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  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

Sur d’autres sites (11172)

  • C# streaming drone video

    12 mai 2017, par jasonmacintosh

    I am currently a student and I have a project which require using the drone and the livestream from its camera

    I managed to find a control program http://www.winardrone.com which can control my ar drone 2.0 , but the problem is that the program doesn’t support my drone’s camera live stream method(TCP)due to the fact that the program is more compatible to the ar drone 1.0(older version drone) which uses(UDP)

    so I have encountered a problem of putting the video stream into my program
    ,there are a really simple solution of using ffmpeg player with cmd command "ffplay tcp ://192.168.1.1:5555", but it does mean that my program have to run in multiple windows and I won’t be able to save my frames with my program to do analyzation

    so could anyone tell me how to Stream my TCP video in my visual studio C# program and capture frames at the same time ?
    just like the program in this video
    https://www.youtube.com/watch?v=4V5B-DPWdOQ

    I wish to get the video image in a program instead of opening a new window

    And sorry for my bad grammar, thanks for your reply

  • C# streaming drone video

    13 mars 2020, par jasonmacintosh

    I am currently a student and I have a project which require using the drone and the livestream from its camera

    I managed to find a control program http://www.winardrone.com which can control my ar drone 2.0 , but the problem is that the program doesn’t support my drone’s camera live stream method(TCP)due to the fact that the program is more compatible to the ar drone 1.0(older version drone) which uses(UDP)

    so I have encountered a problem of putting the video stream into my program
    ,there are a really simple solution of using ffmpeg player with cmd command "ffplay tcp ://192.168.1.1:5555", but it does mean that my program have to run in multiple windows and I won’t be able to save my frames with my program to do analyzation

    so could anyone tell me how to Stream my TCP video in my visual studio C# program and capture frames at the same time ?
    just like the program in this video
    https://www.youtube.com/watch?v=4V5B-DPWdOQ

    I wish to get the video image in a program instead of opening a new window

    And sorry for my bad grammar, thanks for your reply

  • nginx-rtmp + ffmpeg move mp4's moov to head on the fly

    14 février 2017, par eddie.xie

    I have the following use case :

    1) Alice publish stream to the nginx-rtmp server

    2) The server convert the stream to mp4 (default is flv if I understand correctly, and a codec transformation is needed)

    3) Bob should be able to do range request to that mp4 file while Alice is still publishing

    However it seems ffmpeg command for converting a flv to mp4 can only be done when the mp4 file is fully generated, and then ffmpeg will do second pass and move "moov" to its new file’s head

    Our use case is to allow Bob use range request to retrive the mp4 file while Alice is still publishing (i.e. watch Alice’s video as soon as possible) from time 0 (i.e. from the second Alice started publishing). Thus with mp4’s moov at its head, it’s simple to do range requests and implement the functionality. Raw RTMP doesn’t seem to solve our problem, since we can’t let Bob watch from time 0 of Alice’s recording.

    The question is :
    1) Is it possible to do it while the flv is not fully generated yet ?
    2) Any other idea how shall we use nginx-rtmp/ffmpeg to achieve the functionality we desire ?

    Thanks a bunch