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Autres articles (35)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Contribute to a better visual interface

    13 avril 2011

    MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
    Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (5420)

  • examples : demuxing : print ffplay command even if sample format is planar

    18 juillet 2013, par wm4
    examples : demuxing : print ffplay command even if sample format is planar
    

    Adjust the code so that a working ffplay command is printed in the
    planar audio case.

    • [DH] doc/examples/demuxing.c
  • jpeg2000dec : Support non subsampled 8bit planar pixel formats

    8 juillet 2013, par Michael Niedermayer
    jpeg2000dec : Support non subsampled 8bit planar pixel formats
    

    Fixes file2.jp2

    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libavcodec/jpeg2000dec.c
  • FFMPEG : Writing raw planar sample format into a file

    24 juin 2013, par user2439801

    i've started using ffmpeg on Visual Studio 2010 and encounter some problem on writing planar audio samples into a file.

    For packed sample format i just use :

    fwrite(audio_data[0], 1, audio_bufsize, audio_file);

    where audio_data[0] is my buffer and audio_buffsize is the size of my buffer and audio_file is the pointer to my file.

    When i use this line to write packed sample format everything seems to be fine, but when i try to write planar sample format i got the sound but with a lot of noises.

    So is there better (or correct) way to write planar sample format or do i have to resample it into packed sample format ?

    Thanks