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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (10086)

  • Revision 99981 : Sur Opera 40 sous Windows 10, ça provoquait un « Uncaught ReferenceError : ...

    20 octobre 2016, par real3t@… — Log

    Sur Opera 40 sous Windows 10, ça provoquait un « Uncaught ReferenceError ? : tableau_sites is not defined » qui rendait les boutons calculer inutiles.

  • How to take a screenshot of desktop fast with Java in Windows (ffmpeg, etc.) ?

    4 mars 2015, par Setsuna

    I would like to use java to take a screenshot of my machine using FFMPEG or some other solution. I know linux works with ffmpeg without JNI, but running it in Windows does not work and may require (JNI ?) is there any sample of some simple Java class (and anything else necessary) to capture a screenshot runnable in a windows environment ? Is there some alternative to FFMPEG ? I want to take screenshot at a rate faster than the Java Robot API, which I have found to work at taking screenshots, but is slower than I would like.

    I know in Linux this works very fast :

    import com.googlecode.javacv.*;

    public class ScreenGrabber {
       public static void main(String[] args) throws Exception {
           int x = 0, y = 0, w = 1024, h = 768;
           FFmpegFrameGrabber grabber = new FFmpegFrameGrabber(":0.0+" + x + "," + y);
           grabber.setFormat("x11grab");
           grabber.setImageWidth(w);
           grabber.setImageHeight(h);
           grabber.start();

           CanvasFrame frame = new CanvasFrame("Screen Capture");
           while (frame.isVisible()) {
               frame.showImage(grabber.grab());
           }
           frame.dispose();
           grabber.stop();
       }

    This does not work in windows environment. Am not sure if there is some way I could use this same code, but use javacpp to actually get it working without having to change much of the above code.

    Goal is to take screenshots of screen fast, but then stop after it takes a screenshot that is "different", aka. screen changed because of some event like, a window is window closed, etc.

  • WebRTC Experiment : Chrome windows audio not sync

    10 juillet 2014, par putoshop

    I tried to make the audio work for Chrome using this Git Repo, but I’m having a sync problem with video and audio. The audio finished playing earlier. The video seems to be correct. I noticed that when I play the blob, the audio is playing fast.

    I was able to make the audio work by commenting the line the throws error in the condition that check if sampleRate is less than 22050 or greater than 96000 in RecordRTC.js.

    I tried to adjust the sampleRate other values and noticed that If the sampleRate is low, the audio plays slow and if the sampleRate is high, the audio plays fast. I was able to make the audio and video somewhat sync but it seems the pitch of the audio becomes noticeable lower than the expected pitch.

    I’ve also tried FFMPEG to adjust the length of the audio to match the video length, but didn’t been able to make it work.

    the extensions of the files that are uploaded to the server for Chrome are .webm(video) and .wav(audio).