Recherche avancée

Médias (91)

Autres articles (52)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (7602)

  • How to split multiple audio files by 10 seconds each on OSX ?

    23 juin 2020, par LA_

    Let's say I have 100 audio files and I would like to split each file into several files with 10 seconds length.

    


    I think the following should work :

    


    for i in *.ogg; do
  echo -n $i ...
  ffmpeg -i $i.ogg -ss 0  -t 10 $i_1.ogg
  ffmpeg -i $i.ogg -ss 10 -t 10 $i_2.ogg
  ffmpeg -i $i.ogg -ss 20 -t 10 $i_3.ogg
done


    


    But I don't understand how many times ffmpeg commands should be repeated.

    


  • ffmpeg decode video to YUV and damaged pixels

    28 août 2021, par user3807476

    I use this example to decode a mpeg1 video

    


    when decode starts

    


    log (every 3 to 10 frames) :

    


    [mpeg1video @ 0x5626caf74e40] ac-tex damaged at 39 15
[mpeg1video @ 0x5626caf74e40] Warning MVs not available
[mpeg1video @ 0x5626caf74e40] concealing 405 DC, 405 AC, 405 MV errors in P frame


    


    and the result is :

    


    enter image description here

    


    I tried make rgb from YUV using opencv but the rgb results is same

    


        cv::Size actual_size(frame->width, frame->height);
    cv::Size half_size(frame->width/2, frame->height/2);
    cv::Mat y(actual_size, CV_8UC1, frame->data[0]);
    cv::Mat u(half_size, CV_8UC1, frame->data[1]);
    cv::Mat v(half_size, CV_8UC1, frame->data[2]);

    cv::Mat u_resized, v_resized;
    cv::resize(u, u_resized, actual_size, 0, 0, cv::INTER_NEAREST); //repeat u values 4 times
    cv::resize(v, v_resized, actual_size, 0, 0, cv::INTER_NEAREST); //repeat v values 4 times

    cv::Mat yuv; 
    std::vector yuv_channels = { y, u_resized, v_resized };
    cv::merge(yuv_channels, yuv);

    cv::Mat bgr;
    cv::cvtColor(yuv, bgr, cv::COLOR_YUV2BGR);
    
    cv::imshow("x",bgr);
    cv::waitKey(1000/25);


    


    enter image description here

    


  • Windows Pipes STDIN and STDOUT Parent Child proc communication IPC FFMPEG

    15 octobre 2018, par Evren Bingøl

    I am writing a simple WINDOWS app which demonstrates piping,

    I pass byte size data down to child proc, increment the value and send the char size data back to parent and loop until it reaches MAX_CHAR
    Pretty much demonstration of "i++" with IPC.

    Parent Process

    while(i<256){
       bSuccess = WriteFile(g_hChildStd_IN_Wr, chBuf, sizeof(char), &dwWritten, NULL);
       bSuccess = ReadFile(g_hChildStd_OUT_Rd, chBuf, sizeof(char), &dwRead, NULL); // IF THERE IS NO FFLUSH IT BLOCKS
    }

    And in Child

    while (i<256){
           byte data=0;
           fread(&data, sizeof(char), 1, stdout);
           data++;
           fwrite(&data, sizeof(char), 1, stdout);
           //fflush(stdout); IF I DO NOT HAVE THIS  PARENT BLOCKS ON READ
    }

    First of all if I do not FFLUSH child proc stdout, the parent blocks on reading child’s stdout.

    How can one run this code without having to fflush child’s stdout.

    Closing the pipe after child’s first write is not an option as it is in a loop and needs to execute 256 times.

    more generically I want the child to write N bytes to parent, parent read that N bytes do something and write back to child another N bytes and child does something with that N bytes and write to parent N bytes. This happens M times.

    thing is I can not use fflush because my final goal is to use a child process that is not implemented by me.

    My final goal is to pipe data to FFMPEG encode the data and read back from the stdin and do this over and over again with out having to fork a new FFMPEG process for each image frame but rather fork one instance of FFMPEG and pipe data in and read data out from it. And since I did not implement ffmpeg and I can not change the source code.

    thanks

    Thanks