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Autres articles (106)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (13651)

  • ERROR : jni not found building ffmpeg for Android

    13 décembre 2019, par Jim Rhodes

    I have successfully built ffmpeg libraries for Android and now I want to add MediaCodec support.

    I have added --enable-mediacodec --enable-jni to my configure command line and -I$SYSROOT/usr/include to extra-cflags.

    At the end of config.log is the following :

    check_headers jni.h
    test_cpp
    BEGIN /tmp/ffconf.m9iLX2Qm/test.c
       1   #include
       2   int x;
    END /tmp/ffconf.m9iLX2Qm/test.c
    /home/jr/android-ndk/toolchains/llvm/prebuilt/linux-x86_64/bin/clang
    --sysroot=/home/jr/android-ndk/sysroot -D_ISOC99_SOURCE
    -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -Dstrtod=avpriv_strtod
    -DPIC -target aarch64-none-linux-android
    -I/home/jr/android-ndk/sysroot/usr/include/aarch64-linux-android
    -I/home/jr/android-ndk/sysroot/usr/include -O3 -fPIC
    -D__ANDROID_API__=21 -std=c11 -fPIE -fomit-frame-pointer -fPIC -E
    -o /tmp/ffconf.m9iLX2Qm/test.o /tmp/ffconf.m9iLX2Qm/test.c
    ERROR: jni not found

    There is a jni.h in /home/jr/android-ndk/sysroot/usr/include.

    Is there anything else I need to add to my build script to get this to work ?

  • Use of library with GPL license on Android - ffmpeg

    7 septembre 2016, par Carlos

    I am using some libraries in my android application and all of these are with Apache 2.0 license.
    Only one has GPLv3 license :
    https://github.com/WritingMinds/ffmpeg-android-java

    So, if I use this library I must share my application complete code online ? can I solve my problem differently ?

    Thanks

  • Running FFMPEG in Android [duplicate]

    1er février 2013, par user2028081

    Possible Duplicate :
    ffmpeg for a android (using tutorial : “ffmpeg and Android.mk”)

    I have tried several things running FFMPEG in android, searched around the whole net,No fruitful or direct solutions available. Refereed this and related was very helpful though.

    Moreover currently I am able to build the FFMPEG in Ubuntu 12. Created all the .SO binary everything.

    My question is, how do I change the ffmeg.c file which will enable me to pass ffmpeg commands ?

    According to this by following steps this is possible.

    With the design above, the change for ffmpeg.c is simple.

    Change the main(int argc, char **argv) function prototype to a java JNI interface prototype that Android java code can call.
    Change the output to stdout to the text files we created.
    Comment out a few lines that cause the compilation error.

    But I'm unable to change the main and how it would be.

    Please help me on this. If somebody have already achieved this thing.