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  • I got that error when i try to play music with my bot on discord

    20 septembre 2020, par TheKillerBoss 27

    (node:10076) UnhandledPromiseRejectionWarning : TypeError : Cannot read property 'id' of undefined
at play (C :\Users\USER\Desktop\Giochi e Programmi\Foto video ecc\Proggetti\Discord-bot\Akagi-chan\Akagi_chan.js:49:51)
at C :\Users\USER\Desktop\Giochi e Programmi\Foto video ecc\Proggetti\Discord-bot\Akagi-chan\Akagi_chan.js:89:17
    
at processTicksAndRejections (internal/process/task_queues.js:97:5)
(node:10076) UnhandledPromiseRejectionWarning : Unhandled promise rejection. This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). To terminate the node process on unhandled promise rejection, use the CLI flag --unhandled-rejections=strict (see https://nodejs.org/api/cli.html#cli_unhandled_rejections_mode). (rejection id : 1)
(node:10076) [DEP0018] DeprecationWarning : Unhandled promise rejections are deprecated. In the future, promise rejections that are not handled will terminate the Node.js process with a non-zero exit code.

    


    const Discord = require('discord.js');
const bot = new Discord.Client();

const ytdl = require("ytdl-core");

const token = '\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\'

var versione = '1.0.1';
var autore = 'TheKillerBoss';
var servers = {};

const PREFIX = '!';

bot.on('ready', () =>{
    console.log('Online!');
    bot.user.setActivity('Kawaii!', {type: "PLAYING"});
})

bot.on('message', message=>{

    let args = message.content.substring(PREFIX.length).split(" ");

    switch(args[0])
    {
        case 'help':
            message.channel.send('ping --> pong!')
            message.channel.send('twitch --> canale twitch')
            message.channel.send('twitter --> pagina twitter')
            break;
        case 'ping':
            message.channel.send('pong!')
            break;
        case 'twitch':
            message.channel.send('Segui TheKilleBoss su Twitch! https://twitch.tv/thekillerboss_27')
            break;
        case 'twitter':
            message.channel.send('Segui TheKilleBoss su Twitter https://twitter.com/TheKillerBoss27')
            break;
        case 'versione':
            message.channel.send('Versione: ' + versione)
            break;
        case 'autore':
            message.channel.send('Autore: ' + autore)
            break;
        case 'play':
            function play(connection, message)
            {
                var server = servers(message.guid.id);

                server.dispatcher = connection.play(ytdl(server.queue[0], {filter: "audioonly"}));

                server.queue.shift();

                server.dispatcher.on("end", function()
                {
                    if(server.queue[0])
                    {
                        play(connection, message);
                    }
                    else
                    {
                        connection.disconnect();
                    }
                });
            
             }
            if(!args[1])
            {
                message.channel.send("Devi inserire un link!");
                return;
            }

            if(!message.member.voice.channel)
            {
                message.channel.send("Devi essere in un canale vocale!");
                return;
            }

            if (!servers[message.guild.id]) servers[message.guild.id] = {
                queue: []
            }

            var server = servers[message.guild.id];

            server.queue.push(args[1]);

    if(!message.member.voice.connection)message.member.voice.channel.join().then(function(connection){
            play(connection, message);
        })

    
        break;
    
}
})


bot.login(token);


    


    so the bot enters the voice channel but does not start the music and it give me that error.
I removed the token for privacy.

    


  • discord.py music bot can't play next song

    6 décembre 2020, par bork

    I'm making a discord music bot using ffmpeg and youtube-dl. I have a premade playlist of urls that would play the list of songs once a user chooses it.
    
this is my code for playing the audio

    


    ydl_opts = {
            'format': 'bestaudio', 
            'noplaylist':'True',
            'youtube_include_dash_manifest': False
            }
FFMPEG_OPTIONS = {
            'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
            'options': '-vn'
            }

songs = url[playlist]
dur_min = 0
pre_dur_sec = 0
with YoutubeDL(ydl_opts) as ydl:
    for i in songs:
        info = ydl.extract_info(i, download = False)
        dur = info['duration']
        playlist_songs.append(info)

playlist_songs_copy = playlist_songs.copy()
for i in playlist_songs_copy:
    info = playlist_songs.pop(0)
    URL = info['formats'][0]['url']
    player = FFmpegPCMAudio(URL, **FFMPEG_OPTIONS)
    q.append(player)
    q_playlist.append(playlist)

if not voice.is_playing():
    source = q.pop(0)  
    playlist = q_playlist.pop(0)
    dur_min = duration_min.pop(0)
    dur_sec = duration_sec.pop(0)  
    voice.play(source, after = lambda e: play_next(ctx, source))      
    voice.is_playing()
    await ctx.send(f'```nim\n*Now Playing:*\nplaylist {playlist}: {name[playlist]}\n\n{content[playlist]}\n\ntotal duration: {dur_min}:{dur_sec}```')


    


    and this is my code for playing the next song

    


    def play_next(ctx, source):
    voice = get(client.voice_clients, guild = ctx.guild)
    if len(q) >= 1:
        try:
            del combine_q[0]
            source = q.pop(0)
            playlist = q_playlist.pop(0)
            dur_min = duration_min.pop(0)
            dur_sec = duration_sec.pop(0)

        except:
            pass

        voice.play(source, after = lambda e: play_next(ctx, source))
        try:
            asyncio.run_coroutine_threadsafe(ctx.send(f'```nim\n*Now Playing:*\nplaylist {playlist}: {name[playlist]}\n\n{content[playlist]}\n\ntotal duration: {dur_min}:{dur_sec}```'), client.loop)
        
        except:
            asyncio.run_coroutine_threadsafe(ctx.send('```nim\nPlaying the next song...```'), client.loop)
        
    else:
        time.sleep(30) 
        if not voice.is_playing():
            asyncio.run_coroutine_threadsafe(voice.disconnect(), client.loop)
            asyncio.run_coroutine_threadsafe(ctx.send("```nim\nNo more songs in queue.```"),client.loop)
            voice.is_paused()


    


    Up till today, it's been working fine. But I was using the bot just now and instead of playing the song and sending the message "Playing the next song..." as usual, it just stopped and spammed the message for about 30 times before it disconnected. When I checked the logs, it showed
socket.send() raised exception
, which was also spammed in the terminal. When I tried making the bot reconnect, it joined my voice channel but didn't respond to any commands and would keep making the discord "connecting" noise. It wouldn't even leave with my .leave command unless I completely turned it off via the script.

    


    The same connecting problem would continue even after I reran the script and would only stop after I restarted my VS Code which is really odd...

    


    After some testing I found out that as of now, the bot is only able to play two songs before breaking. I really need help as this just happened randomly and I'm unable to find anything online about the problem.

    


  • discord music bot downloads all videos on a webpage instead of just one

    11 janvier 2021, par IdotEXE

    When I try and run this code with any given youtube URL, it will usually say : "Downloading video 1 of 25", and then obviously times out. Downloading the videos as an mp3 file does work, but obviously, I don't need 25 mp3 files whenever I'm only trying to play one video as audio. Anyone got any ideas as to why this happens ?

    


    @bot.command()
async def play(ctx, url : str):
    song_there = os.path.isfile("song.mp3")
    try:
        if not os.path.exists("song.mp3"):
            os.remove("song.mp3")
    except PermissionError:
        await ctx.send("Wait for the current music to end / use stop command")
        return

    voiceChannel = ctx.message.author.voice.channel

    await voiceChannel.connect()
    voice = discord.utils.get(bot.voice_clients, guild=ctx.guild)


    ydl_opts = {
        'format' : 'bestaudio/best',
        'postprocessors': [{
            'key' : 'FFmpegExtractAudio',
            'preferredcodec' : 'mp3',
            'preferredquality' : '192',
        }]
    }

    with youtube_dl.YoutubeDL(ydl_opts) as ydl:
        ydl.download([url])
    for file in os.listdir('./'):
        if file.endswith(".mp3"):
            os.rename(file, "song.mp3")
    voice.play(discord.FFmpegAudio("song.mp3"))

@bot.command()
async def leave(ctx):
    voice = discord.utils.get(bot.voice_clients, guild= ctx.guild)
    if voice.is_connected():
        await voice.disconnect()
    else:
        await ctx.send("The bot is not connected to a voice channel")

@bot.command()
async def pause(ctx):
    voice = discord.utils.get(bot.voice_clients, guild= ctx.guild)
    if voice.is_playing():
        voice.pause()
    else:
        await ctx.send("Currently no audio is playing")

@bot.command()
async def resume(ctx):
    voice = discord.utils.get(bot.voice_clients, guild= ctx.guild)
    if voice.is_paused():
        voice.resume()
    else:
        await ctx.send("The audio is not currently paused")

@bot.command()
async def stop(ctx):
    voice = discord.utils.get(bot.voice_clients, guild=ctx.guild)
    voice.stop()