenc : add CBP/CHP profile

    3 juin 2023, par xufuji456
    avcodec/videotoolboxenc : add CBP/CHP profile
    

    The CBP/CHP profile has available with H264 in iOS 15.0.
    Official Doc : https://developer.apple.com/documentation/videotoolbox/kvtprofilelevel_h264_constrainedbaseline_autolevel

    Signed-off-by : Rick Kern <kernrj@gmail.com>

    • [DH] libavcodec/videotoolboxenc.c
  • How to compile ffmpeg for Windows statically with MSYS2 environment ?

    17 janvier 2024, par username

    I want to build myself standalone statically linked ffmpeg binaries for Windows from official git source code with MSYS2 environment tools. But every time I get .exe file dynamically linked to mingw libraries that crashes with "The application was unable to start correctly (0xc000007b)" error even if I put required libbz2-1.dll, libiconv-2.dll and libwinpthread-1.dll libraries in it's folder.

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    I'm running MSYS2 environment with

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    msys2_shell.cmd -mingw64&#xA;

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    line, and use mingw64/mingw-w64-x86_64-gcc 8.2.1+20181214-1 compiler package. Then I run ./configure with

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    ./configure --pkg-config-flags=--static --disable-shared --enable-static&#xA;

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    line - the best options I have googled at all my efforts. Then proceed with general

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    make&#xA;make install&#xA;

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    sequence.

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    As a result, I get binaries that run smoothly in MSYS2 environment itself, but when I run it from host Windows explorer or cmd, first of all it ask for libbz2-1.dll, libiconv-2.dll and libwinpthread-1.dll libraries and when I put them in binaries' folder, they crash with "The application was unable to start correctly (0xc000007b)" error.

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    I've asked about this case at official https://ffmpeg.zeranoe.com/forum/viewtopic.php?f=5&t=6439 forum but still have no response for already 5 days.

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    Regarding dynamic linking libraries somehow I got bandaid solution with removing *.dll.a files from mingw64\x86_64-w64-mingw32\lib folder. But it looks not very clean for me. I wish to know if it is possible to do static linkage with some compiler/make/linker parameters or with editing ./configure or Makefile files somehow ?

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    Also 0xc000007b error still remaining.

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    I've managed to have desired result with media-autobuild_suite based on the same MSYS2 environment, so I know it is possible to do this somehow. But I'm very new to all this *nix things so don't understand it's bash script at all, not to mention it is pretty sophisticated by itself. The only thing I see it's producing correct ffmpeg executables running under native Windows environment not requiring dlls listed above.

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    According to all guides in internet I found at the moment, I should get standalone Windows executables with this toolset, but it just don't work and I'm stuck. Please, help.

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