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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

  • MediaSPIP Player : les contrôles

    26 mai 2010, par

    Les contrôles à la souris du lecteur
    En plus des actions au click sur les boutons visibles de l’interface du lecteur, il est également possible d’effectuer d’autres actions grâce à la souris : Click : en cliquant sur la vidéo ou sur le logo du son, celui ci se mettra en lecture ou en pause en fonction de son état actuel ; Molette (roulement) : en plaçant la souris sur l’espace utilisé par le média (hover), la molette de la souris n’exerce plus l’effet habituel de scroll de la page, mais diminue ou (...)

Sur d’autres sites (11239)

  • How to Add Gstreamer Plugin on Mac when installed from Tutorials

    31 juillet 2014, par Dave Collins

    I basically have two installs of gstreamer on my Mac OS X machine :
    The one that works perfectly was installed following this tutorial (http://docs.gstreamer.com/display/GstSDK/Installing+on+Mac+OS+X) and downloading and installing the Developer SDK and using XCode. All tutorials work well.

    I also have a local version installed with Homebrew but video playback does not work on that version (see SO : gstreamer gst-launch sample mac osx plays audio but not video)

    SO, I’m trying to install the FFMPEG plugin into the working xcode dev system so that I can use FFDEC_H263 in a project.

    I tried simply copying the related .SO files (e.g. libgstffmpg.so) from the homebrew (cellar) location to the

    /Library/Frameworks/GStreamer.Framework/Versions/0.10/lib/gstreamer-0.10/

    directory and changing permissions. However, that gives me a "Caught a segmentation fault while loading plugin file" error when building any code.

    I also noticed that in the Xcode directory mentioned above, all of the plugins have a related .a and .la files in the \static subdirectory... Those same files don’t exist in the homebrew version.

    So, what is the proper way to install a plugin when you’ve started with the developer SDK for Mac OSX ?

  • Saving Uncompressed Video Files using OpenCv, Gstreamer, and/or FFMPEG ?

    21 septembre 2022, par adav0033

    I have been trying to implement the cv::VideoWriter function from OpenCV to generate a an uncompressed video file. I started this because of a statement within the OpenCV Documentation which I will link here along with the statement.

    


    cv::VideoWriter::VideoWriter    (   const String &  filename,
int     fourcc,
double  fps,
Size    frameSize,
bool    isColor = true 
)       


    


    "If FFMPEG is enabled, using codec=0 ; fps=0 ; you can create an uncompressed (raw) video file."

    


    Ref. https://docs.opencv.org/3.4/dd/d9e/classcv_1_1VideoWriter.html

    


    However whilst troubleshooting the function I came across the refuting statement,

    


    " VideoCapture and VideoWriter do not provide interface to access raw compressed video stream, except maybe MJPEG in some cases.
Make sure you actually use FFmpeg backend by setting apiPreference parameter : VideoWriter("outfile.avi", cv2.CAP_FFMPEG, ...)"

    


    Ref. https://github.com/opencv/opencv/issues/14573

    


    I am now confused about how I go about writing the cv::VideoWriter function to satisfy the requirements to create an uncompressed video file (.avi) and if it is even possible. If it is not possible how do I achieve the outcome of saving an raw uncompressed video file, as I assume it would use some combination of FFMPEG, OpenCV,or Gstreamer.

    


    Note : My code is implemented in c++

    


  • Saving Raw Uncompressed Video Files using OpenCv, Gstreamer, and/or FFMPEG ?

    20 septembre 2022, par adav0033

    I have been trying to implement the cv::VideoWriter function from OpenCV to generate a an uncompressed (raw) video file. I started this because of a statement within the OpenCV Documentation which I will link here along with the statement.

    


    cv::VideoWriter::VideoWriter    (   const String &  filename,
int     fourcc,
double  fps,
Size    frameSize,
bool    isColor = true 
)       


    


    "If FFMPEG is enabled, using codec=0 ; fps=0 ; you can create an uncompressed (raw) video file."

    


    Ref. https://docs.opencv.org/3.4/dd/d9e/classcv_1_1VideoWriter.html

    


    However whilst troubleshooting the function I came across the refuting statement,

    


    " VideoCapture and VideoWriter do not provide interface to access raw compressed video stream, except maybe MJPEG in some cases.
Make sure you actually use FFmpeg backend by setting apiPreference parameter : VideoWriter("outfile.avi", cv2.CAP_FFMPEG, ...)"

    


    Ref. https://github.com/opencv/opencv/issues/14573

    


    I am now confused about how I go about writing the cv::VideoWriter function to satisfy the requirements to create a raw uncompressed video file (.avi) and if it is even possible. If it is not possible how do I achieve the outcome of saving an raw uncompressed video file, as I assume it would use some combination of FFMPEG, OpenCV,or Gstreamer.

    


    Note : My code is implemented in c++