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Autres articles (53)

  • XMP PHP

    13 mai 2011, par

    Dixit Wikipedia, XMP signifie :
    Extensible Metadata Platform ou XMP est un format de métadonnées basé sur XML utilisé dans les applications PDF, de photographie et de graphisme. Il a été lancé par Adobe Systems en avril 2001 en étant intégré à la version 5.0 d’Adobe Acrobat.
    Étant basé sur XML, il gère un ensemble de tags dynamiques pour l’utilisation dans le cadre du Web sémantique.
    XMP permet d’enregistrer sous forme d’un document XML des informations relatives à un fichier : titre, auteur, historique (...)

  • Use, discuss, criticize

    13 avril 2011, par

    Talk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
    The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
    A discussion list is available for all exchanges between users.

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

Sur d’autres sites (7248)

  • Encoding videos for use with Adobe Live Streaming

    10 mai 2016, par FiddleMeRagged

    I have an original video coded at 20Mbps, 1920x1080, 30fps and want to convert it down to be 640x480 30fps at a range of (3 different) bitrates for use by Adobe Live Streaming.

    Should I use ffmpeg to resize and encode at the 3 bitrates then use f4fpackager to create the f4m f4f and f4x files or just use ffmpeg to reduce the resolution and then f4fpackager to encode the relevant bitrates ?

    I’ve had several tries so far, but when encoded the videos seem to play at a much larger bitrate than they’ve been encoded at. For example, if I set up the OSMF to play from my webserver, I’d be expecting my best encoded video to play at 1,500kbps but it’s way above that.

    Has anyone had any experience of encoding for use like this ?

    I’m using the following options to f4fpackager

    --bitrate=1428 --segment-duration 30 --fragment-duration 2
  • iPhone camera live steaming

    15 juin 2012, par Inder Kumar Rathore

    I have downloaded ffmpeg lib file and complied it for armv7. I added ffmpeg lib files in my project successfully. i am able to get iphone camera live streams using AVFoundation.

    Now the problem is how will i convert iphone camera streams output as a input of ffmpeg for decode ? Check my code

    - (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {


    CMBlockBufferRef bufferData = CMSampleBufferGetDataBuffer(sampleBuffer);
    size_t lengthAtOffset;
    size_t totalLength; char* data;

    if(CMBlockBufferGetDataPointer(bufferData, 0, &lengthAtOffset, &totalLength, &data ) != noErr )
    NSLog(@"error !") ;

    Kindly suggested me which function of ffmpeg lib is used for decoding and how will i put CMBlockBufferRef as a input of this ??

    Thanks

  • Discord.py - Streaming Youtube Live into Voice

    4 juin 2021, par SUPER MECH M500

    I'm back on the stacks, was banned from asking questions because they were terrible apparently, but I need help on something I've done a lot of research on but cannot find my answer ;

    


    I need to be able to stream a youtube live stream's audio into a VC for radio music using discord.py Rewrite. I've been looking at Youtube_DL- and/or FFMpeg-related internet posts and all were either outdated (discord.py==0.16.x) or involved downloading youtube videos (can't do that with ongoing streams).

    


    And I've also tried to look through the discord.py v0.16.12 voice_client.py create_ytdl_player. But to no avail, I could not find any solutions.

    


    This is my current situation in my code. It is a background task in one of my cogs.

    


        @loop(seconds=5)
    async def check_voice(self):
        try:
            channel = await self.bot.fetch_channel(819346920082112532)
        except NotFound:
            print("[IR] `韎