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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
Autres articles (100)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)
Sur d’autres sites (7537)
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Changing x264 settings on the fly
22 décembre 2018, par S RedI am curious to know if anyone has experience with modifying x264 settings during encoding (this is for testing live streaming hence I need to be able to modify settings based on cpu and upload characteristics).



I saw an API for encoder_reconfig() in x264.h, curious if folks have used that, and if its accessible from ffmpeg ? Is it possible to modify a high-level option like 'preset', or do I need to modify individual options like chroma-me, trellis etc.


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FFmpeg drawtext filter error : "Cannot find a valid font for the family Sans"
7 septembre 2024, par fatdrogenI'm trying to add text overlay to a video using FFmpeg's drawtext filter in my iOS app, but I'm encountering the following error :


error : Cannot load default config file


ERROR : Cannot find a valid font for the family Sans


ERROR : Error initializing filter 'drawtext'


ERROR : with args 'text=write some thing :'


Here's the relevant part of my FFmpeg command :


Copydrawtext=text='write some thing '


Questions :


What's causing this error, and how can I resolve it ?
Is there a way to specify a font that's guaranteed to be available on iOS devices ?
Are there any alternative approaches to adding text overlay in FFmpeg that might avoid this issue ?


Environment :


Platform : iOS
FFmpeg : Using MobileFFmpeg library
Swift


Any help or guidance would be greatly appreciated !


func makeGIFData(asset: AVAsset, startTime: Double, endTime: Double, rotation: Double, overlayText: String) async throws -> Data {
 let fileName = "\(ProcessInfo.processInfo.globallyUniqueString)_input.mp4"
 let fileURL = URL(fileURLWithPath: NSTemporaryDirectory()).appendingPathComponent(fileName)
 
 // Export the asset to a temporary file
 guard let exporter = try? await AVAssetExportSession(asset: asset, presetName: AVAssetExportPresetHighestQuality) else {
 throw NSError(domain: "GIFConversionError", code: -1, userInfo: [NSLocalizedDescriptionKey: "Failed to create AVAssetExportSession"])
 }
 
 exporter.outputURL = fileURL
 exporter.outputFileType = .mp4
 exporter.timeRange = CMTimeRange(start: CMTime(seconds: startTime, preferredTimescale: 600), end: CMTime(seconds: endTime, preferredTimescale: 600))
 
 do {
 try await exporter.export()
 } catch {
 throw NSError(domain: "GIFConversionError", code: -2, userInfo: [NSLocalizedDescriptionKey: "Failed to export video: \(error.localizedDescription)"])
 }
 
 let outfileName = "\(ProcessInfo.processInfo.globallyUniqueString)_outfile.gif"
 let outfileURL = URL(fileURLWithPath: NSTemporaryDirectory()).appendingPathComponent(outfileName)
 
 // Get video dimensions
 guard let track = try? await asset.loadTracks(withMediaType: .video).first,
 let videoSize = try? await track.load(.naturalSize) else {
 throw NSError(domain: "GIFConversionError", code: -4, userInfo: [NSLocalizedDescriptionKey: "Failed to get video dimensions"])
 }
 
 // Prepare FFmpeg command
 var command = "-i \(fileURL.path) -vf "
 
 
 // Add text overlay
 let escapedText = overlayText.replacingOccurrences(of: ":", with: "\\:").replacingOccurrences(of: "'", with: "\\'")
 let fontColor = textColor.toHexString()
 
 // Use a more universally available font, or provide multiple options
 filters += ",drawtext=text='write some thing ':"
 
 // Add palette generation and application
 filters += ",split[s0][s1];[s0]palettegen[p];[s1][p]paletteuse"
 
 // Add filters to command
 command += "\"\(filters)\""
 
 // Finalize command
 command += " -loop 0 \(outfileURL.path)"
 
 print("FFmpeg command: \(command)")
 
 let startTime = CFAbsoluteTimeGetCurrent()
 
 let result = MobileFFmpeg.execute(command)
 
 if result != RETURN_CODE_SUCCESS {
 throw NSError(domain: "GIFConversionError", code: Int(result), userInfo: [NSLocalizedDescriptionKey: "FFmpeg conversion failed"])
 }
 
 let timeElapsed = CFAbsoluteTimeGetCurrent() - startTime
 print("Time elapsed: \(timeElapsed) s.")
 
 // Read the generated GIF file
 guard let gifData = try? Data(contentsOf: outfileURL) else {
 throw NSError(domain: "GIFConversionError", code: -3, userInfo: [NSLocalizedDescriptionKey: "Failed to read generated GIF file"])
 }
 
 print("Animated GIF data created successfully. Size: \(gifData.count) bytes")
 
 // Clean up temporary files
 try? FileManager.default.removeItem(at: fileURL)
 try? FileManager.default.removeItem(at: outfileURL)
 
 return gifData
}
'''



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vulkan_decode : use the correct queue family for decoding ops
14 août 2024, par Lynne