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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (9560)
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Update jquery.fileupload.js
14 avril 2021, par rtraiUpdate jquery.fileupload.js
This code creates issues with multiple file attachments with ios. only the first attachment works, subsequent attachment fails.
HTMLInputElement.webkitEntries api for input file element, is highly inconsistent in nature. web documents suggests that webkitEntries is non-standard and experimental api and support for it has been dropped. -
Looking for a multimedia SDK (open source or paid) which can play audio (.mp3, .aac) and video (.mp4 etc.)
8 avril 2022, par AhmadHI would like to embed audio (and video) files in my cross platform application.
Searching for an SDK with below functionality :


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- Play audio - .mp3,.aac (are must) & other common formats
- Play video - .mp4 & other common formats
- Audio recording would be an added advantage.
- Open source or affordable price










[ Note : FFmpeg is not an option due to some License restriction]


**Anything that has all FFmpeg properties would be ideal.


Looking online but haven't found any suitable option.
Please help.


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The Future of the VP8 Bitstream
17 juin 2010, par noreply@blogger.com (John Luther) — vp8Recently we’ve seen software products such as VLC, FFmpeg, Logitech Vid, Flumotion and Tixeo adopting and using WebM and VP8 (the video codec in WebM) in exciting new ways.
In addition to software developers, many hardware vendors have committed to shipping VP8-accelerated products based on our current bitstream in 2011 . Devices that use hardware acceleration for video are a very small percentage of overall web traffic today, but they are a rapidly growing segment of the market and our project must be mindful of these vendors’ needs. Given the longer lead times for changes in chipsets, hardware companies implementing the codec today need to be confident that it will be stable and supported as VP8 content proliferates.
Like every codec, WebM is not immune to change ; the difference in our project is that the improvements are publicly visible, and compatibility and implementation issues can be worked through in an open forum.
So, to maintain codec stability while also allowing for quality and performance improvements in VP8, we have added an experimental branch to the VP8 source tree. The WebM community can use this unstable branch to propose changes to VP8 that will produce the best video codec possible, but without the constraints of a frozen bitstream. At some point in the future, when the experimental branch proves significantly better than the stable branch, we will create a new version of the codec.
Teams dedicated to improving WebM are actively investigating and evaluating new techniques, and are committed to do so for the long term. We encourage the WebM community to keep contributing as well. To learn more about the experimental branch and get involved, see our repository layout page.
Jim Bankoski is Codec Engineering Manager at Google.