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Médias (39)
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
-
ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
-
1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (55)
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Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)
Sur d’autres sites (7507)
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Samsung S3 : 'Cannot play Video' on stock Video player
18 mars 2013, par d33pikaI am unable to play a mp4 video(H.264 Baseline, AAC) on Samsung S3, Android Version : 4.1.1, stock video player but plays on VLC. The same video plays on Galaxy Beam, Android Version : 2.3.6, stock Video Player. I want to figure out why it does not play on S3. I ran ffprobe and mediainfo on the fie :
ffprobe results :
ffprobe version 0.11.1 Copyright (c) 2007-2012 the FFmpeg developers
built on Jan 25 2013 15:16:27 with llvm_gcc 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2335.15.00)
configuration: --prefix=/usr/local/Cellar/ffmpeg/0.11.1 --enable-shared --enable-gpl --enable-version3 --enable-nonfree --enable-hardcoded-tables --cc=/usr/bin/llvm-gcc --host-cflags='-Os -w -pipe -march=core2 -msse4 -mmacosx-version-min=10.7' --host-ldflags=-L/usr/local/lib --enable-libx264 --enable-libfaac --enable-libmp3lame --enable-libxvid
libavutil 51. 54.100 / 51. 54.100
libavcodec 54. 23.100 / 54. 23.100
libavformat 54. 6.100 / 54. 6.100
libavdevice 54. 0.100 / 54. 0.100
libavfilter 2. 77.100 / 2. 77.100
libswscale 2. 1.100 / 2. 1.100
libswresample 0. 15.100 / 0. 15.100
libpostproc 52. 0.100 / 52. 0.100
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '86535_360p_1301310230.mp4':
Metadata:
major_brand : isom
minor_version : 1
compatible_brands: isomavc1
creation_time : 2013-01-31 02:36:22
Duration: 00:03:49.53, start: 0.000000, bitrate: 799 kb/s
Stream #0:0(und): Video: h264 (Constrained Baseline) (avc1 / 0x31637661), yuv420p, 640x360 [SAR 1:1 DAR 16:9], 699 kb/s, 23.98 fps, 23.98 tbr, 24k tbn, 47.95 tbc
Metadata:
creation_time : 2013-01-31 02:34:00
handler_name : GPAC ISO Video Handler
Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 96000 Hz, stereo, s16, 95 kb/s
Metadata:
creation_time : 2013-01-31 02:36:22
handler_name : GPAC ISO Audio HandlerMedia info results :
General
Complete name : a.mp4
Format : MPEG-4
Format profile : Base Media
Codec ID : isom
File size : 21.9 MiB
Duration : 3mn 49s
Overall bit rate mode : Variable
Overall bit rate : 799 Kbps
Encoded date : UTC 2013-01-31 02:36:22
Tagged date : UTC 2013-01-31 02:36:22
Video
ID : 1
Format : AVC
Format/Info : Advanced Video Codec
Format profile : Baseline@L3.0
Format settings, CABAC : No
Format settings, ReFrames : 3 frames
Format settings, GOP : M=1, N=30
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Duration : 3mn 49s
Bit rate : 700 Kbps
Maximum bit rate : 2 721 Kbps
Width : 640 pixels
Height : 360 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 23.976 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Bits/(Pixel*Frame) : 0.127
Stream size : 19.1 MiB (88%)
Writing library : Zencoder Video Encoding System
Encoded date : UTC 2013-01-31 02:34:00
Tagged date : UTC 2013-01-31 02:36:22
Audio
ID : 2
Format : AAC
Format/Info : Advanced Audio Codec
Format profile : LC
Codec ID : 40
Duration : 3mn 49s
Bit rate mode : Variable
Bit rate : 96.0 Kbps
Maximum bit rate : 121 Kbps
Channel(s) : 2 channels
Channel positions : Front: L R
Sampling rate : 96.0 KHz
Compression mode : Lossy
Stream size : 2.62 MiB (12%)
Encoded date : UTC 2013-01-31 02:36:22
Tagged date : UTC 2013-01-31 02:36:22I suspect the video player is more stricter on some codec header values. The level is set to 3.0 and this should be correct. Any help in figuring this out is appreciated !
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mp4 Vj Animation video lagging hi res video
21 février 2020, par Ryan StoneI am trying to get a video to play inside a video tag at the top left hand corner of my page, it loads ok, the resolution is good and it seems to be looping but it is lagging very much, definatly not achieving 60fps it is in mp4 format and the resolution on the original mp4 is 1920x1080 it is a hi resolution vj free loop called GlassVein, you can see it if you search on youtube. On right clicking properties it comes up with the following inforamtion ;
Bitrate:127kbs
Data rate:11270kbps
Total bitrate:11398kbs
Audio sample rate is : 44khz
filetype is:VLC media file(.mp4)
(but i do not want or need the audio)& it also says 30fps, but I’m not sure i believe this as it runs smooth as butter on vlc media player no lagging, just smooth loop animation
I have searched on :https://trac.ffmpeg.org/wiki/Encode/AAC for encoding information but it is complete gobbldygook to me, I don’t understand a word its saying
My code is so far as follows ;
<video src="GlassVeinColorful.mp4" autoplay="1" preload="auto" class="Vid" width="640" height="360" loop="1" viewport="" faststart="faststart" mpeg4="mpeg4" 320x240="320x240" 1080="1080" 128k="128k">
</video>Does anyone know why this is lagging so much, or what I could do about it.
it is a quality animation and I don’t really want to loose an of its resolution or crispness.. the -s section was originally set to 1920x1080 as this is what the original file is but i have changed it to try and render it quicker...Any helpful sites, articles or answers would be great..
2020 Update
The Solution to this problem was to convert the Video to WebM, then use Javascript & a Html5 Canvas Element to render the Video to the page instead of using the video tag to embed the video.
Html
<section>
<video src="Imgs/Vid/PurpGlassVein.webm" type="video/webm" width="684" height="auto" muted="muted" loop="loop" autoplay="autoplay">
<source>
<source>
<source>
</source></source></source></video>
<canvas style="filter:opacity(0);"></canvas>
</section>Css
video{
display:none !important;
visibility:hidden;
}Javascript
const Canv = document.querySelector("canvas");
const Video = document.querySelector("video");
const Ctx = Canv.getContext("2d");
Video.addEventListener('play',()=>{
function step() {
Ctx.drawImage(Video, 0, 0, Canv.width, Canv.height)
requestAnimationFrame(step)
}
requestAnimationFrame(step);
})
Canv.animate({
filter: ['opacity(0) blur(5.28px)','opacity(1) blur(8.20px)']
},{
duration: 7288,
fill: 'forwards',
easing: 'ease-in',
iterations: 1,
delay: 728
})I’ve Also Used the Vanilla Javascript .animate() API to fade the element into the page when the page loads. But one Caveat is that both the Canvas and the off-screen Video Tag must match the original videos resolution otherwise it starts to lag again, however you can use Css to scale it down via transform:scale(0.5) ; which doesn’t seem to effect performance at all.
runs smooth as butter, and doesn’t loose any of the high resolution image.
Added a slight blur0.34px
onto it aswell to smooth it even more.Possibly could of still used ffmpeg to get a better[Smaller File Size] WebM Output file but thats something I’ll have to look into at a later date.
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Detect volume via mic, start recording, end on silence, transcribe and sent to endpoint
15 juin 2023, par alphadmonI have been attempting to get this to work in many ways but I can't seem to get it right. Most of the time I get a part of it to work and then when I try to make other parts work, I generally break other things.


I am intercepting the volume coming from the mic and if it is louder than 50, I start a recording. I then keep recording until there is a silence, if the silence is equal to 5 seconds I then stop the recording.


I then send the recording to be transcribed by
whisper
using OpenAI API.

Once that is returned, I then want to send it to the open ai chat end point and get the response.


After that, I would like to start listening again.


Here is what I have that is sort of working so far, but the recording is an empty file always :


// DETECT SPEECH
const recorder = require('node-record-lpcm16');

// TRANSCRIBE
const fs = require("fs");
const ffmpeg = require("fluent-ffmpeg");
const mic = require("mic");
const { Readable } = require("stream");
const ffmpegPath = require("@ffmpeg-installer/ffmpeg").path;
require('dotenv').config();

// CHAT
const { Configuration, OpenAIApi } = require("openai");

// OPEN AI
const configuration = new Configuration({
 organization: process.env.OPENAI_ORG,
 apiKey: process.env.OPENAI_API_KEY,
});
const openai = new OpenAIApi(configuration);

// SETUP
ffmpeg.setFfmpegPath(ffmpegPath);

// VARS
let isRecording = false;
const audioFilename = 'recorded_audio.wav';
const micInstance = mic({
 rate: '16000',
 channels: '1',
 fileType: 'wav',
});

// DETECT SPEECH
const file = fs.createWriteStream('determine_speech.wav', { encoding: 'binary' });
const recording = recorder.record();
recording.stream().pipe(file);


recording.stream().on('data', async (data) => {
 let volume = parseInt(calculateVolume(data));
 if (volume > 50 && !isRecording) {
 console.log('You are talking.');
 await recordAudio(audioFilename);
 } else {
 setTimeout(async () => {
 console.log('You are quiet.');
 micInstance.stop();
 console.log('Finished recording');
 const transcription = await transcribeAudio(audioFilename);
 console.log('Transcription:', transcription);
 setTimeout(async () => {
 await askAI(transcription);
 }, 5000);
 }, 5000);
 }
});

function calculateVolume(data) {
 let sum = 0;

 for (let i = 0; i < data.length; i += 2) {
 const sample = data.readInt16LE(i);
 sum += sample * sample;
 }

 const rms = Math.sqrt(sum / (data.length / 2));

 return rms;
}

// TRANSCRIBE
function recordAudio(filename) {
 const micInputStream = micInstance.getAudioStream();
 const output = fs.createWriteStream(filename);
 const writable = new Readable().wrap(micInputStream);

 console.log('Listening...');

 writable.pipe(output);

 micInstance.start();

 micInputStream.on('error', (err) => {
 console.error(err);
 });
}

// Transcribe audio
async function transcribeAudio(filename) {
 const transcript = await openai.createTranscription(
 fs.createReadStream(filename),
 "whisper-1",
 );
 return transcript.data.text;
}

// CHAT
async function askAI(text) {
 let completion = await openai.createChatCompletion({
 model: "gpt-4",
 temperature: 0.2,
 stream: false,
 messages: [
 { role: "user", content: text },
 { role: "system", content: "Act like you are a rude person." }
 ],
 });

 completion = JSON.stringify(completion.data, null, 2);
 console.log(completion);
}