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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (96)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
ANNEXE : Les plugins utilisés spécifiquement pour la ferme
5 mars 2010, parLe site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)
Sur d’autres sites (5233)
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Selecting a library / framework for video capture & recording
21 décembre 2011, par Saurabh GandhiIn one of the project that we have undertaken we are looking for a video capture & recording library. Our groundwork (based on google search) shows that vlc (libvlc), ffmpeg (libavcodec) and gstreamer are the three popular free and open source libraries / multimedia frameworks available for the same. How do these libraries compare on the following parameters :
- Licensing policy to allow use within a commercial product without the need to open source any of the components of the product that is using the library
- Ability to be used effectively in a multi-threaded environment (library should be inherently thread-safe)
- Easy to use and maintain
- Documentation : API should be well documented...this is relative... :)
Our primary intention is to be able to capture RTSP video streams (H.264/MPEG-2/MJPEG encoded), convert these streams to raw video / frames so that it can be used for analysis / processing and later on compress these frames and store it on the disk in the form of an MP4 file (using MPEG2 / H.264 encoding).
P.S. We understand that FFmpeg is also one of the components of vlc since vlc uses libavcodec library. Is the same true for gstreamer as well ? Does it have any ffmpeg dependency ?
Awaiting your responses.
Regards,
Saurabh Gandhi
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FFMPEG for iPhone recorded video encoding
16 décembre 2011, par SarahHi found lots and lots of links for video encoding through ffmpeg 1,2,3,4 etc but they all start with using terminal commands but when i try to implement any on terminal like :
git clone git ://github.com/lajos/iFrameExtractor.git
it says that
-bash : git : command not found.Also as per my knowledge it is not possible to use terminal command on iPhone. Can anybody point out how to encode a video recorded through ffmpeg in
mp4
format and also to reduce the size of the video ?Thanks in advance.EDIT :
I am already implementing this method to resize my video and it successfully takes place and I am able to send the video on server but then on server side it's giving problem in retrieving the data and to use it.- (void)imagePickerController:(UIImagePickerController *)picker
didFinishPickingMediaWithInfo:(NSDictionary *)info
{
[self convertVideoToLowQuailtyWithInputURL:videoURL1 outputURL:[NSURL fileURLWithPath:videoStoragePath] handler:^(AVAssetExportSession *exportSession)
{
if (exportSession.status == AVAssetExportSessionStatusCompleted)
{
NSLog(@"%@",exportSession.error);
printf("completed\n");
}
else
{
NSLog(@"%@",exportSession.error);
printf("error\n");
}
}];
}
- (void)convertVideoToLowQuailtyWithInputURL:(NSURL*)inputURL
outputURL:(NSURL*)outputURL
handler:(void (^)(AVAssetExportSession*))handler
{
[[NSFileManager defaultManager] removeItemAtURL:outputURL error:nil];
AVURLAsset *asset = [AVURLAsset URLAssetWithURL:inputURL options:nil];
AVAssetExportSession *exportSession = [[AVAssetExportSession alloc] initWithAsset:asset presetName:AVAssetExportPresetLowQuality];
exportSession.outputURL = outputURL;
exportSession.outputFileType = AVFileTypeQuickTimeMovie;
[exportSession exportAsynchronouslyWithCompletionHandler:^(void)
{
handler(exportSession);
[exportSession release];
}];
} -
Recording application output to video using FFmpeg (or similar)
15 décembre 2011, par JohnWe have a requirement to lets users record a video of our 3D application. I can already grab the individual rendered frames so this question is specifically about how to write frames into a video file.
I don't think writing each frame as a separate file and post-processing is a workable option.
I can look at options to record to a simple video file for later optimising/encoding, or writing directly to a sensibly encoded format.
FFmpeg was suggested in another post but it looks a bit daunting to me. Is it the best option, if not what can be suggested ? We can work with LGPL but not full GPL.
We're working on Windows (Win32 not MFC) in C++. Sample/pseudo code with your recommended library is very much appreciated... basically after how to do 3 functions :
startRecording()
does whatever initialization is neededrecordFrame()
takes pointer to frame data and encodes it, ideally with timing dataendRecording()
finalizes the video file, shuts down video system, etc