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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (56)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (9341)
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FFMPEG Kit issue in Banuba Video SDK : "FFmpegKit failed to start on brand"
10 mai 2023, par Vivek MakwanaI am trying to integrate Banuba Video Editor sdk in flutter.


The issue i am facing is as below


Banuba sdk works with native code for Android in Flutter


So Banuba requires FFMPEG dependency to define in Native Android


And I am already using 'ffmpeg_kit_flutter' plugin for flutter.


So both the FFMPEG kits are conflicted and some of the functions are not found. due to that I am receiving the below error.


When the app is launched I am receiving this Crash as mentioned


**java.lang.Error: FFmpegKit failed to start on brand: google, model: sdk_gphone_x86, device: generic_x86_arm, api level: 30, abis: x86 armeabi-v7a armeabi, 32bit abis: x86 armeabi-v7a armeabi, 64bit abis: .
** at com.arthenica.ffmpegkit.NativeLoader.loadLibrary(NativeLoader.java:50)
 at com.arthenica.ffmpegkit.NativeLoader.loadFFmpegKit(NativeLoader.java:189)
 at com.arthenica.ffmpegkit.FFmpegKitConfig.<clinit>(FFmpegKitConfig.java:145)
 at com.arthenica.ffmpegkit.FFmpegKitConfig.enableFFmpegSessionCompleteCallback(FFmpegKitConfig.java:864)
 at com.arthenica.ffmpegkit.flutter.FFmpegKitFlutterPlugin.registerGlobalCallbacks(FFmpegKitFlutterPlugin.java:168)
 at com.arthenica.ffmpegkit.flutter.FFmpegKitFlutterPlugin.init(FFmpegKitFlutterPlugin.java:652)
 at com.arthenica.ffmpegkit.flutter.FFmpegKitFlutterPlugin.onAttachedToActivity(FFmpegKitFlutterPlugin.java:198)
 at io.flutter.embedding.engine.FlutterEngineConnectionRegistry.attachToActivityInternal(FlutterEngineConnectionRegistry.java:351)
 at io.flutter.embedding.engine.FlutterEngineConnectionRegistry.attachToActivity(FlutterEngineConnectionRegistry.java:324)
 at io.flutter.embedding.android.FlutterActivityAndFragmentDelegate.onAttach(FlutterActivityAndFragmentDelegate.java:194)
 at io.flutter.embedding.android.FlutterActivity.onCreate(FlutterActivity.java:498)
 at com.sound.it.MainActivity.onCreate(MainActivity.kt:43)
 at android.app.Activity.performCreate(Activity.java:8000)
 at android.app.Activity.performCreate(Activity.java:7984)
 at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1309)
 at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:3422)
 at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:3601)
 at android.app.servertransaction.LaunchActivityItem.execute(LaunchActivityItem.java:85)
 at android.app.servertransaction.TransactionExecutor.executeCallbacks(TransactionExecutor.java:135)
 at android.app.servertransaction.TransactionExecutor.execute(TransactionExecutor.java:95)
 at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2066)
 at android.os.Handler.dispatchMessage(Handler.java:106)
 at android.os.Looper.loop(Looper.java:223)
 at android.app.ActivityThread.main(ActivityThread.java:7656)
 at java.lang.reflect.Method.invoke(Native Method)
 at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run(RuntimeInit.java:592)
 at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:947)
**Caused by: java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol "av_log_default_callback" referenced by "/data/app/~~umF3qlB9U53L4peU9nKYuQ==/com.sound.it-agqiFlNmMe17AHMK5gYIHw==/lib/x86/libffmpegkit.so"...**
 at java.lang.Runtime.loadLibrary0(Runtime.java:1087)
 at java.lang.Runtime.loadLibrary0(Runtime.java:1008)
 at java.lang.System.loadLibrary(System.java:1664)
 at com.arthenica.ffmpegkit.NativeLoader.loadLibrary(NativeLoader.java:48)
</clinit>


Looking for the solutions


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ffmpeg : "Input/output error" Read gif from named pipe ?
23 octobre 2022, par XiradoI've been trying to debug this for hours now, and cannot seem to understand why it doesn't work.


I want to overlay a png onto all frames of a gif, and since writing all the files to disk is slow, i wanted to use pipes.


I created a named pipe using
mkfifo imgstream1
and then launch ffmpeg :

ffmpeg -report -hide_banner -v 9 -loglevel 99 -y -f gif -i imgstream1 out1.gif



(This isn't actually useful as it just spits out the same gif again but it's simpler for debugging)


After ffmpeg launches it waits for data from the pipe, so i write an actual gif file to the pipe using this kotlin code


val backgroundFifo = File("imgstream1")
val inputOne = File("background.gif").readBytes()
println("background.gif -> ${inputOne.size} bytes")
val output = backgroundFifo.outputStream()
output.write(inputOne)
output.flush()
output.close()



It prints :
background.gif -> 7233247 bytes


Now ffmpeg should read the bytes and spit out a gif, but it always seems to fail doing so.


Opening an input file: imgstream1.
[gif @ 0x7714180] Opening 'imgstream1' for reading
[file @ 0x7714980] Setting default whitelist 'file,crypto,data'
[AVIOContext @ 0x7724dc0] Statistics: 7233247 bytes read, 0 seeks
imgstream1: Input/output error



Sadly this does not give any further information, i'm already on the highest log level...


I've tried multiple things :


- 

-f image2pipe
-> Works, but only loads the first 2 frames of the gif- Renaming the pipe to
imgstream1.gif
so ffmpeg thinks it's a gif file, no change. - Different ffmpeg versions
- Using the actual gif as an ffmpeg input works










At this point i have no idea what the problem might be, as ffmpeg seems to load all bytes.
It's worth noting that doing
cat imgstream1 > file.gif
produces the desired gif.

Any help would be appreciated !


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ffmpeg Windows : standard transcode produces file that "uses unsupported encoding settings" [duplicate]
17 août 2022, par David M. Cotterusing the basic command :


ffmpeg -i infile.mp4 -vcodec libx264 -acodec aac output.mp4



poduces a file that can't be played by the standard Windows Media Player app.
Is there something i'm missing ?


Here is the log data.


C:> \\Mac\depot\kJams\External\ffmpeg\win\bin\ffmpeg.exe -i "\\Mac\Home\Desktop\Christina lying down.AVI" -vcodec libx264 -acodec aac output.mp4
ffmpeg version git-2019-11-01-53c21c2 Copyright (c) 2000-2019 the FFmpeg developers
 built with gcc 9.2.1 (GCC) 20191010
 configuration: --enable-gpl --enable-version3 --enable-sdl2 --enable-fontconfig --enable-gnutls --enable-iconv --enable-libass --enable-libdav1d --enable-libbluray --enable-libfreetype --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libshine --enable-libsnappy --enable-libsoxr --enable-libtheora --enable-libtwolame --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxml2 --enable-libzimg --enable-lzma --enable-zlib --enable-gmp --enable-libvidstab --enable-libvorbis --enable-libvo-amrwbenc --enable-libmysofa --enable-libspeex --enable-libxvid --enable-libaom --enable-libmfx --enable-ffnvcodec --enable-cuvid --enable-d3d11va --enable-nvenc --enable-nvdec --enable-dxva2 --enable-avisynth --enable-libopenmpt --enable-amf
 libavutil 56. 35.101 / 56. 35.101
 libavcodec 58. 60.100 / 58. 60.100
 libavformat 58. 33.100 / 58. 33.100
 libavdevice 58. 9.100 / 58. 9.100
 libavfilter 7. 66.100 / 7. 66.100
 libswscale 5. 6.100 / 5. 6.100
 libswresample 3. 6.100 / 3. 6.100
 libpostproc 55. 6.100 / 55. 6.100
Guessed Channel Layout for Input Stream #0.1 : mono
Input #0, avi, from '\\Mac\Home\Desktop\Christina lying down.AVI':
 Metadata:
 creation_time : 2006-01-26 18:19:22
 encoder : CanonMVI02
 Duration: 00:00:07.70, start: 0.000000, bitrate: 14928 kb/s
 Stream #0:0: Video: mjpeg (Baseline) (MJPG / 0x47504A4D), yuvj422p(pc, bt470bg/unknown/unknown), 640x480, 14896 kb/s, 30 fps, 30 tbr, 30 tbn, 30 tbc
 Stream #0:1: Audio: pcm_u8 ([1][0][0][0] / 0x0001), 11024 Hz, mono, u8, 88 kb/s
Stream mapping:
 Stream #0:0 -> #0:0 (mjpeg (native) -> h264 (libx264))
 Stream #0:1 -> #0:1 (pcm_u8 (native) -> aac (native))
Press [q] to stop, [?] for help
[aac @ 0f06a740] Too many bits 6408.707483 > 6144 per frame requested, clamping to max
[libx264 @ 0f068b40] using cpu capabilities: MMX2 SSE2Fast SSSE3 SSE4.2
[libx264 @ 0f068b40] profile High 4:2:2, level 3.0, 4:2:2, 8-bit
[libx264 @ 0f068b40] 264 - core 158 - H.264/MPEG-4 AVC codec - Copyleft 2003-2019 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=12 lookahead_threads=2 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
Output #0, mp4, to 'output.mp4':
 Metadata:
 encoder : Lavf58.33.100
 Stream #0:0: Video: h264 (libx264) (avc1 / 0x31637661), yuvj422p(pc), 640x480, q=-1--1, 30 fps, 1000k tbn, 30 tbc
 Metadata:
 encoder : Lavc58.60.100 libx264
 Side data:
 cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A
 Stream #0:1: Audio: aac (LC) (mp4a / 0x6134706D), 11025 Hz, mono, fltp, 66 kb/s
 Metadata:
 encoder : Lavc58.60.100 aac
frame= 231 fps=128 q=-1.0 Lsize= 1570kB time=00:00:07.70 bitrate=1668.3kbits/s speed=4.28x
video:1514kB audio:51kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.347234%
[libx264 @ 0f068b40] frame I:2 Avg QP:24.57 size: 27076
[libx264 @ 0f068b40] frame P:60 Avg QP:26.24 size: 12693
[libx264 @ 0f068b40] frame B:169 Avg QP:27.91 size: 4342
[libx264 @ 0f068b40] consecutive B-frames: 1.7% 1.7% 1.3% 95.2%
[libx264 @ 0f068b40] mb I I16..4: 0.6% 97.6% 1.8%
[libx264 @ 0f068b40] mb P I16..4: 0.1% 10.6% 0.5% P16..4: 51.1% 17.9% 10.8% 0.0% 0.0% skip: 8.9%
[libx264 @ 0f068b40] mb B I16..4: 0.0% 1.2% 0.0% B16..8: 51.8% 4.4% 0.7% direct: 6.4% skip:35.5% L0:48.8% L1:46.4% BI: 4.8%
[libx264 @ 0f068b40] 8x8 transform intra:95.6% inter:78.5%
[libx264 @ 0f068b40] coded y,uvDC,uvAC intra: 89.0% 85.1% 53.7% inter: 29.0% 44.7% 6.7%
[libx264 @ 0f068b40] i16 v,h,dc,p: 19% 31% 8% 42%
[libx264 @ 0f068b40] i8 v,h,dc,ddl,ddr,vr,hd,vl,hu: 11% 15% 33% 6% 7% 5% 9% 5% 8%
[libx264 @ 0f068b40] i4 v,h,dc,ddl,ddr,vr,hd,vl,hu: 14% 21% 18% 7% 10% 6% 11% 5% 6%
[libx264 @ 0f068b40] i8c dc,h,v,p: 67% 13% 15% 5%
[libx264 @ 0f068b40] Weighted P-Frames: Y:8.3% UV:6.7%
[libx264 @ 0f068b40] ref P L0: 35.8% 10.5% 35.1% 17.4% 1.2%
[libx264 @ 0f068b40] ref B L0: 76.1% 19.2% 4.7%
[libx264 @ 0f068b40] ref B L1: 92.7% 7.3%
[libx264 @ 0f068b40] kb/s:1609.92
[aac @ 0f06a740] Qavg: 34311.295



Ignore this part, Stack Overflow now requires that i type something more so it's not "mostly code"